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authorAlex Pooley (@zuedev) <zuedev@gmail.com>2026-05-27 23:44:57 +0100
committerAlex Pooley (@zuedev) <zuedev@gmail.com>2026-05-27 23:44:57 +0100
commit490eebdede73880ab5d7daebb250ab41e9640e25 (patch)
tree6c5f89e6021d4f61eede570307369afbb3872ff5 /communities
parentc25aa035fecd2427831cdfa17d912dcf1bfd55c8 (diff)
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better namespacing
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-# 174BG Handbook
-
-This handbook is a guide for members of the 174th Battle Group community. It contains all the information you need to know about the community and our operations. It is a living document, so please check back often for updates.
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-<!doctype html>
-<html lang="en">
- <head>
- <meta charset="UTF-8" />
- <meta name="viewport" content="width=device-width, initial-scale=1.0" />
- <title>174th Battle Group Handbook</title>
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- </head>
- <body style="margin: 0; font-family: sans-serif">
- <nav id="table-of-contents"></nav>
- <main>
- <article id="introduction">
- <h1>174th Battle Group Handbook</h1>
- <p>
- This handbook is intended to provide a comprehensive overview of the
- 174th Battle Group, its structure, operations, and guidelines for
- members. It serves as a reference for both new recruits and seasoned
- members to ensure consistency and efficiency within the group.
- </p>
- </article>
-
- <article id="using-this-handbook">
- <h2>Using This Handbook</h2>
- <p>
- This handbook is organized into sections that cover various aspects of
- the 174th Battle Group. Each section is designed to provide clear and
- concise information on specific topics.
- </p>
- <p>
- Members are encouraged to familiarize themselves with the contents of
- this handbook and refer to it regularly to ensure they are adhering to
- the standards and expectations of the 174th Battle Group.
- </p>
- </article>
-
- <article id="departments">
- <h2>Departments</h2>
- <p>
- Departments govern specific gameplay loops and organisational
- activities across the group. Unlike divisions, which define a member's
- operational role, departments cut across divisional boundaries; a
- member belongs to both a division and a department. For example, an
- engineer holds a rank within the Auxiliary division but belongs to the
- Engineering department; a combat medic serves in the Marine division
- but belongs to the Medical department alongside dedicated medical
- officers in Auxiliary.
- </p>
- <ul>
- <li>
- <strong>Command:</strong> Responsible for overall leadership,
- strategy, and decision-making.
- </li>
- <li>
- <strong>Operations:</strong> Responsible for planning and executing
- missions.
- </li>
- <li>
- <strong>Human Resources:</strong> Manages recruitment, training, and
- personnel welfare.
- </li>
- <li>
- <strong>Medical:</strong> Responsible for the health and medical
- readiness of all personnel, including both field first aid and
- primary care.
- </li>
- <li>
- <strong>Engineering:</strong> Responsible for the maintenance,
- repair, and construction of ships, equipment, and facilities.
- </li>
- <li>
- <strong>Logistics:</strong> Manages supplies, equipment, and
- transportation.
- </li>
- <li>
- <strong>Mining:</strong> Oversees resource extraction and
- management.
- </li>
- </ul>
- </article>
-
- <article id="divisions">
- <h2>Divisions</h2>
- <p>
- The 174th Battle Group is organised into three distinct divisions:
- Naval, Marine, and Auxiliary. This structure reflects the
- fundamentally different operational environments and skill sets
- required to execute the full spectrum of the group's missions.
- Divisions define a member's operational role: how and where they do
- what they do. They are distinct from departments, which govern
- specific gameplay loops and functions that cut across all divisions.
- </p>
-
- <section id="naval-division">
- <h3>Naval</h3>
- <p>
- The Naval division encompasses all personnel whose primary role
- involves the operation, command, or crew of spacecraft. Naval
- personnel are responsible for projecting force across space,
- maintaining control of key transit corridors, and providing fire
- support and transport capability to the broader group.
- </p>
- <p>
- A dedicated naval structure is necessary because ship operations
- demand a distinct chain of command, specialised technical knowledge,
- and a culture built around vessel readiness and fleet coordination.
- Conflating ship crews with ground forces would dilute accountability
- and obscure the specific competencies each role demands.
- </p>
- </section>
-
- <section id="marine-division">
- <h3>Marine</h3>
- <p>
- The Marine division encompasses all personnel whose primary role
- involves ground combat, boarding actions, facility assault or
- defence, and close-quarters operations. Marines are the group's
- primary fighting force on foot, responsible for securing objectives
- that cannot be taken from orbit alone.
- </p>
- <p>
- A separate marine structure is necessary because ground and boarding
- operations require a different tactical doctrine, equipment
- standard, and leadership model to ship-based roles. Marines must
- train and operate independently of the fleet while remaining able to
- integrate seamlessly with Naval assets, a relationship that works
- best when each division has its own coherent hierarchy and identity.
- </p>
- </section>
-
- <section id="auxiliary-division">
- <h3>Auxiliary</h3>
- <p>
- The Auxiliary division encompasses all personnel whose primary role
- involves enabling the operational effectiveness of the Naval and
- Marine divisions. Auxiliary personnel ensure the group can sustain
- itself independently, maintain its assets, and generate the
- resources required for prolonged operations.
- </p>
- <p>
- A dedicated auxiliary structure is necessary because enablement
- roles require their own doctrine, career progression, and leadership
- chain. Embedding auxiliary personnel into operational divisions
- risks subordinating their work to short-term tactical priorities; a
- separate division ensures that logistics, medical readiness, and
- resource generation receive sustained command attention and are
- treated as strategic priorities in their own right.
- </p>
- </section>
- </article>
-
- <article id="ranks">
- <h2>Ranks</h2>
- <p>
- The 174th Battle Group uses a rank system to denote hierarchy and
- roles within its divisions. Below is a breakdown of the ranks for each
- division:
- </p>
- <table>
- <thead>
- <tr>
- <th></th>
- <th>Description</th>
- <th>Naval</th>
- <th>Marine</th>
- <th>Auxiliary</th>
- </tr>
- </thead>
- <tbody>
- <tr>
- <td><a href="#rank-0">Rank 0</a></td>
- <td>Entry-level</td>
- <td>Cadet</td>
- <td>Private</td>
- <td>Trainee</td>
- </tr>
- <tr>
- <td><a href="#rank-1">Rank 1</a></td>
- <td>Proven experience</td>
- <td>Ensign</td>
- <td>Corporal</td>
- <td>Technician</td>
- </tr>
- <tr>
- <td><a href="#rank-2">Rank 2</a></td>
- <td>Specialised role</td>
- <td>Lieutenant</td>
- <td>Sergeant</td>
- <td>Specialist</td>
- </tr>
- <tr>
- <td><a href="#rank-3">Rank 3</a></td>
- <td>Tactical leadership</td>
- <td>Captain</td>
- <td>Major</td>
- <td>Supervisor</td>
- </tr>
- <tr>
- <td><a href="#rank-4">Rank 4</a></td>
- <td>Operational leadership</td>
- <td>Commodore</td>
- <td>Commander</td>
- <td>Chief</td>
- </tr>
- <tr>
- <td><a href="#rank-5">Rank 5</a></td>
- <td>Strategic command</td>
- <td>Admiral</td>
- <td>General</td>
- <td>Marshal</td>
- </tr>
- </tbody>
- </table>
-
- <section id="rank-0">
- <h3>Rank 0: Entry Level</h3>
- <p>
- Assigned to all new recruits on joining the group. No prior
- experience or requirements. Members at this rank are expected to
- complete their initial training period before advancing.
- </p>
- </section>
-
- <section id="rank-1">
- <h3>Rank 1: Proven Experience</h3>
- <p>
- Requires demonstrated competence and commitment following the
- initial training period. Members at this rank have shown they can
- operate reliably within their division.
- </p>
- </section>
-
- <section id="rank-2">
- <h3>Rank 2: Specialised Role</h3>
- <p>
- Requires established expertise in a specific discipline within their
- department. Rank 2 is the minimum rank required to hold a defined
- role within a department.
- </p>
- </section>
-
- <section id="rank-3">
- <h3>Rank 3: Tactical Leadership</h3>
- <p>
- The lowest leadership rank. Requires the demonstrated ability to
- lead a small team and take responsibility for their performance and
- welfare. Members at this rank are expected to make tactical
- decisions independently.
- </p>
- </section>
-
- <section id="rank-4">
- <h3>Rank 4: Operational Leadership</h3>
- <p>
- Requires a proven track record of tactical leadership at Rank 3.
- Members at this rank lead other leaders, coordinating multiple teams
- or assets toward a broader operational objective.
- </p>
- </section>
-
- <section id="rank-5">
- <h3>Rank 5: Strategic Command</h3>
- <p>
- The highest rank within each division. Reserved for members who have
- demonstrated sustained operational leadership at the highest level.
- Responsible for divisional direction, long-term capability, and
- representing the division in group-wide decisions.
- </p>
- </section>
- </article>
-
- <article id="command-structure">
- <h2>Command Structure</h2>
- <p>
- The 174th Battle Group is governed by a council of three: the Admiral
- (Naval), the General (Marine), and the Marshal (Auxiliary). Each holds
- Rank 5 within their division and together form the highest
- decision-making authority in the group. No single individual outranks
- the others; authority at the top level is collective.
- </p>
-
- <section id="chain-of-command">
- <h3>Chain of Command</h3>
- <p>
- Within each division, authority flows downward by rank. Members
- follow the orders of the nearest ranking member above them in their
- own division. Rank 3 is the lowest rank at which a member holds
- formal leadership responsibility; members below Rank 3 are not
- expected to direct others.
- </p>
- <p>
- Department heads hold authority within their domain regardless of
- divisional rank. A member must follow direction from their
- department head on matters within that department's scope. However,
- the council of Rank 5s may override any department head by vote.
- </p>
- </section>
-
- <section id="operational-authority">
- <h3>Operational Authority</h3>
- <p>
- During active operations, a ship's captain holds complete authority
- over everything that occurs aboard their vessel. This applies to all
- personnel on board regardless of division or department, including
- Marine and Auxiliary members embarked for a mission. Captains are
- expected to exercise this authority in accordance with group
- procedures; the scope of their authority is operational, not
- administrative.
- </p>
- </section>
-
- <section id="decision-making">
- <h3>Decision-Making</h3>
- <p>Decisions are made at the lowest appropriate level:</p>
- <ul>
- <li>
- <strong>Major decisions</strong> — changes to group structure,
- policy, or direction — are made by a vote of the Rank 5 council. A
- majority is required to pass.
- </li>
- <li>
- <strong>Routine decisions</strong> within a division or department
- are made by the relevant division leader or department head
- without requiring a council vote.
- </li>
- <li>
- <strong>Community votes</strong> may be called for decisions that
- affect the group broadly. All members Rank 1 and above are
- eligible to participate.
- </li>
- </ul>
- </section>
- </article>
-
- <article id="joining-process">
- <h2>Joining Process</h2>
- <p>
- The following describes the full path from initial contact to
- confirmed membership. Every step applies to all applicants without
- exception; officers do not have the authority to bypass the process
- for any individual.
- </p>
-
- <section id="prerequisites">
- <h3>Prerequisites</h3>
- <p>
- Before applying, a prospective member must meet all of the following
- requirements. Applications that do not meet these criteria will not
- proceed.
- </p>
- <ul>
- <li>
- <strong>Age:</strong> Applicants must be at least 18 years old.
- The 174th Battle Group operates as an adult community; this
- requirement is non-negotiable.
- </li>
- <li>
- <strong>Star Citizen account:</strong> Applicants must own a copy
- of Star Citizen and hold a verified RSI account in good standing.
- The group does not accept applicants who have not purchased the
- game.
- </li>
- <li>
- <strong>No prior bans:</strong> Applicants must not have been
- previously banned from the 174th Battle Group or from any other
- group known to leadership. Known ban histories must be disclosed
- during the interview; undisclosed prior bans discovered later are
- grounds for immediate removal.
- </li>
- </ul>
- </section>
-
- <section id="application">
- <h3>Application</h3>
- <p>
- The joining process begins when a prospective member joins the
- group's Discord server. On joining, they are automatically presented
- with a short questionnaire covering basic information: their RSI
- handle, their age, their prior Star Citizen experience, and their
- areas of interest within the group.
- </p>
- <p>
- Once the questionnaire is submitted, an available officer will
- arrange a voice interview. This is conducted on the group's Discord
- server and is the primary vetting step. The interview serves three
- purposes: to verify the information provided in the questionnaire,
- to assess whether the applicant is a good fit for the group's
- culture and expectations, and to give the applicant the opportunity
- to ask questions before committing.
- </p>
- <p>
- Following the interview, the officer makes an accept or decline
- decision. If the applicant is declined, the officer must provide a
- brief reason. Declined applicants may reapply after 30 days unless
- the decline was on the grounds of a prior ban or conduct, in which
- case the matter is referred to the Rank 5 council.
- </p>
- </section>
-
- <section id="onboarding">
- <h3>Onboarding</h3>
- <p>
- Accepted applicants are onboarded immediately following the
- interview. The following steps are completed before the new recruit
- participates in any group activity:
- </p>
- <ul>
- <li>
- <strong>Discord role:</strong> The Rank 0 role is assigned,
- granting access to member-only channels.
- </li>
- <li>
- <strong>RSI org invite:</strong> An invitation to join the group's
- RSI organisation is sent. The recruit is expected to accept within
- 48 hours.
- </li>
- <li>
- <strong>Introduction post:</strong> The recruit posts a brief
- introduction in the designated welcome channel. This is not
- optional; it is the first step in becoming known to the group.
- </li>
- <li>
- <strong>Mentor assignment:</strong> The recruit is assigned a
- mentor: an experienced member, Rank 2 or above, from their area of
- interest. The mentor is the recruit's primary point of contact
- throughout the probation period.
- </li>
- </ul>
- <p>
- Division assignment is not made at this stage. Recruits enter the
- group as undeclared and spend the probation period determining where
- they fit before the formal assignment is made.
- </p>
- </section>
-
- <section id="probation-period">
- <h3>Probation Period</h3>
- <p>
- All new members begin at Rank 0 and remain on probation until they
- advance to Rank 1. The probation period has no fixed end date; it
- concludes when the recruit meets the advancement requirements.
- During this period, the recruit has full access to group activities
- but does not hold a formal role and may not exercise any authority
- over other members.
- </p>
- <p>Training during probation is structured around two activities:</p>
- <ul>
- <li>
- <strong>Shadowing:</strong> Recruits attend operations and
- activities alongside experienced members. This is the primary way
- recruits learn the group's procedures, communication standards,
- and expectations in practice. Recruits are expected to observe
- before acting and to ask their mentor when uncertain.
- </li>
- <li>
- <strong>Department drills:</strong> Departments organise periodic
- drills covering their specific discipline: ship combat and
- formation flying for Naval, FPS exercises and boarding drills for
- Marine, and field repair and resource operations for Auxiliary.
- Recruits are expected to attend drills relevant to their intended
- area and to treat them as a required part of their training, not
- an optional extra.
- </li>
- </ul>
- <p>
- Mentors are expected to provide regular feedback to the recruit
- throughout the probation period and to raise any concerns with their
- division leader or department head promptly. Recruits who are
- struggling should be given guidance before any formal escalation.
- </p>
- </section>
-
- <section id="advancing-to-rank-1">
- <h3>Advancing to Rank 1</h3>
- <p>
- Advancement from Rank 0 to Rank 1 marks the end of probation and
- formal entry into the group as a full member. To advance, a recruit
- must satisfy all of the following:
- </p>
- <ul>
- <li>
- <strong>Minimum participation:</strong> The recruit must have
- attended at least three group sessions. Sessions count only if the
- recruit was an active participant, not merely present.
- </li>
- <li>
- <strong>Drill attendance:</strong> The recruit must have attended
- at least one drill run by the department of their intended
- division. This is the single most concrete indicator of whether
- they are prepared for the role.
- </li>
- <li>
- <strong>Minimum time:</strong> At least two weeks must have
- elapsed since the recruit joined. This ensures that advancement
- reflects consistent participation over time, not a concentrated
- burst of activity.
- </li>
- <li>
- <strong>Rank 3 sign-off:</strong> A Rank 3 or above officer,
- typically the recruit's mentor or their division leader, must
- confirm that the recruit is ready to advance. This sign-off
- reflects a judgment that the recruit understands and upholds the
- group's standards and is a good fit for full membership.
- </li>
- </ul>
- <p>
- On advancing to Rank 1, the recruit's division is formally assigned
- based on the area they trained in. If the recruit has not settled on
- a division, the assigning officer and mentor will make the
- recommendation based on what was observed during probation. The
- recruit is granted the Rank 1 Discord role for their division and is
- eligible to begin working toward a defined role within their
- department.
- </p>
- </section>
- </article>
-
- <article id="rules-of-engagement">
- <h2>Rules of Engagement</h2>
- <p>
- The Rules of Engagement define when and how members of the 174th
- Battle Group are authorised to use force. All members are expected to
- know and follow these rules at all times. Failure to do so may result
- in disciplinary action.
- </p>
-
- <section id="authorised-use-of-force">
- <h3>Authorised Use of Force</h3>
- <p>Force is authorised only under the following conditions:</p>
- <ul>
- <li>
- <strong>Direct hostile action:</strong> A target has taken hostile
- action against group members or assets.
- </li>
- <li>
- <strong>Demonstrated hostile intent:</strong> A target has
- displayed clear hostile intent, such as weapons charged and
- directed at group personnel or an aggressive approach with no
- communication.
- </li>
- <li>
- <strong>Standing orders:</strong> Command has designated the
- target hostile by standing order prior to the engagement.
- </li>
- <li>
- <strong>Active contract or mission objective:</strong> The target
- is identified as an objective within a sanctioned mission or
- contract.
- </li>
- <li>
- <strong>Defence of a neutral or civilian:</strong> A neutral or
- civilian is under active attack and the group has the capacity to
- intervene.
- </li>
- </ul>
- </section>
-
- <section id="escalation-and-warning">
- <h3>Escalation and Warning</h3>
- <p>
- Unless a member or the group is under active fire, a warning must be
- issued before engaging. Members must make a reasonable attempt to
- communicate intent and allow the target an opportunity to stand
- down. If the target does not respond or continues to advance, force
- may be used under the applicable condition above.
- </p>
- <p>
- Offensive engagements, where the group initiates contact against a
- target not currently attacking, require explicit authorisation from
- a Rank 4 or higher officer, or from the council. Individual members
- may not initiate offensive action on their own authority.
- </p>
- </section>
-
- <section id="civilians-and-neutrals">
- <h3>Civilians and Neutrals</h3>
- <p>
- The default stance toward civilians and neutral parties is to avoid
- interaction entirely. Members must not provoke, threaten, or engage
- neutral parties without authorisation. If a neutral becomes a direct
- threat, the escalation process applies before force may be used.
- </p>
- </section>
-
- <section id="surrendered-and-fleeing-enemies">
- <h3>Surrendered and Fleeing Enemies</h3>
- <p>
- Enemies who surrender or attempt to flee must be pursued and
- captured where possible. Lethal force against a surrendered or
- fleeing enemy is a last resort, permitted only when capture is not
- feasible and the enemy remains an active threat. Rank 3 and above
- may authorise the release of a captured enemy if operational
- circumstances require it.
- </p>
- </section>
-
- <section id="prohibited-actions">
- <h3>Prohibited Actions</h3>
- <p>
- The following actions are prohibited at all times, regardless of
- orders:
- </p>
- <ul>
- <li>
- <strong>Impairing medical vessels:</strong> Medical ships must not
- be attacked, disabled, or obstructed unless the vessel is
- confirmed hostile and the group has its own medical capacity
- available.
- </li>
- <li>
- <strong>Destroying escape pods:</strong> Escape pods must never be
- destroyed. Members are expected to pursue and capture them where
- possible.
- </li>
- <li>
- <strong>Griefing:</strong> Harassment, repeated unprovoked
- attacks, and any conduct intended to ruin the experience of other
- players is strictly prohibited.
- </li>
- </ul>
- </section>
-
- <section id="friendly-fire">
- <h3>Friendly Fire</h3>
- <p>
- All friendly fire incidents, accidental or otherwise, must be
- reported to the commanding officer immediately and documented.
- Members involved must stand down and await instruction before
- continuing the engagement.
- </p>
- </section>
-
- <section id="target-verification">
- <h3>Target Verification</h3>
- <p>
- Before engaging any target, members must have visual confirmation of
- hostile action or recognised hostile markings. Uncertainty is not
- sufficient grounds to open fire. If a member cannot confirm a target
- is hostile, they must hold fire and seek clarification from their
- commanding officer.
- </p>
- </section>
- </article>
-
- <article id="code-of-conduct">
- <h2>Code of Conduct</h2>
- <p>
- The Code of Conduct sets out the standards of behaviour expected of
- all members of the 174th Battle Group. It applies across all group
- platforms and activities: in-game, on Discord, on any other group
- tools, and on external platforms when a member is visibly representing
- the group. Membership is conditional on upholding these standards.
- </p>
-
- <section id="expected-behaviour">
- <h3>Expected Behaviour</h3>
- <p>All members are expected to:</p>
- <ul>
- <li>
- Treat all members and non-members with respect at all times.
- </li>
- <li>
- Refrain from harassment, hate speech, and discrimination in any
- form.
- </li>
- <li>Follow the orders of ranking members during operations.</li>
- <li>
- Raise disputes through proper channels rather than through direct
- confrontation.
- </li>
- <li>Be honest with leadership and fellow members.</li>
- </ul>
- </section>
-
- <section id="disciplinary-process">
- <h3>Disciplinary Process</h3>
- <p>
- Discipline is handled on a case by case basis. There are no fixed
- tiers; the response is proportionate to the severity and context of
- the conduct in question.
- </p>
- <ul>
- <li>
- <strong>Informal warning:</strong> Any Rank 3 or above may issue
- an informal warning for minor conduct issues.
- </li>
- <li>
- <strong>Formal warning:</strong> A Rank 4 officer or department
- head may issue a formal warning for more serious or repeated
- issues.
