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class CfgPatches {
class uag_units_uag {
authors[] = {"zuedev"};
authorUrl = "https://uagpmc.com";
name = "uag_units_uag";
requiredAddons[] = {
"A3_Characters_F",
"A3_Characters_F_Exp",
"A3_Characters_F_Exp_Headgear",
"A3_Characters_F_Orange_Headgear",
"A3_Characters_F_Enoch",
"A3_Soft_F_Offroad_01",
"A3_Soft_F_Enoch_Offroad_01"
};
requiredVersion = 2.16;
units[] = {
"UAG_Survivor_Black_Splinter",
"UAG_Contractor_Black_Splinter",
"UAG_Grenadier_Black_Splinter",
"UAG_Marksman_Black_Splinter",
"UAG_Autorifleman_Black_Splinter",
"UAG_Machinegunner_Black_Splinter",
"UAG_Sniper_Black_Splinter",
"UAG_Raider_Black_Splinter",
"UAG_Pointman_Black_Splinter",
"UAG_Crewman_Black_Splinter",
"UAG_Pilot_Black_Splinter",
"UAG_Offroad_Black",
"UAG_Offroad_Black_Splinter",
"UAG_Offroad_Comms_Black",
"UAG_Wiesel_AA_Black",
"UAG_Wiesel_AT_Black",
"UAG_Wiesel_Cannon_Black"
};
weapons[] = {};
};
};
#include "\z\UAG_Units\addons\uag_units_core\macros.hpp"
#include "CfgFactionClasses.hpp"
#include "CfgVehicleClasses.hpp"
#include "CfgEditorSubcategories.hpp"
#include "Gear/_index.hpp"
#include "Units/_index.hpp"
#include "Weapons/_index.hpp"
#include "Vehicles/_index.hpp"
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