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class CfgPatches
{
class painkillers
{
authors[] = {"zuedev","fluffy"};
authorUrl = "https://uagpmc.com";
name = "painkillers";
units[] = {};
weapons[] = {};
requireAddons[] = {"ace_medical_treatment"};
};
};
class CfgWeapons
{
class CBA_MiscItem_ItemInfo;
class ACE_morphine;
class UAGPMC_Painkiller: ACE_morphine
{
displayName = "Painkiller";
author = "Fluffy";
model = "\z\ACE3_Painkillers\addons\painkillers\data\Painkiller.p3d";
picture = "\z\ACE3_Painkillers\addons\painkillers\data\PainkillerIcon_ca.paa";
descriptionShort = "Used to Treat Pain";
descriptionUse = "Tablets used to cure Slight Pain, 1 out of 10 Operators Recommend!";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"\z\ACE3_Painkillers\addons\painkillers\data\painkiller_ca.paa"};
class ItemInfo: CBA_MiscItem_ItemInfo
{
mass = 0.875;
};
};
};
class ace_medical_treatment
{
class Medication
{
class Morphine;
class UAGPMC_Painkiller: Morphine
{
painReduce = 0.2;
hrIncreaseLow[] = {0, 0};
hrIncreaseNormal[] = {0, 0};
hrIncreaseHigh[] = {0, 0};
timeInSystem = 600;
timeTillMaxEffect = 120;
maxDose = 5;
incompatibleMedication[] = {};
viscosityChange = 0;
};
};
};
class ace_medical_treatment_actions
{
class Morphine;
class UAGPMC_Painkiller: Morphine
{
allowedSelections[] = {"Head"};
displayName = "Use Painkiller";
displayNameProgress = "Using Painkiller";
items[] = {"UAGPMC_Painkiller"};
};
};
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