- </li>
- <li>
- <strong>Removal:</strong> Removal from the group requires a vote
- of the Rank 5 council. A majority is required to pass.
- </li>
- </ul>
- <p>
- Members subject to disciplinary action have the right to present
- their account of events before a decision is reached. Inactivity is
- not treated as a conduct issue and is governed separately.
- </p>
- </section>
-
- <section id="grounds-for-immediate-removal">
- <h3>Grounds for Immediate Removal</h3>
- <p>
- The following offences result in immediate removal from the group
- without prior warning. The council may vote to make the removal
- permanent.
- </p>
- <ul>
- <li>Cheating or exploiting game mechanics.</li>
- <li>
- Doxxing or sharing personal information about another member
- without their consent.
- </li>
- <li>Hate speech or discrimination of any kind.</li>
- <li>Threatening or blackmailing members.</li>
- </ul>
- </section>
-
- <section id="appeals">
- <h3>Appeals</h3>
- <p>
- Any member who has received a formal warning or been removed from
- the group may appeal the decision to the full Rank 5 council. The
- council will review the appeal and reach a final decision by
- majority vote. Appeal decisions are binding.
- </p>
- </section>
- </article>
-
- <article id="leave-of-absence">
- <h2>Leave of Absence</h2>
- <p>
- A Leave of Absence allows members to step back from group activities
- temporarily without losing their standing. Members are encouraged to
- give notice rather than simply going quiet, both out of courtesy and
- to ensure their absence is not misread as disengagement.
- </p>
-
- <section id="requesting-leave">
- <h3>Requesting Leave</h3>
- <p>
- Members going on leave should post a notice in the designated
- Discord channel. There is no hard notice period; as much advance
- notice as possible is appreciated but not required. The notice
- should include an expected return date if known, and a rough
- duration if not.
- </p>
- </section>
-
- <section id="duration">
- <h3>Duration</h3>
- <p>
- There is no maximum leave duration. Members may be absent for as
- long as necessary. If leave extends significantly beyond the
- originally stated period, members are encouraged to post an update
- in the leave channel so leadership can plan accordingly.
- </p>
- <p>
- Members holding Rank 3 or above must check in at least once per
- month during an extended absence. This ensures that leadership
- positions can be managed appropriately and that the group is not
- left without visibility over its senior members.
- </p>
- </section>
-
- <section id="rank-during-leave">
- <h3>Rank During Leave</h3>
- <p>
- A member's rank is held for them while on leave. Where operational
- necessity requires it, a leadership position may be temporarily
- filled by another member during the absence. On return, the original
- rank is fully restored.
- </p>
- </section>
-
- <section id="returning-from-leave">
- <h3>Returning from Leave</h3>
- <p>
- On returning from leave, members should check in with their
- department head or division leader before resuming normal
- activities. This ensures they are briefed on anything that changed
- during their absence and can be reintegrated smoothly.
- </p>
- </section>
-
- <section id="unannounced-absence">
- <h3>Unannounced Absence</h3>
- <p>
- If a member goes inactive without notice, a Rank 3 or above will
- attempt to make contact before any further action is taken.
- Unannounced absence is not treated as a conduct issue unless contact
- goes unanswered for an extended period, at which point the matter
- may be escalated to the disciplinary process.
- </p>
- </section>
- </article>
-
- <article id="fleet-composition">
- <h2>Fleet Composition</h2>
-
- <section id="fleet-design-principles">
- <h3>Design Principles</h3>
- <p>
- The fleet composition must adhere to the following design
- principles:
- </p>
- <ul>
- <li>
- <strong>Self-Sufficiency:</strong> We are disconnected from UEE
- supply lines, so we need to be able to maintain and repair our
- ships independently.
- </li>
- <li>
- <strong>Versatility:</strong> Our fleet must be capable of
- handling a wide range of missions, from combat to exploration to
- trade.
- </li>
- <li>
- <strong>Quality over Quantity:</strong> We will prioritize
- maintaining a smaller fleet of high-quality, well-maintained ships
- over a larger fleet of lower-quality vessels.
- </li>
- </ul>
- </section>
-
- <section id="standard-issue-ships">
- <h3>Standard Issue Ships</h3>
- <p>
- Though we may have access to a variety of ships, the following are
- the standard issue ships that we will maintain in our fleet:
- </p>
-
- <section id="space-superiority-fighter">
- <h4>Space Superiority Fighter</h4>
- <p>
- A fast and agile fighter designed for space combat, capable of
- engaging enemy ships and screening for larger vessels.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Scorpius
- </li>
- <li>
- <strong>Vanduul Variant:</strong>
- <a href="https://starcitizen.tools/Glaive_(replica)"
- >Glaive (replica)</a
- >. For missions where we need to blend in with Vanduul forces or
- operate in Vanduul-controlled space.
- </li>
- </ul>
- </section>
-
- <section id="anti-capital-ship">
- <h4>Anti-Capital Ship</h4>
- <p>
- A heavily armed ship designed to take on larger capital ships,
- equipped with powerful weapons such as torpedoes and beam weapons
- able to penetrate heavy armor.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Tiburon
- </li>
- </ul>
- </section>
-
- <section id="ground-bomber">
- <h4>Ground Bomber</h4>
- <p>
- A ship designed to deliver powerful ordnance against ground
- targets.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Retaliator
- </li>
- <li>
- <strong>Scorched-Earth Variant:</strong>
- A2 Hercules Starlifter. For missions where we need to deny the
- enemy access to resources or territory, capable of delivering
- powerful area-of-effect weapons to destroy infrastructure and
- resources.
- </li>
- </ul>
- </section>
-
- <section id="stealth-bomber">
- <h4>Stealth Bomber</h4>
- <p>
- A ship designed to deliver powerful ordnance against high-value
- targets while avoiding detection, equipped with advanced stealth
- technology and capable of penetrating enemy defenses to strike
- critical infrastructure or capital ships.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Eclipse
- </li>
- </ul>
- </section>
-
- <section id="dropship">
- <h4>Dropship</h4>
- <p>
- A ship designed to transport troops and equipment to and from the
- battlefield whilst providing close air support and protection,
- capable of deploying forces directly into combat zones without the
- need for an escort or support.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Valkyrie
- </li>
- <li>
- <strong>Vehicle Variant:</strong>
- Asgard. A smaller version of the Valkyrie but with a larger
- cargo bay designed to transport vehicles and heavy equipment,
- capable of deploying forces directly into combat zones without
- the need for an escort or support.
- </li>
- </ul>
- </section>
-
- <section id="stealth-dropship">
- <h4>Stealth Dropship</h4>
- <p>
- A ship designed to transport troops and equipment to and from the
- battlefield while avoiding detection, equipped with advanced
- stealth technology and capable of deploying forces directly into
- combat zones without the need for an escort or support.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Prowler
- </li>
- </ul>
- </section>
-
- <section id="boarding-ship">
- <h4>Boarding Ship</h4>
- <p>
- A ship designed to transport boarding parties and equipment for
- boarding operations, able to quickly and efficiently deploy forces
- onto enemy vessels or structures.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Legionnaire
- </li>
- </ul>
- </section>
-
- <section id="ship-of-the-line">
- <h4>Ship of the Line</h4>
- <p>
- A heavily armed and armored ship designed to serve as the backbone
- of our fleet, capable of engaging enemy capital ships and
- providing support for smaller vessels.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Perseus
- </li>
- </ul>
- </section>
-
- <section id="command-ship">
- <h4>Command Ship</h4>
- <p>
- A ship designed to serve as the command center for our fleet,
- equipped with advanced communication and sensor systems to
- coordinate fleet operations and provide situational awareness as
- well as dedicated medical facilities to support our personnel
- during extended missions.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Idris-K
- </li>
- <li>
- <strong>Patrol Variant:</strong>
- Polaris. A lighter and more agile variant designed for
- reconnaissance and patrol missions, capable of operating
- independently or as part of a larger fleet.
- </li>
- </ul>
- </section>
-
- <section id="carrier">
- <h4>Carrier</h4>
- <p>
- A ship designed to serve as a mobile staging point for our fleet,
- capable of launching and recovering smaller vessels and providing
- support for extended missions.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Kraken
- </li>
- </ul>
- </section>
-
- <section id="interdictor">
- <h4>Interdictor</h4>
- <p>
- A ship designed to disrupt enemy communications and sensor
- systems, capable of jamming or hacking enemy vessels to gain an
- advantage in combat or reconnaissance.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Vanguard Sentinel
- </li>
- </ul>
- </section>
-
- <section id="ambulance">
- <h4>Ambulance</h4>
- <p>
- A ship designed to provide medical support and evacuation for our
- personnel, equipped with advanced medical facilities and capable
- of transporting injured personnel to safety.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Terrapin Medic
- </li>
- <li>
- <strong>Rescue Variant:</strong>
- Cutlass Red. For search and rescue operations, capable of
- quickly reaching and extracting personnel from dangerous
- situations.
- </li>
- <li>
- <strong>Field Hospital Variant:</strong>
- Apollo Medivac. For advanced medical care during extended
- missions, equipped with state-of-the-art medical facilities and
- staffed by highly trained medical personnel.
- </li>
- </ul>
- </section>
-
- <section id="minelayer">
- <h4>Minelayer</h4>
- <p>
- A ship designed to deploy mines and other area-denial weapons,
- capable of creating defensive perimeters or disrupting enemy
- movements.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Nautilus
- </li>
- </ul>
- </section>
-
- <section id="snub-fighter">
- <h4>Snub Fighter</h4>
- <p>
- A small and agile fighter designed for hit-and-run tactics,
- capable of quickly engaging and disengaging from enemy forces.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Fury
- </li>
- <li>
- <strong>Snub Bomber Variant:</strong>
- Fury MX. Designed to deliver overwhelming missile firepower
- against enemy targets, capable of quickly engaging and
- disengaging from combat while delivering devastating strikes.
- </li>
- </ul>
- </section>
-
- <section id="anti-swarm-ship">
- <h4>Anti-Swarm Ship</h4>
- <p>
- A ship designed to engage and destroy smaller aerospace threats
- such as enemy fighters and ordnance, equipped with multiple
- rapid-fire weapons and advanced targeting systems to effectively
- counter many targets in parallel as well as providing overwhelming
- suppression against ground targets.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Hammerhead
- </li>
- </ul>
- </section>
-
- <section id="mining-vessel">
- <h4>Mining Vessel</h4>
- <p>
- A ship designed to extract and process resources from asteroids
- and other celestial bodies, equipped with advanced mining
- equipment and storage facilities to support sustained mining
- operations.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Mole (Orion once available)
- </li>
- </ul>
- </section>
-
- <section id="salvage-vessel">
- <h4>Salvage Vessel</h4>
- <p>
- A ship designed to extract and process resources from derelict
- ships and other space debris, equipped with advanced salvage
- equipment and storage facilities to support sustained salvage
- operations.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Reclaimer
- </li>
- </ul>
- </section>
-
- <section id="mothership">
- <h4>Mothership</h4>
- <p>
- A large and heavily equipped ship designed to serve as a mobile
- base of operations for our fleet, capable of supporting extended
- missions and providing facilities for repair, resupply, and
- personnel support.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Ironclad Assault
- </li>
- </ul>
- </section>
-
- <section id="freighter">
- <h4>Freighter</h4>
- <p>
- A large cargo ship designed for transporting goods and resources
- across the galaxy, equipped with extensive storage facilities and
- advanced navigation systems for long-distance travel.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Hull C (Hull E once available)
- </li>
- </ul>
- </section>
-
- <section id="refueler">
- <h4>Refueler</h4>
- <p>
- A ship designed to provide fuel and other resources to other
- vessels in space, equipped with advanced refueling systems and
- storage facilities to support extended operations.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Starfarer Gemini
- </li>
- </ul>
- </section>
-
- <section id="datarunner">
- <h4>Datarunner</h4>
- <p>
- A ship designed to transport sensitive data and information across
- the galaxy, equipped with advanced security systems and storage
- facilities to ensure the safe delivery of critical information.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Herald
- </li>
- </ul>
- </section>
-
- <section id="exploration-vessel">
- <h4>Exploration Vessel</h4>
- <p>
- A ship designed for deep space exploration, equipped with advanced
- sensors, long-range communication systems, and living quarters to
- support extended missions in uncharted regions of the galaxy.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Carrack
- </li>
- </ul>
- </section>
-
- <section id="repair-ship">
- <h4>Repair Ship</h4>
- <p>
- A ship designed for repairing and maintaining other vessels in
- space, equipped with advanced repair systems, tools, and storage
- facilities to support extended operations.
- </p>
- <ul>
- <li>
- <strong>Primary Ship:</strong>
- Crucible
- </li>
- </ul>
- </section>
- </section>
- </article>
-
- <article id="gear-loadouts">
- <h2>Gear Loadouts</h2>
- <p>
- The following loadouts are the standard issue equipment for members of
- the 174th Battle Group, organized by division.
- </p>
-
- <section id="marine-loadouts">
- <h3>Marine Loadouts</h3>
-
- <section id="heavy-loadout">
- <h4>Heavy Loadout</h4>
- <ul>
- <li>
- <strong>Undersuit:</strong>
- Stoneskin Undersuit
- </li>
- <li>
- <strong>Helmet:</strong>
- Morozov-SH Helmet
- </li>
- <li>
- <strong>Armor:</strong>
- Morozov-SH Core
- </li>
- <li>
- <strong>Arms:</strong>
- Morozov-SH Arms
- </li>
- <li>
- <strong>Legs:</strong>
- Morozov-SH Legs
- </li>
- <li>
- <strong>Weapons:</strong>
- <ul>
- <li>Pulverizer LMG</li>
- <li>TripleDown Shotgun Pistol</li>
- </ul>
- </li>
- </ul>
- </section>
-
- <section id="scout-loadout">
- <h4>Scout Loadout</h4>
- <ul>
- <li>
- <strong>Undersuit:</strong>
- Stoneskin Undersuit
- </li>
- <li>
- <strong>Helmet:</strong>
- Arden-SL Helmet
- </li>
- <li>
- <strong>Armor:</strong>
- Arden-SL Core
- </li>
- <li>
- <strong>Arms:</strong>
- Arden-SL Arms
- </li>
- <li>
- <strong>Legs:</strong>
- Arden-SL Legs
- </li>
- <li>
- <strong>Weapons:</strong>
- <ul>
- <li>P6-LR Sniper Rifle</li>
- <li>Yubarev Pistol</li>
- </ul>
- </li>
- </ul>
- </section>
-
- <section id="tactical-loadout">
- <h4>Tactical Loadout</h4>
- <ul>
- <li>
- <strong>Undersuit:</strong>
- Stoneskin Undersuit
- </li>
- <li>
- <strong>Helmet:</strong>
- DustUp Helmet Tactical
- </li>
- <li>
- <strong>Armor:</strong>
- DustUp Core Tactical
- </li>
- <li>
- <strong>Arms:</strong>
- DustUp Arms Tactical
- </li>
- <li>
- <strong>Legs:</strong>
- DustUp Legs Tactical
- </li>
- <li>
- <strong>Weapons:</strong>
- <ul>
- <li>Killshot Rifle</li>
- <li>S-38 Pistol</li>
- </ul>
- </li>
- </ul>
- </section>
- </section>
-
- <section id="navy-loadouts">
- <h3>Navy Loadouts</h3>
-
- <section id="crew-loadout">
- <h4>Crew Loadout</h4>
- <ul>
- <li>
- <strong>Undersuit:</strong>
- Stoneskin Undersuit
- </li>
- <li>
- <strong>Helmet:</strong>
- Calico Helmet Tactical
- </li>
- <li>
- <strong>Armor:</strong>
- Calico Core Tactical
- </li>
- <li>
- <strong>Arms:</strong>
- Calico Arms Tactical
- </li>
- <li>
- <strong>Legs:</strong>
- Calico Legs Tactical
- </li>
- <li>
- <strong>Weapons:</strong>
- <ul>
- <li>Arclight Pistol</li>
- </ul>
- </li>
- </ul>
- </section>
-
- <section id="turret-gunner-loadout">
- <h4>Turret Gunner Loadout</h4>
- <p>
- Turret gunners are exposed to harsh conditions and potential enemy
- fire, so their loadout prioritizes durability and protection while
- still allowing for effective operation of their weapons.
- </p>
- <ul>
- <li>
- <strong>Undersuit:</strong>
- Stoneskin Undersuit
- </li>
- <li>
- <strong>Helmet:</strong>
- ADP-mk4 Helmet
- </li>
- <li>
- <strong>Armor:</strong>
- ADP-mk4 Core
- </li>
- <li>
- <strong>Arms:</strong>
- ADP-mk4 Arms
- </li>
- <li>
- <strong>Legs:</strong>
- ADP-mk4 Legs
- </li>
- <li>
- <strong>Weapons:</strong>
- <ul>
- <li>Arclight Pistol</li>
- </ul>
- </li>
- </ul>
- </section>
-
- <section id="pilot-loadout">
- <h4>Pilot Loadout</h4>
- <p>
- Pilots are responsible for navigating and controlling the ship, so
- their loadout focuses on mitigating g-forces.
- </p>
- <ul>
- <li>
- <strong>Undersuit:</strong>
- Tailwind Flight Suit
- </li>
- <li>
- <strong>Helmet:</strong>
- Tailwind Flight Helmet
- </li>
- <li>
- <strong>Weapons:</strong>
- <ul>
- <li>Arclight Pistol</li>
- </ul>
- </li>
- </ul>
- </section>
- </section>
-
- <section id="auxiliary-loadouts">
- <h3>Auxiliary Loadouts</h3>
-
- <section id="engineer-loadout">
- <h4>Engineer Loadout</h4>
- <ul>
- <li>
- <strong>Undersuit:</strong>
- Novikov Exploration Suit
- </li>
- <li>
- <strong>Helmet:</strong>
- Novikov Helmet
- </li>
- <li>
- <strong>Weapons:</strong>
- <ul>
- <li>Cambio SRT</li>
- <li>APX Fire Extinguisher</li>
- </ul>
- </li>
- <li>
- <strong>Gadgets:</strong>
- <ul>
- <li>
- Pyro RYT Multi-Tool with TruHold Tractor Beam Attachment
- </li>
- </ul>
- </li>
- </ul>
- </section>
- </section>
- </article>
- </main>
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- });
-
- // Add toggle buttons to items that have nested lists
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- const toggle = document.createElement("button");
- const liLevel = parseInt(li.dataset.level);
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- if (collapsed) li.classList.add("toc-collapsed");
- toggle.addEventListener("click", (e) => {
- e.preventDefault();
- li.classList.toggle("toc-collapsed");
- toggle.textContent = li.classList.contains("toc-collapsed")
- ? "▶"
- : "▼";
- });
- li.insertBefore(toggle, li.firstChild);
- }
- });
- }
-
- function replaceWordsWithLinks() {
- const linkMap = {
- "A2 Hercules Starlifter":
- "https://starcitizen.tools/A2_Hercules_Starlifter",
- "Apollo Medivac": "https://starcitizen.tools/Apollo_Medivac",
- Asgard: "https://starcitizen.tools/Asgard",
- Carrack: "https://starcitizen.tools/Carrack",
- Crucible: "https://starcitizen.tools/Crucible",
- "Cutlass Red": "https://starcitizen.tools/Cutlass_Red",
- Eclipse: "https://starcitizen.tools/Eclipse",
- "Fury MX": "https://starcitizen.tools/Fury_MX",
- Fury: "https://starcitizen.tools/Fury",
- Hammerhead: "https://starcitizen.tools/Hammerhead",
- Herald: "https://starcitizen.tools/Herald",
- "Hull C": "https://starcitizen.tools/Hull_C",
- "Hull E": "https://starcitizen.tools/Hull_E",
- "Idris-K": "https://starcitizen.tools/Idris-K",
- "Ironclad Assault": "https://starcitizen.tools/Ironclad_Assault",
- Kraken: "https://starcitizen.tools/Kraken",
- Legionnaire: "https://starcitizen.tools/Legionnaire",
- Mole: "https://starcitizen.tools/Mole",
- Nautilus: "https://starcitizen.tools/Nautilus",
- Orion: "https://starcitizen.tools/Orion",
- Perseus: "https://starcitizen.tools/Perseus",
- Polaris: "https://starcitizen.tools/Polaris",
- Prowler: "https://starcitizen.tools/Prowler",
- Reclaimer: "https://starcitizen.tools/Reclaimer",
- Retaliator: "https://starcitizen.tools/Retaliator",
- Scorpius: "https://starcitizen.tools/Scorpius",
- "Starfarer Gemini": "https://starcitizen.tools/Starfarer_Gemini",
- "Terrapin Medic": "https://starcitizen.tools/Terrapin_Medic",
- Tiburon: "https://starcitizen.tools/Tiburon",
- Valkyrie: "https://starcitizen.tools/Valkyrie",
- "Vanguard Sentinel": "https://starcitizen.tools/Vanguard_Sentinel",
- "Arclight Pistol": "https://starcitizen.tools/Arclight_Pistol",
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- "https://starcitizen.tools/Calico_Arms_Tactical",
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- "DustUp Arms Tactical":
- "https://starcitizen.tools/DustUp_Arms_Tactical",
- "DustUp Core Tactical":
- "https://starcitizen.tools/DustUp_Core_Tactical",
- "DustUp Helmet Tactical":
- "https://starcitizen.tools/DustUp_Helmet_Tactical",
- "DustUp Legs Tactical":
- "https://starcitizen.tools/DustUp_Legs_Tactical",
- "Killshot Rifle": "https://starcitizen.tools/Killshot_Rifle",
- "Morozov-SH Arms": "https://starcitizen.tools/Morozov-SH_Arms",
- "Morozov-SH Core": "https://starcitizen.tools/Morozov-SH_Core",
- "Morozov-SH Helmet": "https://starcitizen.tools/Morozov-SH_Helmet",
- "Morozov-SH Legs": "https://starcitizen.tools/Morozov-SH_Legs",
- "P6-LR Sniper Rifle": "https://starcitizen.tools/P6-LR_Sniper_Rifle",
- "Pulverizer LMG": "https://starcitizen.tools/Pulverizer_LMG",
- "S-38 Pistol": "https://starcitizen.tools/S-38_Pistol",
- "Stoneskin Undersuit": "https://starcitizen.tools/Stoneskin_Undersuit",
- "TripleDown Shotgun Pistol":
- "https://starcitizen.tools/TripleDown_Shotgun_Pistol",
- "Yubarev Pistol": "https://starcitizen.tools/Yubarev_Pistol",
- "ADP-mk4 Arms": "https://starcitizen.tools/ADP-mk4_Arms",
- "ADP-mk4 Core": "https://starcitizen.tools/ADP-mk4_Core",
- "ADP-mk4 Helmet": "https://starcitizen.tools/ADP-mk4_Helmet",
- "ADP-mk4 Legs": "https://starcitizen.tools/ADP-mk4_Legs",
- "Tailwind Flight Helmet":
- "https://starcitizen.tools/Tailwind_Flight_Helmet",
- "Tailwind Flight Suit":
- "https://starcitizen.tools/Tailwind_Flight_Suit",
- "Novikov Exploration Suit":
- "https://starcitizen.tools/Novikov_Exploration_Suit",
- "Novikov Helmet": "https://starcitizen.tools/Novikov_Helmet",
- "APX Fire Extinguisher":
- "https://starcitizen.tools/APX_Fire_Extinguisher",
- "Cambio SRT": "https://starcitizen.tools/Cambio_SRT",
- "Pyro RYT Multi-Tool": "https://starcitizen.tools/Pyro_RYT_Multi-Tool",
- "TruHold Tractor Beam Attachment":
- "https://starcitizen.tools/TruHold_Tractor_Beam_Attachment",
- };
-
- const walker = document.createTreeWalker(
- document.body,
- NodeFilter.SHOW_TEXT,
- null,
- false,
- );
-
- const nodes = [];
- while (walker.nextNode()) nodes.push(walker.currentNode);
-
- for (const node of nodes) {
- const parent = node.parentNode;
- if (parent && parent.tagName !== "A") {
- let text = node.textContent;
- let replaced = false;
-
- for (const [word, url] of Object.entries(linkMap)) {
- const regex = new RegExp(`\\b${word}\\b`, "g");
- if (regex.test(text)) {
- const link = document.createElement("a");
- link.href = url;
- link.textContent = word;
- text = text.replace(regex, link.outerHTML);
- replaced = true;
-
- console.log(`Replaced "${word}" with link to ${url}`);
- }
- }
-
- if (replaced) {
- const tempDiv = document.createElement("div");
- tempDiv.innerHTML = text;
- while (tempDiv.firstChild) {
- parent.insertBefore(tempDiv.firstChild, node);
- }
- parent.removeChild(node);
- }
- }
- }
- }
- </script>
-</html>
diff --git a/communities/174bg/handbook/wrangler.jsonc b/communities/174bg/handbook/wrangler.jsonc
deleted file mode 100644
index 45a030f..0000000
--- a/communities/174bg/handbook/wrangler.jsonc
+++ /dev/null
@@ -1,20 +0,0 @@
-{
- "$schema": "https://esm.sh/wrangler@4.90.1/config-schema.json",
- "compatibility_date": "2026-03-29",
- "account_id": "424d9dabd39849818d9e22366a20e4d6",
- "name": "174bg-handbook",
- "assets": {
- "directory": "./public/",
- "not_found_handling": "single-page-application",
- },
- "minify": true,
- "observability": {
- "enabled": true,
- },
- "routes": [
- {
- "pattern": "handbook.174bg.net",
- "custom_domain": true,
- },
- ],
-}
diff --git a/communities/README.md b/communities/README.md
deleted file mode 100644
index 1c4cde0..0000000
--- a/communities/README.md
+++ /dev/null
@@ -1,3 +0,0 @@
-# Unnamed Group Communities
-
-This directory contains the source for each community Unnamed Group manages. Each community is associated with a video game and has its own set of rules and guidelines.
diff --git a/communities/uag/README.md b/communities/uag/README.md
deleted file mode 100644
index 8093e3a..0000000
--- a/communities/uag/README.md
+++ /dev/null
@@ -1,5 +0,0 @@
-<img src="uag.png" alt="UAG Logo" width="200" height="200"/>
-
-# Unnamed Arma Group (UAG)
-
-This directory contains the source for Unnamed Arma Group, also known as UAG or UAGPMC.
diff --git a/communities/uag/mods/ACE3_Capri-Sun/.gitignore b/communities/uag/mods/ACE3_Capri-Sun/.gitignore
deleted file mode 100644
index d109ec3..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-.hemttout/
-releases/
-*.pbo
-*.pbo.bisign \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Capri-Sun/.hemtt/project.toml b/communities/uag/mods/ACE3_Capri-Sun/.hemtt/project.toml
deleted file mode 100644
index bb6b4d2..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/.hemtt/project.toml
+++ /dev/null
@@ -1,13 +0,0 @@
-name = "ACE3 Capri Sun"
-prefix = "ACE3_Capri_Sun"
-mainprefix = "z"
-
-[version]
-major = 0
-minor = 0
-patch = 0
-git_hash = 8
-
-[properties]
-author = "UAG Development Team"
-url = "https://github.com/uagpmc/arma3" \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Capri-Sun/README.md b/communities/uag/mods/ACE3_Capri-Sun/README.md
deleted file mode 100644
index 3dfa5ef..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/README.md
+++ /dev/null
@@ -1 +0,0 @@
-# ACE3 Capri Sun
diff --git a/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/$PBOPREFIX$ b/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/$PBOPREFIX$
deleted file mode 100644
index 8dd70e6..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/$PBOPREFIX$
+++ /dev/null
@@ -1 +0,0 @@
-z\ACE3_Capri_Sun\addons\caprisun \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/caprisun.paa b/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/caprisun.paa
deleted file mode 100644
index e242d4f..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/caprisun.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/config.cpp b/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/config.cpp
deleted file mode 100644
index 54d7c3d..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/addons/caprisun/config.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-class CfgPatches {
- class caprisun {
- name = "caprisun";
- units[] = {};
- requiredAddons[] = {"ace_medical_treatment"};
- authors[] = {"zuedev", "fluffy"};
- authorUrl = "https://uagpmc.com";
- };
-};
-
-class CfgWeapons {
- class ACE_personalAidKit;
-
- class UAGPMC_Capri_Sun: ACE_personalAidKit {
- displayName = "Capri Sun";
- picture = "\z\ACE3_Capri_Sun\addons\caprisun\caprisun.paa";
- };
-};
-
-class ace_medical_treatment_actions {
- class PersonalAidKit;
-
- class CapriSun: PersonalAidKit {
- displayName = "Use Capri Sun";
- displayNameProgress = "Giving sippies...";
- items[] = {"UAGPMC_Capri_Sun"};
- };
-};
diff --git a/communities/uag/mods/ACE3_Capri-Sun/steam/description.txt b/communities/uag/mods/ACE3_Capri-Sun/steam/description.txt
deleted file mode 100644
index c326f3d..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/steam/description.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-Even contractors need their sippies.
-
-Check out the source: https://github.com/uagpmc/arma3/tree/main/mods/ACE3_Capri_Sun
diff --git a/communities/uag/mods/ACE3_Capri-Sun/steam/image.jpg b/communities/uag/mods/ACE3_Capri-Sun/steam/image.jpg
deleted file mode 100644
index af03b18..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/steam/image.jpg
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_Capri-Sun/steam/workshop_id.txt b/communities/uag/mods/ACE3_Capri-Sun/steam/workshop_id.txt
deleted file mode 100644
index 2a4c685..0000000
--- a/communities/uag/mods/ACE3_Capri-Sun/steam/workshop_id.txt
+++ /dev/null
@@ -1 +0,0 @@
-2602978471 \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Ketamine/.gitignore b/communities/uag/mods/ACE3_Ketamine/.gitignore
deleted file mode 100644
index d109ec3..0000000
--- a/communities/uag/mods/ACE3_Ketamine/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-.hemttout/
-releases/
-*.pbo
-*.pbo.bisign \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Ketamine/.hemtt/project.toml b/communities/uag/mods/ACE3_Ketamine/.hemtt/project.toml
deleted file mode 100644
index 3325245..0000000
--- a/communities/uag/mods/ACE3_Ketamine/.hemtt/project.toml
+++ /dev/null
@@ -1,25 +0,0 @@
-name = "ACE3 Ketamine"
-prefix = "ACE3_Ketamine"
-mainprefix = "z"
-
-[version]
-major = 0
-minor = 0
-patch = 0
-git_hash = 8
-
-[properties]
-author = "UAG Development Team"
-url = "https://github.com/uagpmc/arma3"
-
-[hemtt.launch.default]
-workshop = [
- "2369477168", # Advanced Developer Tools Workshop ID
-]
-
-[hemtt.launch.ace]
-extends = "default"
-workshop = [
- "450814997", # CBA_A3's Workshop ID
- "463939057", # ACE3's Workshop ID
-]
diff --git a/communities/uag/mods/ACE3_Ketamine/README.md b/communities/uag/mods/ACE3_Ketamine/README.md
deleted file mode 100644
index 7f0cf56..0000000
--- a/communities/uag/mods/ACE3_Ketamine/README.md
+++ /dev/null
@@ -1 +0,0 @@
-# ACE3 Ketamine
diff --git a/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/$PBOPREFIX$ b/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/$PBOPREFIX$
deleted file mode 100644
index 93cc2cd..0000000
--- a/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/$PBOPREFIX$
+++ /dev/null
@@ -1 +0,0 @@
-z\ACE3_Ketamine\addons\uag_ketamine
diff --git a/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/config.cpp b/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/config.cpp
deleted file mode 100644
index e291285..0000000
--- a/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/config.cpp
+++ /dev/null
@@ -1,74 +0,0 @@
-class CfgPatches {
- class uag_ketamine {
- authors[] = {"zuedev", "fluffy"};
- authorUrl = "https://uagpmc.com";
- name = "uag_ketamine";
- requiredAddons[] = {"ace_medical_treatment"};
- requiredVersion = 2.16;
- units[] = {};
- weapons[] = {
- "UAG_Ketamine"
- };
- };
-};
-
-class CfgFunctions {
- class uag {
- class ketamine {
- file = "\z\ACE3_Ketamine\addons\uag_ketamine\functions";
- class injectKetamine {};
- };
- };
-};
-
-class CfgWeapons {
- class CBA_MiscItem_ItemInfo;
- class ACE_morphine;
-
- class UAG_Ketamine: ACE_morphine
- {
- displayName = "Vitamin K";
- author = "Fluffy";
-
- descriptionShort = "A nice Vitamin.";
- descriptionUse = "A Delicious Stick of Vitamin K";
- class ItemInfo: CBA_MiscItem_ItemInfo
- {
- mass = 0.875;
- };
- };
-};
-
-class ace_medical_treatment
-{
- class Medication
- {
- class Morphine;
-
- class UAG_Ketamine: Morphine
- {
- painReduce = 2.0;
- hrIncreaseLow[] = {0, 0};
- hrIncreaseNormal[] = {0, 0};
- hrIncreaseHigh[] = {0, 0};
- timeInSystem = 600;
- timeTillMaxEffect = 20;
- maxDose = 1;
- incompatibleMedication[] = {};
- viscosityChange = 0;
- };
- };
-};
-
-class ace_medical_treatment_actions
-{
- class Morphine;
-
- class UAG_Ketamine: Morphine
- {
- displayName = "Inject Ketamine";
- displayNameProgress = "Injecting Vitamin K";
- callbackSuccess = "call ace_medical_treatment_fnc_medication; call UAG_fnc_injectKetamine";
- items[] = {"UAG_Ketamine"};
- };
-};
diff --git a/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/functions/fn_injectKetamine.sqf b/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/functions/fn_injectKetamine.sqf
deleted file mode 100644
index 35ff9d6..0000000
--- a/communities/uag/mods/ACE3_Ketamine/addons/uag_ketamine/functions/fn_injectKetamine.sqf
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
- * UAG_fnc_injectKetamine
- *
- * Injects the player with Ketamine.
- *
- *
- * Parameters:
- * 0: _player <PLAYER> = player
- *
- * Return Value:
- * None
- *
- * examples:
- * _player call UAG_fnc_injectKetamine;
-*/
-
-
-params ["_player"];
-
-// Actually make the Player Invulnerable for 60 seconds
-[_player] spawn {
- params ["_player"];
-
- _player allowDamage false;
- _player setStamina ((getStamina _player) / 3);
- sleep 60;
- _player allowDamage true;
-};
diff --git a/communities/uag/mods/ACE3_Ketamine/steam/description.md b/communities/uag/mods/ACE3_Ketamine/steam/description.md
deleted file mode 100644
index 1605799..0000000
--- a/communities/uag/mods/ACE3_Ketamine/steam/description.md
+++ /dev/null
@@ -1,5 +0,0 @@
-Everything needed to join UAG's Arma 3 sessions.
-
-Designed to be used with a UAG Erapack, such as Modern, WW2, or Halo.
-
-Check out the source: https://github.com/uagpmc/arma3/tree/main/mods/UAG_Core
diff --git a/communities/uag/mods/ACE3_Ketamine/steam/image.png b/communities/uag/mods/ACE3_Ketamine/steam/image.png
deleted file mode 100644
index 1b93a7f..0000000
--- a/communities/uag/mods/ACE3_Ketamine/steam/image.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_Ketamine/steam/workshop_id.txt b/communities/uag/mods/ACE3_Ketamine/steam/workshop_id.txt
deleted file mode 100644
index a099036..0000000
--- a/communities/uag/mods/ACE3_Ketamine/steam/workshop_id.txt
+++ /dev/null
@@ -1 +0,0 @@
-TBD
diff --git a/communities/uag/mods/ACE3_Painkillers/.gitignore b/communities/uag/mods/ACE3_Painkillers/.gitignore
deleted file mode 100644
index d109ec3..0000000
--- a/communities/uag/mods/ACE3_Painkillers/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-.hemttout/
-releases/
-*.pbo
-*.pbo.bisign \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Painkillers/.hemtt/project.toml b/communities/uag/mods/ACE3_Painkillers/.hemtt/project.toml
deleted file mode 100644
index 633941f..0000000
--- a/communities/uag/mods/ACE3_Painkillers/.hemtt/project.toml
+++ /dev/null
@@ -1,13 +0,0 @@
-name = "ACE3 Painkillers"
-prefix = "ACE3_Painkillers"
-mainprefix = "z"
-
-[version]
-major = 0
-minor = 0
-patch = 0
-git_hash = 8
-
-[properties]
-author = "UAG Development Team"
-url = "https://github.com/uagpmc/arma3" \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Painkillers/README.md b/communities/uag/mods/ACE3_Painkillers/README.md
deleted file mode 100644
index ed7d029..0000000
--- a/communities/uag/mods/ACE3_Painkillers/README.md
+++ /dev/null
@@ -1 +0,0 @@
-# ACE3 Painkillers
diff --git a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/$PBOPREFIX$ b/communities/uag/mods/ACE3_Painkillers/addons/painkillers/$PBOPREFIX$
deleted file mode 100644
index cd90c0f..0000000
--- a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/$PBOPREFIX$
+++ /dev/null
@@ -1 +0,0 @@
-z\ACE3_Painkillers\addons\painkillers \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/config.cpp b/communities/uag/mods/ACE3_Painkillers/addons/painkillers/config.cpp
deleted file mode 100644
index 09f2c24..0000000
--- a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/config.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-class CfgPatches
-{
- class painkillers
- {
- authors[] = {"zuedev","fluffy"};
- authorUrl = "https://uagpmc.com";
- name = "painkillers";
- units[] = {};
- weapons[] = {};
- requireAddons[] = {"ace_medical_treatment"};
- };
-};
-
-class CfgWeapons
-{
- class CBA_MiscItem_ItemInfo;
- class ACE_morphine;
-
- class UAGPMC_Painkiller: ACE_morphine
- {
- displayName = "Painkiller";
- author = "Fluffy";
- model = "\z\ACE3_Painkillers\addons\painkillers\data\Painkiller.p3d";
- picture = "\z\ACE3_Painkillers\addons\painkillers\data\PainkillerIcon_ca.paa";
- descriptionShort = "Used to Treat Pain";
- descriptionUse = "Tablets used to cure Slight Pain, 1 out of 10 Operators Recommend!";
- hiddenSelections[] = {"camo"};
- hiddenSelectionsTextures[] = {"\z\ACE3_Painkillers\addons\painkillers\data\painkiller_ca.paa"};
-
- class ItemInfo: CBA_MiscItem_ItemInfo
- {
- mass = 0.875;
- };
- };
-};
-
-class ace_medical_treatment
-{
- class Medication
- {
- class Morphine;
-
- class UAGPMC_Painkiller: Morphine
- {
- painReduce = 0.2;
- hrIncreaseLow[] = {0, 0};
- hrIncreaseNormal[] = {0, 0};
- hrIncreaseHigh[] = {0, 0};
- timeInSystem = 600;
- timeTillMaxEffect = 120;
- maxDose = 5;
- incompatibleMedication[] = {};
- viscosityChange = 0;
- };
- };
-};
-
-class ace_medical_treatment_actions
-{
- class Morphine;
-
- class UAGPMC_Painkiller: Morphine
- {
- allowedSelections[] = {"Head"};
- displayName = "Use Painkiller";
- displayNameProgress = "Using Painkiller";
- items[] = {"UAGPMC_Painkiller"};
- };
-};
diff --git a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/Painkiller.p3d b/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/Painkiller.p3d
deleted file mode 100644
index ae042d8..0000000
--- a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/Painkiller.p3d
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/PainkillerIcon_ca.paa b/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/PainkillerIcon_ca.paa
deleted file mode 100644
index e9776dc..0000000
--- a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/PainkillerIcon_ca.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/Painkiller_ca.paa b/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/Painkiller_ca.paa
deleted file mode 100644
index 4da496f..0000000
--- a/communities/uag/mods/ACE3_Painkillers/addons/painkillers/data/Painkiller_ca.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_Painkillers/steam/description.txt b/communities/uag/mods/ACE3_Painkillers/steam/description.txt
deleted file mode 100644
index 2f2308a..0000000
--- a/communities/uag/mods/ACE3_Painkillers/steam/description.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-1 in 10 operators approve!
-
-Check out the source: https://github.com/uagpmc/arma3/tree/main/mods/ACE3_Painkillers
diff --git a/communities/uag/mods/ACE3_Painkillers/steam/image.png b/communities/uag/mods/ACE3_Painkillers/steam/image.png
deleted file mode 100644
index b52bf50..0000000
--- a/communities/uag/mods/ACE3_Painkillers/steam/image.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_Painkillers/steam/workshop_id.txt b/communities/uag/mods/ACE3_Painkillers/steam/workshop_id.txt
deleted file mode 100644
index b46e1f4..0000000
--- a/communities/uag/mods/ACE3_Painkillers/steam/workshop_id.txt
+++ /dev/null
@@ -1 +0,0 @@
-2607850181 \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_PissBags/.gitignore b/communities/uag/mods/ACE3_PissBags/.gitignore
deleted file mode 100644
index d109ec3..0000000
--- a/communities/uag/mods/ACE3_PissBags/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-.hemttout/
-releases/
-*.pbo
-*.pbo.bisign \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_PissBags/.hemtt/project.toml b/communities/uag/mods/ACE3_PissBags/.hemtt/project.toml
deleted file mode 100644
index 8e90bd6..0000000
--- a/communities/uag/mods/ACE3_PissBags/.hemtt/project.toml
+++ /dev/null
@@ -1,13 +0,0 @@
-name = "ACE3 Pissbags"
-prefix = "ACE3_Pissbags"
-mainprefix = "z"
-
-[version]
-major = 0
-minor = 0
-patch = 0
-git_hash = 8
-
-[properties]
-author = "UAG Development Team"
-url = "https://github.com/uagpmc/arma3" \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_PissBags/Piss_IV.blend b/communities/uag/mods/ACE3_PissBags/Piss_IV.blend
deleted file mode 100644
index 8ddf234..0000000
--- a/communities/uag/mods/ACE3_PissBags/Piss_IV.blend
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_PissBags/README.md b/communities/uag/mods/ACE3_PissBags/README.md
deleted file mode 100644
index 91f39d0..0000000
--- a/communities/uag/mods/ACE3_PissBags/README.md
+++ /dev/null
@@ -1 +0,0 @@
-# ACE3 Piss Bags
diff --git a/communities/uag/mods/ACE3_PissBags/addons/pissbags/$PBOPREFIX$ b/communities/uag/mods/ACE3_PissBags/addons/pissbags/$PBOPREFIX$
deleted file mode 100644
index 3b09213..0000000
--- a/communities/uag/mods/ACE3_PissBags/addons/pissbags/$PBOPREFIX$
+++ /dev/null
@@ -1 +0,0 @@
-z\ACE3_Pissbags\addons\pissbags \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_PissBags/addons/pissbags/Pissbag_ca.paa b/communities/uag/mods/ACE3_PissBags/addons/pissbags/Pissbag_ca.paa
deleted file mode 100644
index ce35920..0000000
--- a/communities/uag/mods/ACE3_PissBags/addons/pissbags/Pissbag_ca.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_PissBags/addons/pissbags/config.cpp b/communities/uag/mods/ACE3_PissBags/addons/pissbags/config.cpp
deleted file mode 100644
index cea9038..0000000
--- a/communities/uag/mods/ACE3_PissBags/addons/pissbags/config.cpp
+++ /dev/null
@@ -1,65 +0,0 @@
-class CfgPatches {
- class pissbags {
- name = "pissbags";
- units[] = {};
- requiredAddons[] = {"ace_medical_treatment"};
- authors[] = {"zuedev", "Fluffy"};
- authorUrl = "https://uagpmc.com";
- };
-};
-
-class CfgWeapons {
- class ACE_bloodIV;
- class ACE_bloodIV_500;
- class ACE_bloodIV_250;
-
- class UAGPMC_pissIV: ACE_bloodIV {
- displayName = "Piss Bag (1000ml)";
- picture = "\z\ACE3_Pissbags\addons\pissbags\pissiv.paa";
- hiddenSelectionsTextures[] = {"\z\ACE3_Pissbags\addons\pissbags\Pissbag_ca.paa"};
- };
-
- class UAGPMC_pissIV_500: ACE_bloodIV_500 {
- displayName = "Piss Bag (500ml)";
- picture = "\z\ACE3_Pissbags\addons\pissbags\pissiv.paa";
- hiddenSelectionsTextures[] = {"\z\ACE3_Pissbags\addons\pissbags\Pissbag_ca.paa"};
- };
-
- class UAGPMC_pissIV_250: ACE_bloodIV_250 {
- displayName = "Piss Bag (250ml)";
- picture = "\z\ACE3_Pissbags\addons\pissbags\pissiv.paa";
- hiddenSelectionsTextures[] = {"\z\ACE3_Pissbags\addons\pissbags\Pissbag_ca.paa"};
- };
-};
-
-class ace_medical_treatment {
- class IV {
- class BloodIV;
- class BloodIV_500;
- class BloodIV_250;
-
- class PissIV: BloodIV {};
- class PissIV_500: BloodIV_500 {};
- class PissIV_250: BloodIV_250 {};
- };
-};
-
-class ace_medical_treatment_actions {
- class BloodIV;
-
- class PissIV: BloodIV {
- displayName = "Give Piss IV (1000ml)";
- displayNameProgress = "Transfusing Piss...";
- items[] = {"UAGPMC_pissIV"};
- };
-
- class PissIV_500: PissIV {
- displayName = "Give Piss IV (500ml)";
- items[] = {"UAGPMC_pissIV_500"};
- };
-
- class PissIV_250: PissIV {
- displayName = "Give Piss IV (250ml)";
- items[] = {"UAGPMC_pissIV_250"};
- };
-};
diff --git a/communities/uag/mods/ACE3_PissBags/addons/pissbags/pissiv.paa b/communities/uag/mods/ACE3_PissBags/addons/pissbags/pissiv.paa
deleted file mode 100644
index 50e96b8..0000000
--- a/communities/uag/mods/ACE3_PissBags/addons/pissbags/pissiv.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_PissBags/steam/description.txt b/communities/uag/mods/ACE3_PissBags/steam/description.txt
deleted file mode 100644
index 63bbcdf..0000000
--- a/communities/uag/mods/ACE3_PissBags/steam/description.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-Modern times call for modern solutions.
-
-Check out the source: https://github.com/uagpmc/arma3/tree/main/mods/ACE3_Piss_Bags
diff --git a/communities/uag/mods/ACE3_PissBags/steam/image.jpg b/communities/uag/mods/ACE3_PissBags/steam/image.jpg
deleted file mode 100644
index 1b4758b..0000000
--- a/communities/uag/mods/ACE3_PissBags/steam/image.jpg
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_PissBags/steam/p1.jpg b/communities/uag/mods/ACE3_PissBags/steam/p1.jpg
deleted file mode 100644
index 094a7db..0000000
--- a/communities/uag/mods/ACE3_PissBags/steam/p1.jpg
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/ACE3_PissBags/steam/videos.txt b/communities/uag/mods/ACE3_PissBags/steam/videos.txt
deleted file mode 100644
index e21c424..0000000
--- a/communities/uag/mods/ACE3_PissBags/steam/videos.txt
+++ /dev/null
@@ -1 +0,0 @@
-https://www.youtube.com/watch?v=NMh2SdR5jMM \ No newline at end of file
diff --git a/communities/uag/mods/ACE3_PissBags/steam/workshop_id.txt b/communities/uag/mods/ACE3_PissBags/steam/workshop_id.txt
deleted file mode 100644
index 0b759c8..0000000
--- a/communities/uag/mods/ACE3_PissBags/steam/workshop_id.txt
+++ /dev/null
@@ -1 +0,0 @@
-2597693640 \ No newline at end of file
diff --git a/communities/uag/mods/README.md b/communities/uag/mods/README.md
deleted file mode 100644
index 56a7a04..0000000
--- a/communities/uag/mods/README.md
+++ /dev/null
@@ -1 +0,0 @@
-# UAG's Arma 3 Mods
diff --git a/communities/uag/mods/UAG_Units/.gitignore b/communities/uag/mods/UAG_Units/.gitignore
deleted file mode 100644
index d109ec3..0000000
--- a/communities/uag/mods/UAG_Units/.gitignore
+++ /dev/null
@@ -1,4 +0,0 @@
-.hemttout/
-releases/
-*.pbo
-*.pbo.bisign \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/.hemtt/project.toml b/communities/uag/mods/UAG_Units/.hemtt/project.toml
deleted file mode 100644
index 2c44a0c..0000000
--- a/communities/uag/mods/UAG_Units/.hemtt/project.toml
+++ /dev/null
@@ -1,44 +0,0 @@
-name = "UAG Units"
-prefix = "UAG_Units"
-mainprefix = "z"
-
-[version]
-major = 0
-minor = 0
-patch = 0
-git_hash = 8
-
-[files]
-include = [
- "files/uag.paa",
- "files/uag_hover.paa",
-]
-
-[properties]
-author = "UAG Development Team"
-url = "https://github.com/uagpmc/arma3"
-
-[hemtt.launch.default]
-workshop = [
- "2369477168", # Advanced Developer Tools Workshop ID
-]
-
-[hemtt.launch.dev]
-extends = "default"
-workshop = [
- "450814997", # CBA_A3's Workshop ID
- "463939057", # ACE3's Workshop ID
- "751965892", # ACRE's Workshop ID
-]
-
-[hemtt.launch.all]
-extends = "default"
-workshop = [
- "450814997", # CBA_A3's Workshop ID
- "463939057", # ACE3's Workshop ID
- "751965892", # ACRE's Workshop ID
- "2262006564", # cTab's Workshop ID
-]
-parameters = [
- "-mod=ws;rf;",
-] \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/README.md b/communities/uag/mods/UAG_Units/README.md
deleted file mode 100644
index c4a530c..0000000
--- a/communities/uag/mods/UAG_Units/README.md
+++ /dev/null
@@ -1,10 +0,0 @@
-# UAG Units
-
-## Development
-
-This repository has mirrors!
-
-The original repository is here: https://gitlab.sovereign.zue.dev/unnamed-group/arma-3/unnamed-arma-group/uag-units
-
-Here is a list of official mirrors:
-- https://github.com/zuedev/uag-units \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_core/$PBOPREFIX$ b/communities/uag/mods/UAG_Units/addons/uag_units_core/$PBOPREFIX$
deleted file mode 100644
index 486b74a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_core/$PBOPREFIX$
+++ /dev/null
@@ -1 +0,0 @@
-z\UAG_Units\addons\uag_units_core \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_core/config.cpp b/communities/uag/mods/UAG_Units/addons/uag_units_core/config.cpp
deleted file mode 100644
index e194af0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_core/config.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-class CfgPatches {
- class uag_units_core {
- authors[] = {"zuedev"};
- authorUrl = "https://uagpmc.com";
- name = "uag_units_core";
- requiredAddons[] = {};
- requiredVersion = 2.16;
- units[] = {};
- weapons[] = {};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_core/macros.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_core/macros.hpp
deleted file mode 100644
index 2f5cec2..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_core/macros.hpp
+++ /dev/null
@@ -1,17 +0,0 @@
-#define private 0
-#define protected 1
-#define public 2
-
-#define x2(x) x, x
-#define x3(x) x, x, x
-#define x4(x) x, x, x, x
-#define x5(x) x, x, x, x, x
-#define x6(x) x, x, x, x, x, x
-#define x7(x) x, x, x, x, x, x, x
-#define x8(x) x, x, x, x, x, x, x, x
-#define x9(x) x, x, x, x, x, x, x, x, x
-#define x10(x) x, x, x, x, x, x, x, x, x, x
-#define x20(x) x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x
-
-#define commonLinkedItems "UAG_Balaclava_With_Combat_Goggles", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "ItemGPS"
-#define baseVanillaMedicalItems "FirstAidKit" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/$PBOPREFIX$ b/communities/uag/mods/UAG_Units/addons/uag_units_uag/$PBOPREFIX$
deleted file mode 100644
index e2f3f73..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/$PBOPREFIX$
+++ /dev/null
@@ -1 +0,0 @@
-z\UAG_Units\addons\uag_units_uag \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgEditorSubcategories.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgEditorSubcategories.hpp
deleted file mode 100644
index 46aff0d..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgEditorSubcategories.hpp
+++ /dev/null
@@ -1,5 +0,0 @@
-class CfgEditorSubcategories {
- class Combat_Contractors_Black_Splinter {
- displayName = "Combat Contractors (Black Splinter)";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgFactionClasses.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgFactionClasses.hpp
deleted file mode 100644
index 50a48ef..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgFactionClasses.hpp
+++ /dev/null
@@ -1,7 +0,0 @@
-class CfgFactionClasses {
- class BLU_F;
-
- class UAG: BLU_F {
- displayName = "UAG";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgVehicleClasses.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgVehicleClasses.hpp
deleted file mode 100644
index 95455bc..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/CfgVehicleClasses.hpp
+++ /dev/null
@@ -1,5 +0,0 @@
-class CfgVehicleClasses {
- class Combat_Contractors_Black_Splinter {
- displayName = "Combat Contractors (Black Splinter)";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
deleted file mode 100644
index ac1bf40..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class UAG_Survivor_Black_Splinter;
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Contractor_Black_Splinter: UAG_Survivor_Black_Splinter {
- displayName = "Contractor";
- items[] += {
- baseAceMedicalItems,
- baseAceMiscItems
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp
deleted file mode 100644
index 82bdff9..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "UAG_Contractor_Black_Splinter.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/_index.hpp
deleted file mode 100644
index aeea631..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/Units/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "Combat_Contractors_Black_Splinter/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/config.cpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/config.cpp
deleted file mode 100644
index 72bf765..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/config.cpp
+++ /dev/null
@@ -1,18 +0,0 @@
-class CfgPatches {
- class uag_units_uag_ace3_patch {
- addonRootClass = "uag_units_uag";
-
- requiredAddons[] = {
- "uag_units_uag",
- "ace_main",
- };
- units[] = {
- "UAG_Contractor_Black_Splinter"
- };
-
- skipWhenMissingDependencies = 1;
- };
-};
-
-#include "macros.hpp"
-#include "Units/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/macros.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/macros.hpp
deleted file mode 100644
index 7762c4f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ace3_patch/macros.hpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#define private 0
-#define protected 1
-#define public 2
-
-#define x2(x) x, x
-#define x3(x) x, x, x
-#define x4(x) x, x, x, x
-#define x5(x) x, x, x, x, x
-#define x6(x) x, x, x, x, x, x
-#define x7(x) x, x, x, x, x, x, x
-#define x8(x) x, x, x, x, x, x, x, x
-#define x9(x) x, x, x, x, x, x, x, x, x
-#define x10(x) x, x, x, x, x, x, x, x, x, x
-#define x20(x) x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x
-
-#define commonLinkedItems "UAG_Balaclava_With_Combat_Goggles", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "ItemGPS"
-
-#define baseAceMedicalItems x10("ACE_elasticBandage"), x10("ACE_quikclot"), x2("ACE_morphine"), "ACE_epinephrine", "ACE_splint", "ACE_bloodIV_500", x2("ACE_tourniquet")
-#define baseAceMiscItems "ACE_EarPlugs", "ACE_EntrenchingTool", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_IR_Strobe_Item", "ACE_CableTie", "ACE_Banana"
-
-#define extraAceMedicalKit x10("ACE_elasticBandage"), x10("ACE_quikclot"), x5("ACE_morphine"), x5("ACE_morphine"), x5("ACE_bloodIV"), x4("ACE_tourniquet"), x2("ACE_splint") \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
deleted file mode 100644
index 254e383..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
+++ /dev/null
@@ -1,11 +0,0 @@
-class CfgVehicles {
- class UAG_Survivor_Black_Splinter;
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Contractor_Black_Splinter: UAG_Survivor_Black_Splinter {
- displayName = "Contractor";
- items[] += {
- shortRangeRadio
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp
deleted file mode 100644
index 82bdff9..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "UAG_Contractor_Black_Splinter.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/_index.hpp
deleted file mode 100644
index aeea631..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/Units/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "Combat_Contractors_Black_Splinter/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/config.cpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/config.cpp
deleted file mode 100644
index cd008b5..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/config.cpp
+++ /dev/null
@@ -1,18 +0,0 @@
-class CfgPatches {
- class uag_units_uag_acre_patch {
- addonRootClass = "uag_units_uag";
-
- requiredAddons[] = {
- "uag_units_uag",
- "acre_main"
- };
- units[] = {
- "UAG_Contractor_Black_Splinter"
- };
-
- skipWhenMissingDependencies = 1;
- };
-};
-
-#include "macros.hpp"
-#include "Units/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/macros.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/macros.hpp
deleted file mode 100644
index 990a646..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_acre_patch/macros.hpp
+++ /dev/null
@@ -1,3 +0,0 @@
-#define shortRangeRadio "ACRE_PRC343"
-#define longRangeRadio "ACRE_PRC152"
-#define backpackRadio "ACRE_PRC117F" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
deleted file mode 100644
index db69164..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class UAG_Survivor_Black_Splinter;
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Contractor_Black_Splinter: UAG_Survivor_Black_Splinter {
- displayName = "Contractor";
- items[] += {
- "ItemcTabHCam",
- "ItemAndroidMisc"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp
deleted file mode 100644
index 82bdff9..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/Combat_Contractors_Black_Splinter/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "UAG_Contractor_Black_Splinter.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/_index.hpp
deleted file mode 100644
index aeea631..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/Units/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "Combat_Contractors_Black_Splinter/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/config.cpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/config.cpp
deleted file mode 100644
index dabc383..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ctab_patch/config.cpp
+++ /dev/null
@@ -1,17 +0,0 @@
-class CfgPatches {
- class uag_units_uag_ctab_patch {
- addonRootClass = "uag_units_uag";
-
- requiredAddons[] = {
- "uag_units_uag",
- "ctab_main"
- };
- units[] = {
- "UAG_Contractor_Black_Splinter"
- };
-
- skipWhenMissingDependencies = 1;
- };
-};
-
-#include "Units/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_adds_03_ldf_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_adds_03_ldf_co_uag.paa
deleted file mode 100644
index 693ce18..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_adds_03_ldf_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_adds_03_ldf_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_adds_03_ldf_co_uag.png
deleted file mode 100644
index 2b22990..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_adds_03_ldf_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_exterior_03_ldf_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_exterior_03_ldf_co_uag.paa
deleted file mode 100644
index 6f17c63..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_exterior_03_ldf_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_exterior_03_ldf_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_exterior_03_ldf_co_uag.png
deleted file mode 100644
index f393824..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_exterior_03_ldf_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_int_cargo_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_int_cargo_co_uag.paa
deleted file mode 100644
index c86f7a6..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_int_cargo_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_int_cargo_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_int_cargo_co_uag.png
deleted file mode 100644
index 23ceaad..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/as332_int_cargo_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/config.hpp
deleted file mode 100644
index 3c3685f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Cougar_Gunship/config.hpp
+++ /dev/null
@@ -1,106 +0,0 @@
-/* UAG Cougar Gunship
- * Based on: I_E_EC_02_RF
- * From: RF_Air_heli_medium_ec
- * Changes:
- * - ???
- */
-
-class SensorTemplatePassiveRadar;
-class SensorTemplateAntiRadiation;
-class SensorTemplateActiveRadar;
-class SensorTemplateIR;
-class SensorTemplateVisual;
-class SensorTemplateMan;
-class SensorTemplateLaser;
-class SensorTemplateNV;
-class SensorTemplateDataLink;
-
-class CfgVehicles {
- class I_E_EC_02_RF;
-
- class UAG_Cougar_Gunship_PARENTPROXY: I_E_EC_02_RF {
- scope = private;
-
- class EventHandlers;
- class Components;
- };
-
- class UAG_Cougar_Gunship: UAG_Cougar_Gunship_PARENTPROXY {
- scope = public;
- displayName = "Cougar Gunship";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Cougar_Gunship\as332_exterior_03_ldf_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Cougar_Gunship\as332_int_cargo_co_uag.paa",
- "#(rgb,1024,1024,1)ui('lxRF_MFDMinimap','lxRF_MFDMinimap')",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Cougar_Gunship\as332_adds_03_ldf_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Cougar_Gunship\as332_exterior_03_ldf_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Cougar_Gunship\as332_int_cargo_co_uag.paa"
- };
- textureList[] = {};
- crew = "UAG_Pilot_Black_Splinter";
- faction = "UAG";
- side = 1;
-
- class EventHandlers: EventHandlers {
- init = "(_this select 0) setWaterLeakiness 0;";
- };
-
- class Components: Components {
- class TransportPylonsComponent {
- uiPicture = "\lxRF\air_rf\heli_medium_ec\data\UI\heli_medium_ec_02_3DEN_CA.paa";
-
- class Presets {
- class HAT {
- displayName = "Default";
- attachment[] = {"PylonRack_4Rnd_LG_scalpel","PylonWeapon_860Rnd_127x99mm_shells_black_RF","PylonWeapon_860Rnd_127x99mm_shells_black_RF","PylonRack_4Rnd_LG_scalpel"};
- };
- };
- class Pylons {
- class PylonLeft1 {
- attachment = "PylonRack_4Rnd_LG_scalpel";
- hardpoints[] = {"O_MISSILE_PYLON","O_BOMB_PYLON_HELI","UNI_SCALPEL","20MM_TWIN_CANNON","WEAPON_PODS_RF"};
- priority = 5;
- turret[] = {0};
- UIposition[] = {0.06,0.4};
- };
- class PylonLeft2: PylonLeft1 {
- attachment = "PylonWeapon_860Rnd_127x99mm_shells_black_RF";
- priority = 4;
- UIposition[] = {0.08,0.35};
- };
- class PylonRight1: PylonLeft1 {
- attachment = "PylonWeapon_860Rnd_127x99mm_shells_black_RF";
- mirroredMissilePos = 1;
- UIposition[] = {0.59,0.4};
- };
- class PylonRight2: PylonLeft2 {
- attachment = "PylonRack_4Rnd_LG_scalpel";
- mirroredMissilePos = 2;
- UIposition[] = {0.57,0.35};
- };
- };
- };
-
- class SensorsManagerComponent {
- class Components {
- // allow all sensor types
- class ActiveRadarSensorComponent: SensorTemplateActiveRadar {
- animDirection = "";
- aimDown = 0;
- angleRangeHorizontal = 360;
- angleRangeVertical = 360;
- typeRecognitionDistance = 6000;
- };
- class IRSensorComponent: SensorTemplateIR {};
- class LaserSensorComponent: SensorTemplateLaser {};
- class NVSensorComponent: SensorTemplateNV {};
- class PassiveRadarSensorComponent: SensorTemplatePassiveRadar {};
- class VisualSensorComponent: SensorTemplateVisual {};
- class DataLinkSensorComponent: SensorTemplateDataLink {};
- class ManSensorComponent: SensorTemplateMan {};
- class AntiRadiationSensorComponent: SensorTemplateAntiRadiation {};
- };
- };
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_BASE/config.hpp
deleted file mode 100644
index 4ef683d..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_BASE/config.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class Pickup_01_aat_base_rf;
-
- class UAG_Moose_Pickup_AAT_BASE: Pickup_01_aat_base_rf {
- scope = private;
- displayName = "Moose Pickup (AAT)";
- textureList[] = {};
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- animationList[] = {"hide_frame",0,"hide_frame_full",0,"hide_bullbar",0,"hide_snorkel",0,"hide_antenna",0,"hide_trunk_door",0,"trunk_door_open",0,"hide_armor_window_armor_top",1,"window_armor_hatch_L_rot",1,"window_armor_hatch_R_rot",0,"door_F_L_open",0,"door_F_R_open",0,"door_R_L_open",0,"door_R_R_open",0,"hide_rack",0,"hide_rack_spotlights",0,"hide_sidesteps",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_Black/config.hpp
deleted file mode 100644
index 24f8964..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_Black/config.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_AAT_BASE;
-
- class UAG_Moose_Pickup_AAT_Black: UAG_Moose_Pickup_AAT_BASE {
- scope = public;
- displayName = "Moose Pickup (Black, AAT)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext_black_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_adds_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext2_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_aat_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_launcher_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_service_black_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_Black_Armoured/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_Black_Armoured/config.hpp
deleted file mode 100644
index fb1e394..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_AAT_Black_Armoured/config.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_AAT_Black;
-
- class UAG_Moose_Pickup_AAT_Black_Armoured: UAG_Moose_Pickup_AAT_Black {
- displayName = "Moose Pickup (Black, AAT, Armoured)";
- animationList[] += {"hide_armor_window_armor_top",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_BASE/config.hpp
deleted file mode 100644
index 2ec4ee7..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_BASE/config.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class Pickup_01_base_rf;
-
- class UAG_Moose_Pickup_BASE: Pickup_01_base_rf {
- scope = private;
- displayName = "Moose Pickup";
- textureList[] = {};
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- animationList[] = {"hide_bullbar",0,"hide_fuel_tank",1,"hide_snorkel",0,"hide_antenna",0,"hide_trunk_cover",1,"hide_trunk_door",0,"trunk_door_open",0,"hide_armor_window_armor_top",1,"window_armor_hatch_L_rot",1,"window_armor_hatch_R_rot",0,"door_F_L_open",0,"door_F_R_open",0,"door_R_L_open",0,"door_R_R_open",0,"hide_rack",0,"hide_rack_spotlights",0,"hide_frame",0,"hide_sidesteps",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/config.hpp
deleted file mode 100644
index ff5de72..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/config.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_BASE;
-
- class UAG_Moose_Pickup_Black: UAG_Moose_Pickup_BASE {
- scope = public;
- displayName = "Moose Pickup (Black)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext_black_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_adds_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext2_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_aat_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_launcher_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_service_black_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_aat_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_aat_co_uag.paa
deleted file mode 100644
index aef5d15..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_aat_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_aat_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_aat_co_uag.png
deleted file mode 100644
index 12ae34e..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_aat_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_adds_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_adds_co_uag.paa
deleted file mode 100644
index 402ebde..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_adds_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_adds_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_adds_co_uag.png
deleted file mode 100644
index 4b1ca12..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_adds_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext2_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext2_co_uag.paa
deleted file mode 100644
index 55042f6..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext2_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext2_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext2_co_uag.png
deleted file mode 100644
index 413a545..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext2_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext_black_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext_black_co_uag.paa
deleted file mode 100644
index e9aded4..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext_black_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext_black_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext_black_co_uag.png
deleted file mode 100644
index b7aac17..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_ext_black_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_launcher_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_launcher_co_uag.paa
deleted file mode 100644
index 12734cc..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_launcher_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_launcher_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_launcher_co_uag.png
deleted file mode 100644
index c953f87..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_launcher_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_service_black_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_service_black_co_uag.paa
deleted file mode 100644
index 7a35482..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_service_black_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_service_black_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_service_black_co_uag.png
deleted file mode 100644
index 3686cb1..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black/pickup_01_service_black_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Armoured/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Armoured/config.hpp
deleted file mode 100644
index d339365..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Armoured/config.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_Black;
-
- class UAG_Moose_Pickup_Black_Armoured: UAG_Moose_Pickup_Black {
- displayName = "Moose Pickup (Black, Armoured)";
- animationList[] += {"hide_armor_window_armor_top",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/config.hpp
deleted file mode 100644
index b07f877..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/config.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_BASE;
-
- class UAG_Moose_Pickup_Black_Splinter: UAG_Moose_Pickup_BASE {
- scope = public;
- displayName = "Moose Pickup (Black Splinter)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black_Splinter\pickup_01_ext_ldf_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_adds_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext2_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_aat_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_launcher_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black_Splinter\pickup_01_service_ldf_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_ext_ldf_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_ext_ldf_co_uag.paa
deleted file mode 100644
index d7d224c..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_ext_ldf_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_ext_ldf_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_ext_ldf_co_uag.png
deleted file mode 100644
index 82112a4..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_ext_ldf_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_service_ldf_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_service_ldf_co_uag.paa
deleted file mode 100644
index 38bdfea..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_service_ldf_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_service_ldf_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_service_ldf_co_uag.png
deleted file mode 100644
index 3936c04..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter/pickup_01_service_ldf_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter_Armoured/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter_Armoured/config.hpp
deleted file mode 100644
index 2f844b0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Black_Splinter_Armoured/config.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_Black_Splinter;
-
- class UAG_Moose_Pickup_Black_Splinter_Armoured: UAG_Moose_Pickup_Black_Splinter {
- displayName = "Moose Pickup (Black Splinter, Armoured)";
- animationList[] += {"hide_armor_window_armor_top",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_BASE/config.hpp
deleted file mode 100644
index edf1b76..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_BASE/config.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class Pickup_comms_base_rf;
-
- class UAG_Moose_Pickup_Comms_BASE: Pickup_comms_base_rf {
- scope = private;
- displayName = "Moose Pickup (Comms)";
- textureList[] = {};
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- animationList[] = {"hide_rack",0,"hide_rack_antenna",0,"hide_frame",1,"hide_frame_full",1,"hide_frame_full_panel",1,"hide_box",0,"hide_box_door",0,"hide_trunk_door",0,"trunk_door_open",0,"box_door_open",0,"hide_police",1,"hide_Services",1,"BeaconsServicesStart",0,"hide_bullbar",0,"hide_snorkel",0,"hide_antenna",0,"hide_armor_window_armor_top",1,"window_armor_hatch_L_rot",1,"window_armor_hatch_R_rot",0,"door_F_L_open",0,"door_F_R_open",0,"door_R_L_open",0,"door_R_R_open",0,"hide_rack_spotlights",0,"hide_sidesteps",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_Black/config.hpp
deleted file mode 100644
index 2b27077..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_Black/config.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_Comms_BASE;
-
- class UAG_Moose_Pickup_Comms_Black: UAG_Moose_Pickup_Comms_BASE {
- scope = public;
- displayName = "Moose Pickup (Black, Comms)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext_black_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_adds_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext2_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_aat_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_launcher_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_service_black_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_Black_Armoured/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_Black_Armoured/config.hpp
deleted file mode 100644
index 416c1fb..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_Comms_Black_Armoured/config.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_Comms_Black;
-
- class UAG_Moose_Pickup_Comms_Black_Armoured: UAG_Moose_Pickup_Comms_Black {
- displayName = "Moose Pickup (Black, Comms, Armoured)";
- animationList[] += {"hide_armor_window_armor_top",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_BASE/config.hpp
deleted file mode 100644
index aa343ee..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_BASE/config.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class Pickup_01_hmg_base_rf;
-
- class UAG_Moose_Pickup_HMG_BASE: Pickup_01_hmg_base_rf {
- scope = private;
- displayName = "Moose Pickup (HMG)";
- textureList[] = {};
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- animationList[] = {"Hide_Shield",0,"Hide_Rail",0,"hide_bullbar",0,"hide_snorkel",0,"hide_antenna",0,"hide_trunk_door",0,"trunk_door_open",0,"hide_armor_window_armor_top",1,"window_armor_hatch_L_rot",1,"window_armor_hatch_R_rot",0,"door_F_L_open",0,"door_F_R_open",0,"door_R_L_open",0,"door_R_R_open",0,"hide_rack",0,"hide_rack_spotlights",0,"hide_frame",0,"hide_sidesteps",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_Black/config.hpp
deleted file mode 100644
index a55726c..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_Black/config.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_HMG_BASE;
-
- class UAG_Moose_Pickup_HMG_Black: UAG_Moose_Pickup_HMG_BASE {
- scope = public;
- displayName = "Moose Pickup (Black, HMG)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext_black_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_adds_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext2_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_aat_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_launcher_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_service_black_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_Black_Armoured/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_Black_Armoured/config.hpp
deleted file mode 100644
index e3a2f25..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_HMG_Black_Armoured/config.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_HMG_Black;
-
- class UAG_Moose_Pickup_HMG_Black_Armoured: UAG_Moose_Pickup_HMG_Black {
- displayName = "Moose Pickup (Black, HMG, Armoured)";
- animationList[] += {"hide_armor_window_armor_top",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_BASE/config.hpp
deleted file mode 100644
index 39790ab..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_BASE/config.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class Pickup_01_mmg_base_rf;
-
- class UAG_Moose_Pickup_MMG_BASE: Pickup_01_mmg_base_rf {
- scope = private;
- displayName = "Moose Pickup (MMG)";
- textureList[] = {};
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- animationList[] = {"hide_trunk_cover",1,"hide_frame_full",0,"hide_bullbar",0,"hide_snorkel",0,"hide_antenna",0,"hide_trunk_door",0,"trunk_door_open",0,"hide_armor_window_armor_top",1,"window_armor_hatch_L_rot",1,"window_armor_hatch_R_rot",0,"door_F_L_open",0,"door_F_R_open",0,"door_R_L_open",0,"door_R_R_open",0,"hide_frame",0,"hide_sidesteps",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_Black/config.hpp
deleted file mode 100644
index f95f7b7..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_Black/config.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_MMG_BASE;
-
- class UAG_Moose_Pickup_MMG_Black: UAG_Moose_Pickup_MMG_BASE {
- scope = public;
- displayName = "Moose Pickup (Black, MMG)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext_black_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_adds_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext2_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_aat_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_launcher_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_service_black_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_Black_Armoured/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_Black_Armoured/config.hpp
deleted file mode 100644
index 67962ba..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MMG_Black_Armoured/config.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_MMG_Black;
-
- class UAG_Moose_Pickup_MMG_Black_Armoured: UAG_Moose_Pickup_MMG_Black {
- displayName = "Moose Pickup (Black, MMG, Armoured)";
- animationList[] += {"hide_armor_window_armor_top",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_BASE/config.hpp
deleted file mode 100644
index 03043e1..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_BASE/config.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class Pickup_01_mrl_base_rf;
-
- class UAG_Moose_Pickup_MRL_BASE: Pickup_01_mrl_base_rf {
- scope = private;
- displayName = "Moose Pickup (MRL)";
- textureList[] = {};
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- animationList[] = {"hide_bullbar",0,"hide_snorkel",0,"hide_antenna",0,"hide_trunk_door",0,"trunk_door_open",0,"hide_armor_window_armor_top",1,"window_armor_hatch_L_rot",1,"window_armor_hatch_R_rot",0,"door_F_L_open",0,"door_F_R_open",0,"door_R_L_open",0,"door_R_R_open",0,"hide_rack",0,"hide_rack_spotlights",0,"hide_frame",0,"hide_sidesteps",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_Black/config.hpp
deleted file mode 100644
index 7e69ed0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_Black/config.hpp
+++ /dev/null
@@ -1,16 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_MRL_BASE;
-
- class UAG_Moose_Pickup_MRL_Black: UAG_Moose_Pickup_MRL_BASE {
- scope = public;
- displayName = "Moose Pickup (Black, MRL)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext_black_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_adds_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_ext2_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_aat_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_launcher_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Patches\uag_units_uag_rf_patch\Vehicles\UAG_Moose_Pickup_Black\pickup_01_service_black_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_Black_Armoured/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_Black_Armoured/config.hpp
deleted file mode 100644
index a1b9855..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/UAG_Moose_Pickup_MRL_Black_Armoured/config.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-class CfgVehicles {
- class UAG_Moose_Pickup_MRL_Black;
-
- class UAG_Moose_Pickup_MRL_Black_Armoured: UAG_Moose_Pickup_MRL_Black {
- displayName = "Moose Pickup (Black, MRL, Armoured)";
- animationList[] += {"hide_armor_window_armor_top",0};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/_index.hpp
deleted file mode 100644
index 3171f2a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/Vehicles/_index.hpp
+++ /dev/null
@@ -1,21 +0,0 @@
-#include "UAG_Cougar_Gunship/config.hpp"
-#include "UAG_Moose_Pickup_BASE/config.hpp"
-#include "UAG_Moose_Pickup_Black/config.hpp"
-#include "UAG_Moose_Pickup_Black_Armoured/config.hpp"
-#include "UAG_Moose_Pickup_Black_Splinter/config.hpp"
-#include "UAG_Moose_Pickup_Black_Splinter_Armoured/config.hpp"
-#include "UAG_Moose_Pickup_Comms_BASE/config.hpp"
-#include "UAG_Moose_Pickup_Comms_Black/config.hpp"
-#include "UAG_Moose_Pickup_Comms_Black_Armoured/config.hpp"
-#include "UAG_Moose_Pickup_MMG_BASE/config.hpp"
-#include "UAG_Moose_Pickup_MMG_Black/config.hpp"
-#include "UAG_Moose_Pickup_MMG_Black_Armoured/config.hpp"
-#include "UAG_Moose_Pickup_HMG_BASE/config.hpp"
-#include "UAG_Moose_Pickup_HMG_Black/config.hpp"
-#include "UAG_Moose_Pickup_HMG_Black_Armoured/config.hpp"
-#include "UAG_Moose_Pickup_AAT_BASE/config.hpp"
-#include "UAG_Moose_Pickup_AAT_Black/config.hpp"
-#include "UAG_Moose_Pickup_AAT_Black_Armoured/config.hpp"
-#include "UAG_Moose_Pickup_MRL_BASE/config.hpp"
-#include "UAG_Moose_Pickup_MRL_Black/config.hpp"
-#include "UAG_Moose_Pickup_MRL_Black_Armoured/config.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/config.cpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/config.cpp
deleted file mode 100644
index c0d518e..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/config.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-class CfgPatches {
- class uag_reaction_uag_rf_patch {
- addonRootClass = "uag_units_uag";
-
- requiredAddons[] = {
- "RF_Air_heli_medium_ec",
- "RF_Vehicles_Pickup_01",
- "uag_units_uag"
- };
- units[] = {
- "UAG_Cougar_Gunship",
- "UAG_Moose_Pickup_AAT_Black",
- "UAG_Moose_Pickup_AAT_Black_Armoured",
- "UAG_Moose_Pickup_Black",
- "UAG_Moose_Pickup_Black_Armoured",
- "UAG_Moose_Pickup_Black_Splinter",
- "UAG_Moose_Pickup_Black_Splinter_Armoured",
- "UAG_Moose_Pickup_Comms_Black",
- "UAG_Moose_Pickup_Comms_Black_Armoured",
- "UAG_Moose_Pickup_HMG_Black",
- "UAG_Moose_Pickup_HMG_Black_Armoured",
- "UAG_Moose_Pickup_MMG_Black",
- "UAG_Moose_Pickup_MMG_Black_Armoured",
- "UAG_Moose_Pickup_MRL_Black",
- "UAG_Moose_Pickup_MRL_Black_Armoured"
- };
-
- skipWhenMissingDependencies = 1;
- };
-};
-
-#include "macros.hpp"
-#include "Vehicles/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/macros.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/macros.hpp
deleted file mode 100644
index f497e93..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_rf_patch/macros.hpp
+++ /dev/null
@@ -1,20 +0,0 @@
-#define x2(x) x, x
-#define x3(x) x, x, x
-#define x4(x) x, x, x, x
-#define x5(x) x, x, x, x, x
-#define x6(x) x, x, x, x, x, x
-#define x7(x) x, x, x, x, x, x, x
-#define x8(x) x, x, x, x, x, x, x, x
-#define x9(x) x, x, x, x, x, x, x, x, x
-#define x10(x) x, x, x, x, x, x, x, x, x, x
-#define x20(x) x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x
-
-#define commonLinkedItems "UAG_Balaclava_With_Combat_Goggles", "ItemMap", "ItemCompass", "ItemWatch", "ItemRadio", "ItemGPS"
-#define baseVanillaMedicalItems "FirstAidKit"
-#define baseAceMedicalItems x10("ACE_elasticBandage"), x10("ACE_quikclot"), x2("ACE_morphine"), "ACE_epinephrine", "ACE_splint", "ACE_bloodIV_500", x2("ACE_tourniquet")
-#define baseAceMiscItems "ACE_EarPlugs", "ACE_EntrenchingTool", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_IR_Strobe_Item", "ACE_CableTie", "ACE_Banana"
-#define extraAceMedicalKit x10("ACE_elasticBandage"), x10("ACE_quikclot"), x5("ACE_morphine"), x5("ACE_morphine"), x5("ACE_bloodIV"), x4("ACE_tourniquet"), x2("ACE_splint")
-
-#define private 0
-#define protected 1
-#define public 2 \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/Vehicles/UAG_Orca_UP/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/Vehicles/UAG_Orca_UP/config.hpp
deleted file mode 100644
index cb3d7dc..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/Vehicles/UAG_Orca_UP/config.hpp
+++ /dev/null
@@ -1,22 +0,0 @@
-class CfgVehicles {
- class B_ION_Heli_Light_02_dynamicLoadout_lxWS;
-
- class UAG_Orca_UP_PARENTPROXY: B_ION_Heli_Light_02_dynamicLoadout_lxWS {
- scope = private;
- };
-
- class UAG_Orca_UP: UAG_Orca_UP_PARENTPROXY {
- scope = public;
- displayName = "Orca (UP)";
- crew = "UAG_Pilot_Black_Splinter";
- faction = "UAG";
- side = 1;
- hiddenSelectionsTextures[] = {
- "\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_CO.paa",
- "\a3\air_f\data\rockets_co.paa",
- "\lxWS\air_f_lxWS\heli_light_02\data\lxws_heli_light_02_adds_ion_co.paa"
- };
- waterDamageEngine = 0;
- waterLeakiness = 0;
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/Vehicles/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/Vehicles/_index.hpp
deleted file mode 100644
index 6e0992a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/Vehicles/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "UAG_Orca_UP/config.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/config.cpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/config.cpp
deleted file mode 100644
index 6550428..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/config.cpp
+++ /dev/null
@@ -1,18 +0,0 @@
-class CfgPatches {
- class uag_units_uag_ws_patch {
- addonRootClass = "uag_units_uag";
-
- requiredAddons[] = {
- "uag_units_uag",
- "Air_F_lxWS_Heli_Light_02"
- };
- units[] = {
- "UAG_Orca_UP"
- };
-
- skipWhenMissingDependencies = 1;
- };
-};
-
-#include "macros.hpp"
-#include "Vehicles/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/macros.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/macros.hpp
deleted file mode 100644
index b34dde6..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Patches/uag_units_uag_ws_patch/macros.hpp
+++ /dev/null
@@ -1,3 +0,0 @@
-#define private 0
-#define protected 1
-#define public 2 \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Autorifleman_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Autorifleman_Black_Splinter.hpp
deleted file mode 100644
index dffcb7a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Autorifleman_Black_Splinter.hpp
+++ /dev/null
@@ -1,18 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Autorifleman_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Autorifleman";
- linkedItems[] = {
- commonLinkedItems,
- "UAG_Combat_Helmet_Heavy",
- "UAG_Plate_Carrier_Heavy"
- };
- magazines[] = {
- x4("200Rnd_556x45_Box_Tracer_Red_F"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"LMG_03_F", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
deleted file mode 100644
index 59db2a2..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Contractor_Black_Splinter.hpp
+++ /dev/null
@@ -1,21 +0,0 @@
-class CfgVehicles {
- class UAG_Survivor_Black_Splinter;
-
- class UAG_Contractor_Black_Splinter: UAG_Survivor_Black_Splinter {
- displayName = "Contractor";
- items[] = {
- baseVanillaMedicalItems
- };
- linkedItems[] = {
- commonLinkedItems,
- "UAG_Combat_Helmet_Light",
- "UAG_Plate_Carrier_Light"
- };
- magazines[] = {
- x6("30Rnd_65x39_caseless_msbs_mag_Tracer"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"UAG_MSBS65v2_ModularSight", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Crewman_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Crewman_Black_Splinter.hpp
deleted file mode 100644
index dd67b93..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Crewman_Black_Splinter.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Crewman_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Crewman";
- linkedItems[] = {
- commonLinkedItems,
- "H_Tank_black_F", // TODO: UAG Crewman Helmet
- "UAG_Plate_Carrier_Light"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Grenadier_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Grenadier_Black_Splinter.hpp
deleted file mode 100644
index 36f7bb0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Grenadier_Black_Splinter.hpp
+++ /dev/null
@@ -1,20 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Grenadier_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Grenadier";
- linkedItems[] = {
- commonLinkedItems,
- "UAG_Combat_Helmet_Medium",
- "UAG_Plate_Carrier_Medium"
- };
- magazines[] = {
- x4("30Rnd_65x39_caseless_msbs_mag_Tracer"),
- x4("1Rnd_HE_Grenade_shell"),
- x3("1Rnd_SmokeRed_Grenade_shell"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"UAG_MSBS65v2_GL_ModularSight", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Machinegunner_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Machinegunner_Black_Splinter.hpp
deleted file mode 100644
index 97c4ed4..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Machinegunner_Black_Splinter.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class UAG_Autorifleman_Black_Splinter;
-
- class UAG_Machinegunner_Black_Splinter: UAG_Autorifleman_Black_Splinter {
- displayName = "Machinegunner";
- magazines[] = {
- x4("130Rnd_338_Mag"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"MMG_02_black_F", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Marksman_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Marksman_Black_Splinter.hpp
deleted file mode 100644
index a1c67b3..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Marksman_Black_Splinter.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Marksman_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Marksman";
- magazines[] = {
- x4("20Rnd_762x51_Mag"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"UAG_SIG556v2_Pitbull", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Pilot_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Pilot_Black_Splinter.hpp
deleted file mode 100644
index 02d5d78..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Pilot_Black_Splinter.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Pilot_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Pilot";
- linkedItems[] = {
- commonLinkedItems,
- "H_CrewHelmetHeli_B", // TODO: UAG Pilot Helmet
- "UAG_Plate_Carrier_Light"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Pointman_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Pointman_Black_Splinter.hpp
deleted file mode 100644
index bc06efe..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Pointman_Black_Splinter.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Pointman_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Pointman";
- magazines[] = {
- x4("30Rnd_65x39_caseless_msbs_mag_Tracer"),
- x3("6Rnd_12Gauge_Pellets"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"UAG_MSBS65v2_UBS_Holo", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Raider_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Raider_Black_Splinter.hpp
deleted file mode 100644
index 47408f4..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Raider_Black_Splinter.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Raider_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Raider";
- magazines[] = {
- x5("50Rnd_570x28_SMG_03"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"SMG_03C_black", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Sniper_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Sniper_Black_Splinter.hpp
deleted file mode 100644
index de3af40..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Sniper_Black_Splinter.hpp
+++ /dev/null
@@ -1,18 +0,0 @@
-class CfgVehicles {
- class UAG_Contractor_Black_Splinter;
-
- class UAG_Sniper_Black_Splinter: UAG_Contractor_Black_Splinter {
- displayName = "Sniper";
- linkedItems[] = {
- commonLinkedItems,
- "UAG_Combat_Helmet_Medium",
- "UAG_Plate_Carrier_Medium"
- };
- magazines[] = {
- x6("7Rnd_408_Mag"),
- "HandGrenade",
- "SmokeShell"
- };
- weapons[] = {"UAG_M200v2_LRPS", "Throw", "Put"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Survivor_Black_Splinter.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Survivor_Black_Splinter.hpp
deleted file mode 100644
index 035eb8c..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/UAG_Survivor_Black_Splinter.hpp
+++ /dev/null
@@ -1,20 +0,0 @@
-class CfgVehicles {
- class B_Survivor_F;
-
- class UAG_Survivor_Black_Splinter: B_Survivor_F {
- displayName = "Survivor";
- faction = "UAG";
- vehicleClass = "Combat_Contractors_Black_Splinter";
- editorSubcategory = "Combat_Contractors_Black_Splinter";
- linkedItems[] = {
- commonLinkedItems
- };
- uniformClass = "UAG_Combat_Fatigues_Black_Splinter";
-
- // abilities
- engineer = 1;
- canDeactivateMines = 1;
- attendant = 1;
- uavHacker = 1;
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/_index.hpp
deleted file mode 100644
index b6e7b21..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/Combat_Contractors_Black_Splinter/_index.hpp
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "UAG_Survivor_Black_Splinter.hpp"
-#include "UAG_Contractor_Black_Splinter.hpp"
-#include "UAG_Grenadier_Black_Splinter.hpp"
-#include "UAG_Marksman_Black_Splinter.hpp"
-#include "UAG_Autorifleman_Black_Splinter.hpp"
-#include "UAG_Machinegunner_Black_Splinter.hpp"
-#include "UAG_Sniper_Black_Splinter.hpp"
-#include "UAG_Raider_Black_Splinter.hpp"
-#include "UAG_Pointman_Black_Splinter.hpp"
-#include "UAG_Crewman_Black_Splinter.hpp"
-#include "UAG_Pilot_Black_Splinter.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/_index.hpp
deleted file mode 100644
index aeea631..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Units/_index.hpp
+++ /dev/null
@@ -1 +0,0 @@
-#include "Combat_Contractors_Black_Splinter/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_BASE/config.hpp
deleted file mode 100644
index 9d4dd5f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_BASE/config.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class Offroad_01_military_base_F;
-
- class UAG_Offroad_BASE: Offroad_01_military_base_F {
- scope = private;
- displayName = "Offroad";
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- textureList[] = {};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/config.hpp
deleted file mode 100644
index 71d71c1..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/config.hpp
+++ /dev/null
@@ -1,9 +0,0 @@
-class CfgVehicles {
- class UAG_Offroad_BASE;
-
- class UAG_Offroad_Black: UAG_Offroad_BASE {
- scope = public;
- displayName = "Offroad (Black)";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Offroad_Black\offroad_01_ext_co_uag.paa","\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Offroad_Black\offroad_01_ext_co_uag.paa"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/offroad_01_ext_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/offroad_01_ext_co_uag.paa
deleted file mode 100644
index 84a4bb0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/offroad_01_ext_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/offroad_01_ext_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/offroad_01_ext_co_uag.png
deleted file mode 100644
index c875724..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black/offroad_01_ext_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/config.hpp
deleted file mode 100644
index f523a9e..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/config.hpp
+++ /dev/null
@@ -1,9 +0,0 @@
-class CfgVehicles {
- class UAG_Offroad_BASE;
-
- class UAG_Offroad_Black_Splinter: UAG_Offroad_BASE {
- scope = public;
- displayName = "Offroad (Black Splinter)";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Offroad_Black_Splinter\offroad_01_ext_eaf_co_uag.paa","\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Offroad_Black_Splinter\offroad_01_ext_eaf_co_uag.paa"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/offroad_01_ext_eaf_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/offroad_01_ext_eaf_co_uag.paa
deleted file mode 100644
index 77037fc..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/offroad_01_ext_eaf_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/offroad_01_ext_eaf_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/offroad_01_ext_eaf_co_uag.png
deleted file mode 100644
index 5bc59f2..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Black_Splinter/offroad_01_ext_eaf_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_BASE/config.hpp
deleted file mode 100644
index 594d87f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_BASE/config.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class Offroad_01_military_comms_base_F;
-
- class UAG_Offroad_Comms_BASE: Offroad_01_military_comms_base_F {
- scope = private;
- displayName = "Offroad (Comms)";
- crew = "UAG_Contractor_Black_Splinter";
- faction = "UAG";
- side = 1;
- textureList[] = {};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/config.hpp
deleted file mode 100644
index e5e4ad8..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/config.hpp
+++ /dev/null
@@ -1,9 +0,0 @@
-class CfgVehicles {
- class UAG_Offroad_Comms_BASE;
-
- class UAG_Offroad_Comms_Black: UAG_Offroad_Comms_BASE {
- scope = public;
- displayName = "Offroad (Comms, Black)";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Offroad_Black\offroad_01_ext_co_uag.paa","\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Offroad_Black\offroad_01_ext_co_uag.paa","\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Offroad_Comms_Black\offroad_01_cover_blk_co_uag.paa"};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/offroad_01_cover_blk_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/offroad_01_cover_blk_co_uag.paa
deleted file mode 100644
index 603ab50..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/offroad_01_cover_blk_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/offroad_01_cover_blk_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/offroad_01_cover_blk_co_uag.png
deleted file mode 100644
index de2dd48..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Offroad_Comms_Black/offroad_01_cover_blk_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AA_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AA_BASE/config.hpp
deleted file mode 100644
index aaf3f8b..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AA_BASE/config.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class LT_01_AA_base_F;
-
- class UAG_Wiesel_AA_BASE: LT_01_AA_base_F {
- scope = private;
- displayName = "Wiesel (AA)";
- crew = "UAG_Crewman_Black_Splinter";
- faction = "UAG";
- side = 1;
- textureList[] = {};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AA_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AA_Black/config.hpp
deleted file mode 100644
index 8fda883..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AA_Black/config.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-class CfgVehicles {
- class UAG_Wiesel_AA_BASE;
-
- class UAG_Wiesel_AA_Black: UAG_Wiesel_AA_BASE {
- scope = public;
- displayName = "Wiesel (AA, Black)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_Cannon_Black\lt_01_main_olive_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_AT_Black\lt_01_at_olive_co_uag.paa",
- "",
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_Cannon_Black\cage_olive_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_BASE/config.hpp
deleted file mode 100644
index c5d4c4b..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_BASE/config.hpp
+++ /dev/null
@@ -1,12 +0,0 @@
-class CfgVehicles {
- class LT_01_AT_base_F;
-
- class UAG_Wiesel_AT_BASE: LT_01_AT_base_F {
- scope = private;
- displayName = "Wiesel (AT)";
- crew = "UAG_Crewman_Black_Splinter";
- faction = "UAG";
- side = 1;
- textureList[] = {};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/config.hpp
deleted file mode 100644
index 928b34a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/config.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-class CfgVehicles {
- class UAG_Wiesel_AT_BASE;
-
- class UAG_Wiesel_AT_Black: UAG_Wiesel_AT_BASE {
- scope = public;
- displayName = "Wiesel (AT, Black)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_Cannon_Black\lt_01_main_olive_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_AT_Black\lt_01_at_olive_co_uag.paa",
- "",
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_Cannon_Black\cage_olive_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/lt_01_at_olive_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/lt_01_at_olive_co_uag.paa
deleted file mode 100644
index cfa77df..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/lt_01_at_olive_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/lt_01_at_olive_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/lt_01_at_olive_co_uag.png
deleted file mode 100644
index ccae0f6..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_AT_Black/lt_01_at_olive_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_BASE/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_BASE/config.hpp
deleted file mode 100644
index abdc600..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_BASE/config.hpp
+++ /dev/null
@@ -1,13 +0,0 @@
-class CfgVehicles {
- class LT_01_cannon_base_F;
-
- class UAG_Wiesel_Cannon_BASE: LT_01_cannon_base_F {
- scope = private;
- displayName = "Wiesel (Cannon)";
- crew = "UAG_Crewman_Black_Splinter";
- faction = "UAG";
- side = 1;
- textureList[] = {};
- animationList[] = {"showTools",1,"showCamonetHull",0,"showBags",1,"showSLATHull",1};
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/cage_olive_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/cage_olive_co_uag.paa
deleted file mode 100644
index 13b3f2a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/cage_olive_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/cage_olive_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/cage_olive_co_uag.png
deleted file mode 100644
index 15831a1..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/cage_olive_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/config.hpp
deleted file mode 100644
index 4aee85c..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/config.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-class CfgVehicles {
- class UAG_Wiesel_Cannon_BASE;
-
- class UAG_Wiesel_Cannon_Black: UAG_Wiesel_Cannon_BASE {
- scope = public;
- displayName = "Wiesel (Cannon, Black)";
- hiddenSelectionsTextures[] = {
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_Cannon_Black\lt_01_main_olive_co_uag.paa",
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_Cannon_Black\lt_01_cannon_olive_co_uag.paa",
- "",
- "\z\UAG_Units\addons\uag_units_uag\Vehicles\UAG_Wiesel_Cannon_Black\cage_olive_co_uag.paa"
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_cannon_olive_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_cannon_olive_co_uag.paa
deleted file mode 100644
index 917ab8f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_cannon_olive_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_cannon_olive_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_cannon_olive_co_uag.png
deleted file mode 100644
index 230f93d..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_cannon_olive_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_main_olive_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_main_olive_co_uag.paa
deleted file mode 100644
index 742e348..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_main_olive_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_main_olive_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_main_olive_co_uag.png
deleted file mode 100644
index d859459..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/UAG_Wiesel_Cannon_Black/lt_01_main_olive_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/_index.hpp
deleted file mode 100644
index c18d9da..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Vehicles/_index.hpp
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "UAG_Offroad_BASE/config.hpp"
-#include "UAG_Offroad_Black/config.hpp"
-#include "UAG_Offroad_Black_Splinter/config.hpp"
-#include "UAG_Offroad_Comms_BASE/config.hpp"
-#include "UAG_Offroad_Comms_Black/config.hpp"
-#include "UAG_Wiesel_Cannon_BASE/config.hpp"
-#include "UAG_Wiesel_Cannon_Black/config.hpp"
-#include "UAG_Wiesel_AT_BASE/config.hpp"
-#include "UAG_Wiesel_AT_Black/config.hpp"
-#include "UAG_Wiesel_AA_BASE/config.hpp"
-#include "UAG_Wiesel_AA_Black/config.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_M200v2.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_M200v2.hpp
deleted file mode 100644
index 0d1be56..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_M200v2.hpp
+++ /dev/null
@@ -1,17 +0,0 @@
-class CfgWeapons {
- class srifle_LRR_F;
-
- class UAG_M200v2: srifle_LRR_F {
- displayName = "UAG M200v2";
- baseWeapon = "UAG_M200v2";
- };
-
- class UAG_M200v2_LRPS: UAG_M200v2 {
- class LinkedItems {
- class LinkedItemsOptic {
- slot = "CowsSlot";
- item = "optic_lrps";
- };
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_MSBS65v2.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_MSBS65v2.hpp
deleted file mode 100644
index 1931ee1..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_MSBS65v2.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-class CfgWeapons {
- class arifle_MSBS65_black_f;
-
- class UAG_MSBS65v2: arifle_MSBS65_black_f {
- displayName = "UAG MSBS65v2";
- baseWeapon = "UAG_MSBS65v2";
- };
-
- class UAG_MSBS65v2_ModularSight: UAG_MSBS65v2 {
- class LinkedItems {
- class LinkedItemsOptic {
- slot = "CowsSlot";
- item = "optic_ico_01_black_f";
- };
- };
- };
-
- class arifle_MSBS65_UBS_black_F;
-
- class UAG_MSBS65v2_UBS: arifle_MSBS65_UBS_black_F {
- displayName = "UAG MSBS65v2 (UBS)";
- baseWeapon = "UAG_MSBS65v2_UBS";
- };
-
- class UAG_MSBS65v2_UBS_Holo: UAG_MSBS65v2_UBS {
- class LinkedItems {
- class LinkedItemsOptic {
- slot = "CowsSlot";
- item = "optic_holosight_blk_f";
- };
- };
- };
-
- class arifle_MSBS65_GL_black_F;
-
- class UAG_MSBS65v2_GL: arifle_MSBS65_GL_black_F {
- displayName = "UAG MSBS65v2 (GL)";
- baseWeapon = "UAG_MSBS65v2_GL";
- };
-
- class UAG_MSBS65v2_GL_ModularSight: UAG_MSBS65v2_GL {
- class LinkedItems {
- class LinkedItemsOptic {
- slot = "CowsSlot";
- item = "optic_ico_01_black_f";
- };
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_SIG556v2.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_SIG556v2.hpp
deleted file mode 100644
index 868bd75..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/UAG_SIG556v2.hpp
+++ /dev/null
@@ -1,17 +0,0 @@
-class CfgWeapons {
- class srifle_DMR_03_F;
-
- class UAG_SIG556v2: srifle_DMR_03_F {
- displayName = "UAG SIG556v2";
- baseWeapon = "UAG_SIG556v2";
- };
-
- class UAG_SIG556v2_Pitbull: UAG_SIG556v2 {
- class LinkedItems {
- class LinkedItemsOptic {
- slot = "CowsSlot";
- item = "optic_mrco";
- };
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/_index.hpp
deleted file mode 100644
index a79d346..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/Weapons/_index.hpp
+++ /dev/null
@@ -1,3 +0,0 @@
-#include "UAG_MSBS65v2.hpp"
-#include "UAG_SIG556v2.hpp"
-#include "UAG_M200v2.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/config.cpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/config.cpp
deleted file mode 100644
index 95a3aa6..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/config.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-class CfgPatches {
- class uag_units_uag {
- authors[] = {"zuedev"};
- authorUrl = "https://uagpmc.com";
- name = "uag_units_uag";
- requiredAddons[] = {
- "A3_Characters_F",
- "A3_Characters_F_Exp",
- "A3_Characters_F_Exp_Headgear",
- "A3_Characters_F_Orange_Headgear",
- "A3_Characters_F_Enoch",
- "A3_Soft_F_Offroad_01",
- "A3_Soft_F_Enoch_Offroad_01"
- };
- requiredVersion = 2.16;
- units[] = {
- "UAG_Survivor_Black_Splinter",
- "UAG_Contractor_Black_Splinter",
- "UAG_Grenadier_Black_Splinter",
- "UAG_Marksman_Black_Splinter",
- "UAG_Autorifleman_Black_Splinter",
- "UAG_Machinegunner_Black_Splinter",
- "UAG_Sniper_Black_Splinter",
- "UAG_Raider_Black_Splinter",
- "UAG_Pointman_Black_Splinter",
- "UAG_Crewman_Black_Splinter",
- "UAG_Pilot_Black_Splinter",
- "UAG_Offroad_Black",
- "UAG_Offroad_Black_Splinter",
- "UAG_Offroad_Comms_Black",
- "UAG_Wiesel_AA_Black",
- "UAG_Wiesel_AT_Black",
- "UAG_Wiesel_Cannon_Black"
- };
- weapons[] = {};
- };
-};
-
-#include "\z\UAG_Units\addons\uag_units_core\macros.hpp"
-#include "CfgFactionClasses.hpp"
-#include "CfgVehicleClasses.hpp"
-#include "CfgEditorSubcategories.hpp"
-#include "Gear/_index.hpp"
-#include "Units/_index.hpp"
-#include "Weapons/_index.hpp"
-#include "Vehicles/_index.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/config.hpp
deleted file mode 100644
index 7317e40..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/config.hpp
+++ /dev/null
@@ -1,17 +0,0 @@
-/* UAG Balaclava
- * Based on: G_Balaclava_TI_tna_F
- * From: A3_Characters_F_Exp
- * Changes:
- * - Weightless
-*/
-
-class CfgGlasses {
- class G_Balaclava_TI_tna_F;
-
- class UAG_Balaclava: G_Balaclava_TI_tna_F {
- displayName = "UAG Balaclava";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Balaclava\g_balaclava_ti_tna_f_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Balaclava\icon_G_Balaclava_TI_tna_F_ca_uag.paa";
- mass = 0;
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/g_balaclava_ti_tna_f_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/g_balaclava_ti_tna_f_co_uag.paa
deleted file mode 100644
index d77d517..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/g_balaclava_ti_tna_f_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/g_balaclava_ti_tna_f_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/g_balaclava_ti_tna_f_co_uag.png
deleted file mode 100644
index 457f3bc..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/g_balaclava_ti_tna_f_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/icon_g_balaclava_ti_tna_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/icon_g_balaclava_ti_tna_f_ca_uag.paa
deleted file mode 100644
index 5706706..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/icon_g_balaclava_ti_tna_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/icon_g_balaclava_ti_tna_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/icon_g_balaclava_ti_tna_f_ca_uag.png
deleted file mode 100644
index 7e08f65..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava/icon_g_balaclava_ti_tna_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/config.hpp
deleted file mode 100644
index eef20a1..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/config.hpp
+++ /dev/null
@@ -1,17 +0,0 @@
-/* UAG Balaclava + Combat Goggles
- * Based on: G_Balaclava_TI_G_tna_F
- * From: A3_Characters_F_Exp
- * Changes:
- * - Weightless
-*/
-
-class CfgGlasses {
- class G_Balaclava_TI_G_tna_F;
-
- class UAG_Balaclava_With_Combat_Goggles: G_Balaclava_TI_G_tna_F {
- displayName = "UAG Balaclava + Combat Goggles";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Balaclava_With_Combat_Goggles\g_balaclava_ti_tna_f_co_uag.paa","\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Balaclava_With_Combat_Goggles\g_combat_goggles_tna_f_ca_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Balaclava_With_Combat_Goggles\icon_g_balaclava_ti_g_tna_f_ca_uag.paa";
- mass = 0;
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_balaclava_ti_tna_f_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_balaclava_ti_tna_f_co_uag.paa
deleted file mode 100644
index d77d517..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_balaclava_ti_tna_f_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_balaclava_ti_tna_f_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_balaclava_ti_tna_f_co_uag.png
deleted file mode 100644
index 457f3bc..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_balaclava_ti_tna_f_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.paa
deleted file mode 100644
index 2783a47..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.png
deleted file mode 100644
index 888fe26..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/icon_g_balaclava_ti_g_tna_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/icon_g_balaclava_ti_g_tna_f_ca_uag.paa
deleted file mode 100644
index 6f13aca..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/icon_g_balaclava_ti_g_tna_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/icon_g_balaclava_ti_g_tna_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/icon_g_balaclava_ti_g_tna_f_ca_uag.png
deleted file mode 100644
index 4e3313b..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Balaclava_With_Combat_Goggles/icon_g_balaclava_ti_g_tna_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/cbrn_suit_01_eaf_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/cbrn_suit_01_eaf_co_uag.paa
deleted file mode 100644
index e79c5d0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/cbrn_suit_01_eaf_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/cbrn_suit_01_eaf_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/cbrn_suit_01_eaf_co_uag.png
deleted file mode 100644
index 8e7df92..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/cbrn_suit_01_eaf_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/config.hpp
deleted file mode 100644
index a46cf61..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/config.hpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/* UAG CBRN Fatigues
- * Based on: U_I_E_CBRN_Suit_01_EAF_F
- * From: A3_Characters_F_Enoch
- * Changes:
- * - Weightless
- */
-
-class CfgWeapons {
- class U_I_E_CBRN_Suit_01_EAF_F;
-
- class UAG_CBRN_Fatigues_PARENTPROXY: U_I_E_CBRN_Suit_01_EAF_F {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_CBRN_Fatigues: UAG_CBRN_Fatigues_PARENTPROXY {
- scope = public;
- displayName = "UAG CBRN Fatigues";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_CBRN_Fatigues\CBRN_Suit_01_EAF_CO_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_CBRN_Fatigues\icon_U_I_E_CBRN_Suit_01_EAF_F_ca_uag.paa";
-
- class ItemInfo: ItemInfo {
- mass = 0;
- uniformClass = "UAG_CBRN_Fatigues_Soldier";
- };
- };
-};
-
-class CfgVehicles {
- class I_E_CBRN_Man_Oversuit_01_EAF_F;
-
- class UAG_CBRN_Fatigues_Soldier: I_E_CBRN_Man_Oversuit_01_EAF_F {
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_CBRN_Fatigues\CBRN_Suit_01_EAF_CO_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_CBRN_Fatigues\icon_U_I_E_CBRN_Suit_01_EAF_F_ca_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/icon_u_i_e_cbrn_suit_01_eaf_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/icon_u_i_e_cbrn_suit_01_eaf_f_ca_uag.paa
deleted file mode 100644
index c7beba3..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/icon_u_i_e_cbrn_suit_01_eaf_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/icon_u_i_e_cbrn_suit_01_eaf_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/icon_u_i_e_cbrn_suit_01_eaf_f_ca_uag.png
deleted file mode 100644
index 3d8785b..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_CBRN_Fatigues/icon_u_i_e_cbrn_suit_01_eaf_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/clothing1_mtp_urban_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/clothing1_mtp_urban_co_uag.paa
deleted file mode 100644
index fc8be7e..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/clothing1_mtp_urban_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/clothing1_mtp_urban_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/clothing1_mtp_urban_co_uag.png
deleted file mode 100644
index cd4faff..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/clothing1_mtp_urban_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/config.hpp
deleted file mode 100644
index 936decf..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/config.hpp
+++ /dev/null
@@ -1,38 +0,0 @@
-/* UAG Combat Fatigues (Black Splinter)
- * Based on: U_B_CTRG_Soldier_urb_1_F
- * From: A3_Characters_F
- * Changes:
- * - Double storage
- * - Weightless
- */
-
-class CfgWeapons {
- class U_B_CTRG_Soldier_urb_1_F;
-
- class UAG_Combat_Fatigues_Black_Splinter_PARENTPROXY: U_B_CTRG_Soldier_urb_1_F {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Combat_Fatigues_Black_Splinter: UAG_Combat_Fatigues_Black_Splinter_PARENTPROXY {
- scope = public;
- displayName = "UAG Combat Fatigues (Black Splinter)";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_Black_Splinter\clothing1_mtp_urban_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_Black_Splinter\icon_U_B_CTRG_Soldier_urb_1_F_ca_uag.paa";
-
- class ItemInfo: ItemInfo {
- containerClass = "Supply80";
- mass = 0;
- uniformClass = "UAG_Combat_Fatigues_Black_Splinter_Soldier";
- };
- };
-};
-
-class CfgVehicles {
- class B_CTRG_Soldier_urb_1_F;
-
- class UAG_Combat_Fatigues_Black_Splinter_Soldier: B_CTRG_Soldier_urb_1_F {
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_Black_Splinter\clothing1_mtp_urban_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_Black_Splinter\icon_U_B_CTRG_Soldier_urb_1_F_ca_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.paa
deleted file mode 100644
index f6dd8e3..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.png
deleted file mode 100644
index c9b2e15..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_Black_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/clothing1_mtp_urban_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/clothing1_mtp_urban_co_uag.paa
deleted file mode 100644
index 96f43c9..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/clothing1_mtp_urban_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/clothing1_mtp_urban_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/clothing1_mtp_urban_co_uag.png
deleted file mode 100644
index 82dd3be..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/clothing1_mtp_urban_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/config.hpp
deleted file mode 100644
index 688a398..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/config.hpp
+++ /dev/null
@@ -1,30 +0,0 @@
-class CfgWeapons {
- class U_B_CTRG_Soldier_urb_1_F;
-
- class UAG_Combat_Fatigues_White_Splinter_PARENTPROXY: U_B_CTRG_Soldier_urb_1_F {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Combat_Fatigues_White_Splinter: UAG_Combat_Fatigues_White_Splinter_PARENTPROXY {
- scope = public;
- displayName = "UAG Combat Fatigues (White Splinter)";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_White_Splinter\clothing1_mtp_urban_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_White_Splinter\icon_U_B_CTRG_Soldier_urb_1_F_ca_uag.paa";
-
- class ItemInfo: ItemInfo {
- containerClass = "Supply80";
- mass = 0;
- uniformClass = "UAG_Combat_Fatigues_White_Splinter_Soldier";
- };
- };
-};
-
-class CfgVehicles {
- class B_CTRG_Soldier_urb_1_F;
-
- class UAG_Combat_Fatigues_White_Splinter_Soldier: B_CTRG_Soldier_urb_1_F {
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_White_Splinter\clothing1_mtp_urban_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Fatigues_White_Splinter\icon_U_B_CTRG_Soldier_urb_1_F_ca_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.paa
deleted file mode 100644
index 4e45bbf..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.png
deleted file mode 100644
index e2934db..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Fatigues_White_Splinter/icon_u_b_ctrg_soldier_urb_1_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/config.hpp
deleted file mode 100644
index d7ba804..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/config.hpp
+++ /dev/null
@@ -1,17 +0,0 @@
-/* UAG Combat Goggles
- * Based on: G_Combat_Goggles_tna_F
- * From: A3_Characters_F_Exp
- * Changes:
- * - Weightless
-*/
-
-class CfgGlasses {
- class G_Combat_Goggles_tna_F;
-
- class UAG_Combat_Goggles: G_Combat_Goggles_tna_F {
- displayName = "UAG Combat Goggles";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Goggles\g_combat_goggles_tna_f_ca_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Goggles\icon_g_combat_goggles_tna_f_ca_uag.paa";
- mass = 0;
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.paa
deleted file mode 100644
index 2783a47..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.png
deleted file mode 100644
index 888fe26..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/g_combat_goggles_tna_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/icon_g_combat_goggles_tna_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/icon_g_combat_goggles_tna_f_ca_uag.paa
deleted file mode 100644
index 8169ce2..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/icon_g_combat_goggles_tna_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/icon_g_combat_goggles_tna_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/icon_g_combat_goggles_tna_f_ca_uag.png
deleted file mode 100644
index c4d64db..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Goggles/icon_g_combat_goggles_tna_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/config.hpp
deleted file mode 100644
index 288647c..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/config.hpp
+++ /dev/null
@@ -1,49 +0,0 @@
-/* UAG Combat Helmet - Heavy
- * Based on: H_HelmetB_TI_tna_F
- * From: A3_Characters_F_Exp_Headgear
- * Changes:
- * - Perfect hearing protection
- * - Half weight
- * - Double armour hitpoints
- * - 5% pass-through
- */
-
-class CfgWeapons {
- class HitpointsProtectionInfo;
- class Head;
- class Face;
-
- class H_HelmetB_TI_tna_F;
-
- class H_HelmetB_TI_tna_F_PROXY: H_HelmetB_TI_tna_F {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Combat_Helmet_Heavy: H_HelmetB_TI_tna_F_PROXY {
- _generalMacro = "UAG_Combat_Helmet_Heavy";
- scope = public;
- displayName = "UAG Combat Helmet - Heavy";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Heavy\h_helmetb_ti_tna_f_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Heavy\icon_h_helmetb_ti_tna_f_ca_uag.paa";
-
- ace_hearing_protection = 1;
- ace_hearing_lowerVolume = 0;
-
- class ItemInfo: ItemInfo {
- mass = 15;
- modelSides[] = {3,2,1,0};
-
- class HitpointsProtectionInfo: HitpointsProtectionInfo {
- class Head: Head {
- armor = 12;
- passThrough = 0.05;
- };
- class Face: Face {
- armor = 8;
- passThrough = 0.05;
- };
- };
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/h_helmetb_ti_tna_f_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/h_helmetb_ti_tna_f_co_uag.paa
deleted file mode 100644
index 4522c8a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/h_helmetb_ti_tna_f_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/h_helmetb_ti_tna_f_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/h_helmetb_ti_tna_f_co_uag.png
deleted file mode 100644
index b8d933f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/h_helmetb_ti_tna_f_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/icon_h_helmetb_ti_tna_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/icon_h_helmetb_ti_tna_f_ca_uag.paa
deleted file mode 100644
index da65028..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/icon_h_helmetb_ti_tna_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/icon_h_helmetb_ti_tna_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/icon_h_helmetb_ti_tna_f_ca_uag.png
deleted file mode 100644
index 4f2d5a2..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Heavy/icon_h_helmetb_ti_tna_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/config.hpp
deleted file mode 100644
index 374cfaf..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/config.hpp
+++ /dev/null
@@ -1,27 +0,0 @@
-/* UAG Combat Helmet - Light
- * Based on: H_HelmetB_black
- * From: A3_Characters_F
- * Changes:
- * - Weightless
- */
-
-class CfgWeapons {
- class H_HelmetB_black;
-
- class UAG_Combat_Helmet_Light_PROXY: H_HelmetB_black {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Combat_Helmet_Light: UAG_Combat_Helmet_Light_PROXY {
- _generalMacro = "UAG_Combat_Helmet_Light";
- scope = public;
- displayName = "UAG Combat Helmet - Light";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Light\equip1_black_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Light\icon_H_HelmetB_black_ca_uag.paa";
-
- class ItemInfo: ItemInfo {
- mass = 0;
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/equip1_black_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/equip1_black_co_uag.paa
deleted file mode 100644
index 723e7a0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/equip1_black_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/equip1_black_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/equip1_black_co_uag.png
deleted file mode 100644
index 32a6419..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/equip1_black_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/icon_h_helmetb_black_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/icon_h_helmetb_black_ca_uag.paa
deleted file mode 100644
index 74cf58e..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/icon_h_helmetb_black_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/icon_h_helmetb_black_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/icon_h_helmetb_black_ca_uag.png
deleted file mode 100644
index ae8267f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Light/icon_h_helmetb_black_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/config.hpp
deleted file mode 100644
index 8e83086..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/config.hpp
+++ /dev/null
@@ -1,23 +0,0 @@
-/* UAG Combat Helmet - Medium
- * Based on: H_PASGT_basic_blue_press_F
- * From: A3_Characters_F_Orange_Headgear
- * Changes:
- * - ???
- */
-
-class CfgWeapons {
- class H_PASGT_basic_blue_press_F;
-
- class UAG_Combat_Helmet_Medium_PROXY: H_PASGT_basic_blue_press_F {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Combat_Helmet_Medium: UAG_Combat_Helmet_Medium_PROXY {
- _generalMacro = "UAG_Combat_Helmet_Medium";
- scope = public;
- displayName = "UAG Combat Helmet - Medium";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Medium\H_PASGT_blue_press_CO_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Medium\icon_H_PASGT_basic_blue_press_CA_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/h_pasgt_blue_press_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/h_pasgt_blue_press_co_uag.paa
deleted file mode 100644
index 87ce885..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/h_pasgt_blue_press_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/h_pasgt_blue_press_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/h_pasgt_blue_press_co_uag.png
deleted file mode 100644
index c0b7cd3..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/h_pasgt_blue_press_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/icon_h_pasgt_basic_blue_press_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/icon_h_pasgt_basic_blue_press_ca_uag.paa
deleted file mode 100644
index def0a67..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/icon_h_pasgt_basic_blue_press_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/icon_h_pasgt_basic_blue_press_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/icon_h_pasgt_basic_blue_press_ca_uag.png
deleted file mode 100644
index 700f6e7..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium/icon_h_pasgt_basic_blue_press_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/config.hpp
deleted file mode 100644
index e907926..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/config.hpp
+++ /dev/null
@@ -1,23 +0,0 @@
-/* UAG Combat Helmet - Medium + Neckshield
- * Based on: H_PASGT_neckprot_blue_press_F
- * From: A3_Characters_F_Orange_Headgear
- * Changes:
- * - ???
- */
-
-class CfgWeapons {
- class H_PASGT_neckprot_blue_press_F;
-
- class UAG_Combat_Helmet_Medium_Neckshield_PROXY: H_PASGT_neckprot_blue_press_F {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Combat_Helmet_Medium_Neckshield: UAG_Combat_Helmet_Medium_Neckshield_PROXY {
- _generalMacro = "UAG_Combat_Helmet_Medium_Neckshield";
- scope = public;
- displayName = "UAG Combat Helmet - Medium + Neckshield";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Medium_Neckshield\H_PASGT_blue_press_CO_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Combat_Helmet_Medium_Neckshield\icon_H_PASGT_neckprot_blue_press_CA_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/h_pasgt_blue_press_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/h_pasgt_blue_press_co_uag.paa
deleted file mode 100644
index 87ce885..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/h_pasgt_blue_press_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/h_pasgt_blue_press_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/h_pasgt_blue_press_co_uag.png
deleted file mode 100644
index c0b7cd3..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/h_pasgt_blue_press_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/icon_h_pasgt_neckprot_blue_press_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/icon_h_pasgt_neckprot_blue_press_ca_uag.paa
deleted file mode 100644
index cfbebce..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/icon_h_pasgt_neckprot_blue_press_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/icon_h_pasgt_neckprot_blue_press_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/icon_h_pasgt_neckprot_blue_press_ca_uag.png
deleted file mode 100644
index 959a46c..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Combat_Helmet_Medium_Neckshield/icon_h_pasgt_neckprot_blue_press_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/config.hpp
deleted file mode 100644
index 16fc5c8..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/config.hpp
+++ /dev/null
@@ -1,27 +0,0 @@
-/* UAG FAST Helmet
- * Based on: H_HelmetB_light_black
- * From: A3_Characters_F
- * Changes:
- * - Weightless
- */
-
-class CfgWeapons {
- class H_HelmetB_light_black;
-
- class UAG_FAST_Helmet_PROXY: H_HelmetB_light_black {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_FAST_Helmet: UAG_FAST_Helmet_PROXY {
- _generalMacro = "UAG_FAST_Helmet";
- scope = public;
- displayName = "UAG FAST Helmet";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_FAST_Helmet\equip1_black_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_FAST_Helmet\icon_H_HelmetB_light_black_ca_uag.paa";
-
- class ItemInfo: ItemInfo {
- mass = 0;
- };
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/equip1_black_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/equip1_black_co_uag.paa
deleted file mode 100644
index 723e7a0..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/equip1_black_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/equip1_black_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/equip1_black_co_uag.png
deleted file mode 100644
index 32a6419..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/equip1_black_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/icon_h_helmetb_light_black_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/icon_h_helmetb_light_black_ca_uag.paa
deleted file mode 100644
index 5948226..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/icon_h_helmetb_light_black_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/icon_h_helmetb_light_black_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/icon_h_helmetb_light_black_ca_uag.png
deleted file mode 100644
index 47ffc05..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_FAST_Helmet/icon_h_helmetb_light_black_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/carrier_gl_rig_blk_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/carrier_gl_rig_blk_co_uag.paa
deleted file mode 100644
index 8c6e271..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/carrier_gl_rig_blk_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/carrier_gl_rig_blk_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/carrier_gl_rig_blk_co_uag.png
deleted file mode 100644
index 74cd4e2..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/carrier_gl_rig_blk_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/config.hpp
deleted file mode 100644
index 08f0d66..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/config.hpp
+++ /dev/null
@@ -1,15 +0,0 @@
-class CfgWeapons {
- class V_PlateCarrierSpec_blk;
-
- class UAG_Plate_Carrier_Heavy_PROXY: V_PlateCarrierSpec_blk {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Plate_Carrier_Heavy: UAG_Plate_Carrier_Heavy_PROXY {
- scope = public;
- displayName = "UAG Plate Carrier - Heavy";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Plate_Carrier_Heavy\carrier_gl_rig_blk_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Plate_Carrier_Heavy\icon_carrier_spec_rig_blk_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/icon_carrier_spec_rig_blk_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/icon_carrier_spec_rig_blk_uag.paa
deleted file mode 100644
index f40c852..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/icon_carrier_spec_rig_blk_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/icon_carrier_spec_rig_blk_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/icon_carrier_spec_rig_blk_uag.png
deleted file mode 100644
index adcc34d..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Heavy/icon_carrier_spec_rig_blk_uag.png
+++ /dev/null
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diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/config.hpp
deleted file mode 100644
index 99b8efb..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/config.hpp
+++ /dev/null
@@ -1,54 +0,0 @@
-/* UAG Plate Carrier - Light
- * Based on: V_PlateCarrier1_blk
- * From: A3_Characters_F
- * Changes:
- * - Double storage
- * - Quarter weight
- * - Double armour hitpoints
- */
-
-class CfgWeapons {
- class HitpointsProtectionInfo;
- class Abdomen;
- class Chest;
- class Diaphragm;
-
- class V_PlateCarrier1_blk;
-
- class UAG_Plate_Carrier_Light_PARENTPROXY: V_PlateCarrier1_blk {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Plate_Carrier_Light: UAG_Plate_Carrier_Light_PARENTPROXY {
- scope = public;
- displayName = "UAG Plate Carrier - Light";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Plate_Carrier_Light\vests_blk_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Plate_Carrier_Light\icon_v_platecarrier1_blk_ca_uag.paa";
-
- class ItemInfo: ItemInfo {
- containerClass = "UAG_Plate_Carrier_Light_ContainerClass";
- mass = 20;
-
- class HitpointsProtectionInfo: HitpointsProtectionInfo {
- class Abdomen: Abdomen {
- armor = 32;
- };
- class Chest: Chest {
- armor = 32;
- };
- class Diaphragm: Diaphragm {
- armor = 32;
- };
- };
- };
- };
-};
-
-class CfgVehicles {
- class Supply0;
-
- class UAG_Plate_Carrier_Light_ContainerClass: Supply0 {
- maximumLoad = 280;
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/icon_v_platecarrier1_blk_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/icon_v_platecarrier1_blk_ca_uag.paa
deleted file mode 100644
index cb1762c..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/icon_v_platecarrier1_blk_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/icon_v_platecarrier1_blk_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/icon_v_platecarrier1_blk_ca_uag.png
deleted file mode 100644
index 5f0c16f..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/icon_v_platecarrier1_blk_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/vests_blk_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/vests_blk_co_uag.paa
deleted file mode 100644
index d243050..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/vests_blk_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/vests_blk_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/vests_blk_co_uag.png
deleted file mode 100644
index 6d89388..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Light/vests_blk_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/config.hpp
deleted file mode 100644
index 4584ab2..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/config.hpp
+++ /dev/null
@@ -1,15 +0,0 @@
-class CfgWeapons {
- class V_PlateCarrier2_blk;
-
- class UAG_Plate_Carrier_Medium_PROXY: V_PlateCarrier2_blk {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Plate_Carrier_Medium: UAG_Plate_Carrier_Medium_PROXY {
- scope = public;
- displayName = "UAG Plate Carrier - Medium";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Plate_Carrier_Medium\vests_blk_co_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Plate_Carrier_Medium\icon_V_plate_carrier_2_blk_CA_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/icon_v_plate_carrier_2_blk_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/icon_v_plate_carrier_2_blk_ca_uag.paa
deleted file mode 100644
index e965b38..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/icon_v_plate_carrier_2_blk_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/icon_v_plate_carrier_2_blk_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/icon_v_plate_carrier_2_blk_ca_uag.png
deleted file mode 100644
index 4f6c126..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/icon_v_plate_carrier_2_blk_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/vests_blk_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/vests_blk_co_uag.paa
deleted file mode 100644
index d243050..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/vests_blk_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/vests_blk_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/vests_blk_co_uag.png
deleted file mode 100644
index 6d89388..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Plate_Carrier_Medium/vests_blk_co_uag.png
+++ /dev/null
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diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/config.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/config.hpp
deleted file mode 100644
index 9dfba28..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/config.hpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/* UAG Track Suit
- * Based on: U_O_R_Gorka_01_F
- * From: A3_Characters_F_Enoch
- * Changes:
- * - Weightless
- */
-
-class CfgWeapons {
- class U_I_E_CBRN_Suit_01_EAF_F;
-
- class UAG_Track_Suit_PARENTPROXY: U_I_E_CBRN_Suit_01_EAF_F {
- scope = private;
- class ItemInfo;
- };
-
- class UAG_Track_Suit: UAG_Track_Suit_PARENTPROXY {
- scope = public;
- displayName = "UAG Track Suit";
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Track_Suit\Gorka_01_Khaki_CO_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Track_Suit\icon_U_O_R_Gorka_01_F_ca_uag.paa";
-
- class ItemInfo: ItemInfo {
- mass = 0;
- uniformClass = "UAG_Track_Suit_Soldier";
- };
- };
-};
-
-class CfgVehicles {
- class O_R_Gorka_F;
-
- class UAG_Track_Suit_Soldier: O_R_Gorka_F {
- hiddenSelectionsTextures[] = {"\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Track_Suit\Gorka_01_Khaki_CO_uag.paa"};
- picture = "\z\UAG_Units\addons\uag_units_uag\Gear\UAG_Track_Suit\icon_U_O_R_Gorka_01_F_ca_uag.paa";
- };
-}; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/gorka_01_khaki_co_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/gorka_01_khaki_co_uag.paa
deleted file mode 100644
index 9fd9d9b..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/gorka_01_khaki_co_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/gorka_01_khaki_co_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/gorka_01_khaki_co_uag.png
deleted file mode 100644
index 30622a7..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/gorka_01_khaki_co_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/icon_u_o_r_gorka_01_f_ca_uag.paa b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/icon_u_o_r_gorka_01_f_ca_uag.paa
deleted file mode 100644
index f1e8aaa..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/icon_u_o_r_gorka_01_f_ca_uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/icon_u_o_r_gorka_01_f_ca_uag.png b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/icon_u_o_r_gorka_01_f_ca_uag.png
deleted file mode 100644
index d15bf4a..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/UAG_Track_Suit/icon_u_o_r_gorka_01_f_ca_uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/_index.hpp b/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/_index.hpp
deleted file mode 100644
index bc21c78..0000000
--- a/communities/uag/mods/UAG_Units/addons/uag_units_uag/gear/_index.hpp
+++ /dev/null
@@ -1,15 +0,0 @@
-#include "UAG_Combat_Fatigues_Black_Splinter/config.hpp"
-#include "UAG_Combat_Fatigues_White_Splinter/config.hpp"
-#include "UAG_Plate_Carrier_Light/config.hpp"
-#include "UAG_Plate_Carrier_Medium/config.hpp"
-#include "UAG_Plate_Carrier_Heavy/config.hpp"
-#include "UAG_Combat_Helmet_Heavy/config.hpp"
-#include "UAG_Combat_Goggles/config.hpp"
-#include "UAG_Balaclava/config.hpp"
-#include "UAG_Balaclava_With_Combat_Goggles/config.hpp"
-#include "UAG_Combat_Helmet_Light/config.hpp"
-#include "UAG_Combat_Helmet_Medium/config.hpp"
-#include "UAG_Combat_Helmet_Medium_Neckshield/config.hpp"
-#include "UAG_FAST_Helmet/config.hpp"
-#include "UAG_CBRN_Fatigues/config.hpp"
-#include "UAG_Track_Suit/config.hpp" \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/files/uag.paa b/communities/uag/mods/UAG_Units/files/uag.paa
deleted file mode 100644
index c181130..0000000
--- a/communities/uag/mods/UAG_Units/files/uag.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/files/uag.png b/communities/uag/mods/UAG_Units/files/uag.png
deleted file mode 100644
index 970b3f5..0000000
--- a/communities/uag/mods/UAG_Units/files/uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/files/uag_hover.paa b/communities/uag/mods/UAG_Units/files/uag_hover.paa
deleted file mode 100644
index 5632104..0000000
--- a/communities/uag/mods/UAG_Units/files/uag_hover.paa
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/files/uag_hover.png b/communities/uag/mods/UAG_Units/files/uag_hover.png
deleted file mode 100644
index 1b79bc2..0000000
--- a/communities/uag/mods/UAG_Units/files/uag_hover.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/mod.cpp b/communities/uag/mods/UAG_Units/mod.cpp
deleted file mode 100644
index b1d926a..0000000
--- a/communities/uag/mods/UAG_Units/mod.cpp
+++ /dev/null
@@ -1,10 +0,0 @@
-name = "UAG Units";
-author = "UAG Development Team";
-logo = "files\uag.paa";
-logoOver = "files\uag_hover.paa";
-tooltip = "UAG Units";
-tooltipOwned = "UAG Units";
-actionName = "Website";
-action = "https://uagpmc.com";
-overview = "UAG Units is a mod that adds new units to the game.";
-logoSmall = "files\uag.paa"; \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/steam/description.txt b/communities/uag/mods/UAG_Units/steam/description.txt
deleted file mode 100644
index b0b64b9..0000000
--- a/communities/uag/mods/UAG_Units/steam/description.txt
+++ /dev/null
@@ -1,62 +0,0 @@
-[h1]What is this?[/h1]
-
-A mod that adds new units to Arma 3, specifically designed for use in UAGPMC operations.
-
-[h1]What does it do?[/h1]
-
-This mod adds the following to Arma 3:
-
-[list]
- [*][b]UAGPMC Infantry:[/b] From riflemen to squad leaders, these units are equipped with modern weapons and gear to help them complete their missions whilst competing with any other conventional military force.
- [*][b]UAGPMC Offroad:[/b] A light offroad vehicle used by UAGPMC forces for reconnaissance and transport duties.
- [*][b]UAGPMC Wiesel:[/b] Coming in AT, AA, and Cannon variants, the UAGPMC Wiesel is a highly-mobile armored vehicle used by UAGPMC forces to bolster the firepower of their infantry.
-[/list]
-
-[h2]What is this compatible with?[/h2]
-
-If [url=https://store.steampowered.com/app/2647760/Arma_3_Creator_DLC_Reaction_Forces/]Reaction Forces Creator DLC[/url] is loaded, this mod also adds the following:
-
-[list]
- [*][b]UAGPMC Cougar Gunship:[/b] A UAGPMC-styled variant of the LDF's "Cougar" armed utility helicopter. Upgraded with a full complement of advanced sensors and weapons, the Cougar Gunship is a versatile and deadly platform capable of providing close air support, reconnaissance, and transport capabilities.
- [*][b]UAGPMC Moose Pickups:[/b] A set of UAGPMC-styled variants of the LDF's "Moose" light utility vehicle. These vehicles are lightly armored and armed with a variety of weapons, making them ideal for a range of operations. Each variant has an up-armoured version for use in more hostile environments.
-[/list]
-
-If [url=https://store.steampowered.com/app/1681170/Arma_3_Creator_DLC_Western_Sahara/]Western Sahara Creator DLC[/url] is loaded, this mod also adds the following:
-
-[list]
- [*][b]UAGPMC PO-30 Orca UP:[/b] A UAGPMC-styled variant of the Russian "PO-30 Orca" armed helicopter outfitted with modern, lightweight armor plates to protect against incoming small arms fire.
-[/list]
-
-If [url=https://steamcommunity.com/workshop/filedetails/?id=463939057]ACE3[/url] is loaded, this mod also adds the following:
-
-[list]
- [*][b]ACE Medical Items:[/b] UAG Units now use ACE medical items instead of vanilla medical items.
-[/list]
-
-If [url=https://steamcommunity.com/workshop/filedetails/?id=751965892]ACRE[/url] is loaded, this mod also adds the following:
-
-[list]
- [*][b]ACRE Radio Items:[/b] UAG Units now come equipped with ACRE radios depending on their role.
-[/list]
-
-If [url=https://steamcommunity.com/workshop/filedetails/?id=2262006564]cTab 1erGTD[/url] is loaded, this mod also adds the following:
-
-[list]
- [*][b]cTab Items:[/b] UAG Units now come equipped with cTab items.
-[/list]
-
-[h1]How do I use it?[/h1]
-
-This mod is designed to be used in UAGPMC operations, but can be used in any Arma 3 scenario. To use this mod, simply subscribe to it and enable it in the Arma 3 launcher.
-
-[h1]I found a bug! What do I do?[/h1]
-
-Please report any bugs or issues you encounter to the [url=https://github.com/uagpmc/arma3/issues]GitHub issue tracker[/url]. Be sure to include as much detail as possible, including any error messages or screenshots you can provide.
-
-[h1]How does this work? Can I contribute?[/h1]
-
-You can view the source code and contribute to the project on the [url=https://github.com/uagpmc/arma3/tree/main/mods/UAG_Units]GitHub repository[/url].
-
-[h1]License[/h1]
-
-This mod is open-source and licensed under the [url=https://github.com/uagpmc/arma3/blob/main/LICENSE]Unlicense[/url], a license with no conditions whatsoever which dedicates works to the public domain. You are free to use, modify, and distribute this mod in any way you see fit. \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/steam/image.png b/communities/uag/mods/UAG_Units/steam/image.png
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--- a/communities/uag/mods/UAG_Units/steam/rf_image.png
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--- a/communities/uag/mods/UAG_Units/steam/rf_p2.jpg
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--- a/communities/uag/mods/UAG_Units/steam/rf_p8.jpg
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deleted file mode 100644
index 70bf0cb..0000000
--- a/communities/uag/mods/UAG_Units/steam/rf_p9.jpg
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diff --git a/communities/uag/mods/UAG_Units/steam/workshop_id.txt b/communities/uag/mods/UAG_Units/steam/workshop_id.txt
deleted file mode 100644
index 9381c59..0000000
--- a/communities/uag/mods/UAG_Units/steam/workshop_id.txt
+++ /dev/null
@@ -1 +0,0 @@
-3263684880 \ No newline at end of file
diff --git a/communities/uag/mods/UAG_Units/steam/ws_image.jpg b/communities/uag/mods/UAG_Units/steam/ws_image.jpg
deleted file mode 100644
index 6733062..0000000
--- a/communities/uag/mods/UAG_Units/steam/ws_image.jpg
+++ /dev/null
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diff --git a/communities/uag/mods/UAG_Units/steam/ws_p1.jpg b/communities/uag/mods/UAG_Units/steam/ws_p1.jpg
deleted file mode 100644
index 18eaa1b..0000000
--- a/communities/uag/mods/UAG_Units/steam/ws_p1.jpg
+++ /dev/null
Binary files differ
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deleted file mode 100644
index d380bc6..0000000
--- a/communities/uag/mods/UAG_Units/steam/ws_p2.jpg
+++ /dev/null
Binary files differ
diff --git a/communities/uag/mods/UAG_Units/steam/ws_p3.jpg b/communities/uag/mods/UAG_Units/steam/ws_p3.jpg
deleted file mode 100644
index f84790f..0000000
--- a/communities/uag/mods/UAG_Units/steam/ws_p3.jpg
+++ /dev/null
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deleted file mode 100644
index 00ca518..0000000
--- a/communities/uag/mods/UAG_Units/steam/ws_p4.jpg
+++ /dev/null
Binary files differ
diff --git a/communities/uag/uag.png b/communities/uag/uag.png
deleted file mode 100644
index 3fa00f4..0000000
--- a/communities/uag/uag.png
+++ /dev/null
Binary files differ
diff --git a/communities/uag/website/.devcontainer/Dockerfile b/communities/uag/website/.devcontainer/Dockerfile
deleted file mode 100644
index de51826..0000000
--- a/communities/uag/website/.devcontainer/Dockerfile
+++ /dev/null
@@ -1 +0,0 @@
-FROM debian:12 \ No newline at end of file
diff --git a/communities/uag/website/.devcontainer/devcontainer.json b/communities/uag/website/.devcontainer/devcontainer.json
deleted file mode 100644
index 1933fd8..0000000
--- a/communities/uag/website/.devcontainer/devcontainer.json
+++ /dev/null
@@ -1,5 +0,0 @@
-{
- "build": {
- "dockerfile": "Dockerfile"
- }
-} \ No newline at end of file
diff --git a/communities/uag/website/README.md b/communities/uag/website/README.md
deleted file mode 100644
index 13e035c..0000000
--- a/communities/uag/website/README.md
+++ /dev/null
@@ -1 +0,0 @@
-# UAG's Website
diff --git a/communities/uag/website/source/_redirects b/communities/uag/website/source/_redirects
deleted file mode 100644
index fee17b9..0000000
--- a/communities/uag/website/source/_redirects
+++ /dev/null
@@ -1,2 +0,0 @@
-/discord https://discord.gg/pMtHWF4g7H
-/discord/ /discord
diff --git a/communities/uag/website/source/background.png b/communities/uag/website/source/background.png
deleted file mode 100644
index 888fc73..0000000
--- a/communities/uag/website/source/background.png
+++ /dev/null
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diff --git a/communities/uag/website/source/diversity.webp b/communities/uag/website/source/diversity.webp
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index 5afc32f..0000000
--- a/communities/uag/website/source/diversity.webp
+++ /dev/null
Binary files differ
diff --git a/communities/uag/website/source/index.html b/communities/uag/website/source/index.html
deleted file mode 100644
index a59a634..0000000
--- a/communities/uag/website/source/index.html
+++ /dev/null
@@ -1,633 +0,0 @@
-<!DOCTYPE html>
-<html lang="en">
- <head>
- <meta charset="UTF-8" />
- <meta name="viewport" content="width=device-width, initial-scale=1.0" />
-
- <title>Unnamed Arma Group | "Seriously Fun" Arma 3 Community</title>
- <meta
- name="description"
- content="Join Unnamed Arma Group – a welcoming, tactical Arma 3 community focused on teamwork, fun, and unforgettable operations. Find your place and experience Arma like never before!"
- />
- <meta name="theme-color" content="black" />
- <link rel="icon" href="/yeet21.png" />
-
- <!-- Open Graph Meta Tags -->
- <meta
- property="og:title"
- content="Unnamed Arma Group | 'Seriously Fun' Arma 3 Community"
- />
- <meta
- property="og:description"
- content="Join Unnamed Arma Group – a welcoming, tactical Arma 3 community focused on teamwork, fun, and unforgettable operations. Find your place and experience Arma like never before!"
- />
- <meta property="og:image" content="https://uagpmc.com/diversity.webp" />
- <meta property="og:url" content="https://uagpmc.com/" />
- <meta property="og:type" content="website" />
- <meta property="og:site_name" content="Unnamed Arma Group" />
- <meta name="twitter:card" content="summary_large_image" />
- <meta
- name="twitter:title"
- content="Unnamed Arma Group | 'Seriously Fun' Arma 3 Community"
- />
- <meta
- name="twitter:description"
- content="Join Unnamed Arma Group – a welcoming, tactical Arma 3 community focused on teamwork, fun, and unforgettable operations. Find your place and experience Arma like never before!"
- />
- <meta name="twitter:image" content="https://uagpmc.com/diversity.webp" />
-
- <style>
- @import url("https://use.typekit.net/oqu5sxm.css");
-
- /* dark defaults */
- html {
- background: black;
- color: white;
- }
-
- /* default font */
- html {
- font-family: "purista-web", sans-serif;
- }
-
- /* fill screen by default */
- html {
- min-height: 100vh;
- }
-
- /* remove default margin and padding from body */
- body {
- margin: 0;
- padding: 0;
- }
-
- /* hide scrollbar but keep functionality */
- ::-webkit-scrollbar {
- display: none;
- }
-
- /* header styles */
- header {
- height: 100px;
- display: flex;
- justify-content: space-between;
- align-items: center;
- padding: 0 20px;
- position: fixed;
- width: calc(100% - 40px); /* account for padding */
- color: black;
- }
-
- header h1 {
- font-size: 2rem;
- margin: 0;
- }
-
- header a {
- background: black;
- border: 2px solid black;
- color: white;
- text-decoration: none;
- padding: 10px;
- font-weight: bold;
- text-align: center;
- display: fixed;
- }
-
- header a:hover {
- filter: brightness(0.9);
- }
-
- /* on scroll */
- header.scrolled {
- background: rgba(0, 0, 0, 0.8);
- color: white;
- backdrop-filter: blur(10px);
- }
-
- /* collapse header on mobile */
- @media (max-width: 600px) {
- header {
- flex-direction: column;
- padding-top: 20px;
- }
- }
-
- /* main styles */
- main {
- height: 100vh;
- background: black url("diversity.webp") center/cover no-repeat;
- }
-
- .mainTitle {
- position: absolute;
- top: 50%;
- left: 50%;
- transform: translate(-50%, -50%);
- font-size: 4rem;
- text-align: center;
- margin: 0;
- white-space: nowrap;
- }
-
- @media (max-width: 600px) {
- .mainTitle {
- white-space: normal; /* allow wrapping on small screens */
- font-size: 2.5rem; /* smaller font size for mobile */
- }
- }
-
- .mainTitle span {
- opacity: 0; /* initially hidden for typewriter effect */
- }
-
- .mainBottom {
- position: absolute;
- padding: 10px;
- bottom: 0;
- left: 50%;
- transform: translateX(-50%);
- background: white;
- color: black;
- }
-
- /* article#orbats */
- article#orbats {
- padding: 100px 20px;
- background: white;
- color: black;
- }
-
- article#orbats > h2 {
- margin: 0;
- font-size: 4rem;
- }
-
- .orbatGrid {
- display: grid;
- grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
- gap: 20px;
- margin-top: 20px;
- }
-
- .orbatCard {
- background: #f0f0f0;
- border: 1px solid #ccc;
- }
-
- .orbatHero {
- width: 100%;
- }
-
- .orbatDetails {
- margin: 0;
- font-size: 1.5rem;
- padding: 10px;
- display: grid;
- grid-template-rows: auto 1fr;
- gap: 10px;
- }
-
- .orbatTitle {
- margin: 0;
- }
-
- .orbatDescription {
- margin: 0;
- font-size: 1rem;
- }
-
- /* article#joining */
- article#joining {
- padding: 100px 20px;
- background: black;
- color: white;
- display: grid;
- grid-template-columns: 1fr;
- grid-template-rows: auto 1fr;
- gap: 40px;
- }
-
- article#joining h2 {
- margin: 0;
- font-size: 4rem;
- text-align: center;
- }
-
- article#joining h2 span {
- background: yellow;
- color: black;
- padding: 0 10px;
- }
-
- article#joining p {
- margin: 0;
- font-size: 1.5rem;
- text-align: center;
- }
-
- .joiningStepsGrid {
- display: grid;
- grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
- gap: 20px;
- color: black;
- margin: 0 auto;
- }
-
- .step {
- background: #f0f0f0;
- border: 1px solid #ccc;
- padding: 20px;
- display: flex;
- flex-direction: column;
- justify-content: center;
- align-items: center;
- }
-
- .stepTitle {
- font-size: 1.5rem;
- margin: 0;
- font-weight: bold;
- }
-
- .stepDescription {
- font-size: 1rem;
- text-align: center;
- margin-top: 10px;
- }
-
- .joiningRequirements {
- margin: 0 auto;
- }
-
- .joiningRequirements h3 {
- margin: 0;
- font-size: 2rem;
- }
-
- .requirementsGrid {
- display: grid;
- grid-template-columns: repeat(3, minmax(300px, 1fr));
- gap: 20px;
- margin-top: 20px;
- }
-
- @media (max-width: 900px) {
- .requirementsGrid {
- grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
- }
- }
-
- .requirement {
- background: #222;
- border: 1px solid #ccc;
- padding: 20px;
- }
-
- .requirementTitle {
- font-size: 1.5rem;
- margin: 0;
- font-weight: bold;
- }
-
- .requirementDescription {
- font-size: 1rem;
- margin-top: 10px;
- }
-
- /* footer styles */
- footer {
- background: #222;
- color: white;
- text-align: center;
- padding: 20px;
- font-size: 0.8rem;
- }
-
- footer a {
- color: cyan;
- text-decoration: none;
- }
-
- footer a:hover {
- text-decoration: underline;
- }
-
- /* uppercase utility */
- .uppercase {
- text-transform: uppercase;
- }
-
- /* hide text selection */
- ::selection {
- background: transparent;
- }
-
- /* don't show text selection cursor */
- * {
- user-select: none;
- }
-
- /* hide image drag without disabling click */
- img {
- -webkit-user-drag: none;
- user-drag: none;
- }
- </style>
- </head>
- <body>
- <header>
- <div style="display: flex; align-items: center; gap: 10px">
- <img src="./yeet21.png" height="50px" />
- <h1 class="uppercase">Unnamed Arma Group</h1>
- </div>
- <div style="display: flex; gap: 10px">
- <a
- class="uppercase"
- href="/discord"
- target="_blank"
- style="background: #5865f2"
- >
- Join the Discord
- </a>
- <a
- class="uppercase"
- href="https://secure.uagpmc.com"
- style="background: yellow; color: black"
- >
- Contractor Portal
- </a>
- </div>
- </header>
-
- <main>
- <h2 class="mainTitle uppercase">Enjoy Arma 3 again</h2>
- <div class="mainBottom uppercase">Keep Scrolling ↘</div>
- </main>
-
- <article id="orbats">
- <h2 class="uppercase">Find your place</h2>
- <div class="orbatGrid">
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/wolfpack.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Wolfpack</h3>
- <p class="orbatDescription">
- Motorized infantry (medium packs with fast-attack ground vehicles)
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/talon.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Talon</h3>
- <p class="orbatDescription">
- Airborne cavalry (light-to-medium packs deployed via air units)
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/sabre.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Sabre</h3>
- <p class="orbatDescription">
- Heavy infantry (heavy packs and advanced infantry-deployed weapons
- systems)
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/anvil.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Anvil</h3>
- <p class="orbatDescription">
- Defensive-fighting specialists (static emplacements, trench
- warfare, etc)
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/breaker.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Breaker</h3>
- <p class="orbatDescription">
- Siege-assault mechanised infantry. Explosive-laden packs deployed
- by highly-armoured "battle buses."
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/armadillo.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Armadillo</h3>
- <p class="orbatDescription">
- Armoured corps. Main battle tanks and other heavy-chassis ground
- assets.
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="/orbat-images/pathfinder.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Pathfinder</h3>
- <p class="orbatDescription">
- Reconnaissance specialists. The eyes and ears of the unit armed
- with high-calibre long-range rifles.
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/spectre.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Spectre</h3>
- <p class="orbatDescription">
- SpecOps & clandestine specialists. Infiltrators trained with
- operating behind enemy lines.
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="/orbat-images/hammer.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Hammer</h3>
- <p class="orbatDescription">
- Artillery division. Mortars, howitzers, missile platforms, and
- even nuclear weapons.
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="/orbat-images/angel.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Angel</h3>
- <p class="orbatDescription">
- Air transport team. Utilizes fixed and rotary-wing aircraft to
- deploy troops and provide logistics.
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="/orbat-images/reaper.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Reaper</h3>
- <p class="orbatDescription">
- Close air support. Expert pilots and gunners entrusted with our
- deadliest weapons of war.
- </p>
- </div>
- </div>
- <div class="orbatCard">
- <img class="orbatHero" src="orbat-images/reclaimer.jpg" />
- <div class="orbatDetails">
- <h3 class="orbatTitle">Reclaimer</h3>
- <p class="orbatDescription">
- Special materials acquisition/recovery team. Specialises in CBRN
- and recovering anomalous assets.
- </p>
- </div>
- </div>
- </div>
- </article>
-
- <article id="joining">
- <h2 class="uppercase">Only <span>3 steps</span> to join</h2>
- <p>
- The process is easy, quick, and straightforward. If you qualify, you
- will be contacted via Discord by a representative of the unit for a
- brief interview.
- </p>
- <div class="joiningStepsGrid">
- <div class="step">
- <div class="stepTitle">Apply via Discord</div>
- <div class="stepDescription">
- Join our Discord server and complete the application form via
- Discord's built-in system.
- </div>
- </div>
- <div class="step">
- <div class="stepTitle">Attend your interview</div>
- <div class="stepDescription">
- A representative of the unit will contact you to schedule a brief
- interview to assess your fit for the group and answer any questions
- you may have.
- </div>
- </div>
- <div class="step">
- <div class="stepTitle">Join your first operation</div>
- <div class="stepDescription">
- Once accepted, you will be invited to join your first operation with
- the unit. This is where you can experience the camaraderie and
- teamwork that defines our group.
- </div>
- </div>
- </div>
- <div class="joiningRequirements">
- <h3 class="uppercase">Requirements</h3>
- <div class="requirementsGrid">
- <div class="requirement">
- <div class="requirementTitle">18 years or older</div>
- <div class="requirementDescription">
- Due to the nature of our operations, we require all members to be
- at least 18 years old.
- </div>
- </div>
- <div class="requirement">
- <div class="requirementTitle">Working microphone</div>
- <div class="requirementDescription">
- All members must have a working microphone for communication
- during operations.
- </div>
- </div>
- <div class="requirement">
- <div class="requirementTitle">Legit copy of Arma 3</div>
- <div class="requirementDescription">
- A legitimate copy of Arma 3 is required to participate in our
- operations.
- </div>
- </div>
- <div class="requirement">
- <div class="requirementTitle">Work-ready English skills</div>
- <div class="requirementDescription">
- Members must have a good command of English to understand commands
- and communicate effectively.
- </div>
- </div>
- <div class="requirement">
- <div class="requirementTitle">Ability to work in a team</div>
- <div class="requirementDescription">
- Teamwork is essential in our operations, and all members must be
- able to work well with others.
- </div>
- </div>
- <div class="requirement">
- <div class="requirementTitle">Willingness to learn and adapt</div>
- <div class="requirementDescription">
- Members must be open to feedback and willing to learn new skills
- to improve their performance.
- </div>
- </div>
- </div>
- </div>
- </article>
-
- <footer>
- "Unnamed Arma Group" is a fictional Arma 3 community created by
- <a href="https://unnamed.group">Unnamed Group</a>, a non-profit
- organization dedicated to providing safe and enjoyable gaming experiences.
- </footer>
- </body>
- <script>
- // Add scroll event listener to header
- window.addEventListener("scroll", function () {
- const header = document.querySelector("header");
- if (window.scrollY > 50) {
- header.classList.add("scrolled");
- } else {
- header.classList.remove("scrolled");
- }
- });
-
- // Select each text element inside the main title, wrap it in a span, then apply a black background and padding to the spans to create a highlight effect
- const mainTitle = document.querySelector(".mainTitle");
- mainTitle.innerHTML = mainTitle.textContent
- .split("")
- .map((word) => `<span>${word}</span>`)
- .join("");
- const spans = mainTitle.querySelectorAll("span");
- spans.forEach((span) => {
- span.style.background = "black";
- span.style.color = "white"; // Ensure text is readable
-
- // Add y-axis padding to each span and left/right padding to first and last spans
- span.style.padding = "5px 0";
- if (span === spans[0]) {
- span.style.paddingLeft = "10px";
- }
- if (span === spans[spans.length - 1]) {
- span.style.paddingRight = "10px";
- }
- });
-
- // Typewriter effect for main title
- let index = 0;
- const typewriterEffect = () => {
- if (index < spans.length) {
- spans[index].style.opacity = 1; // Show the current span
- index++;
- setTimeout(typewriterEffect, 100); // Adjust speed here
- }
- };
- typewriterEffect();
-
- // click on orbat images to open in new tab (with cursor pointer)
- const orbatCards = document.querySelectorAll(".orbatCard");
- orbatCards.forEach((card) => {
- const img = card.querySelector(".orbatHero");
- img.style.cursor = "pointer"; // Change cursor to pointer
- img.addEventListener("click", () => {
- const imgSrc = img.src;
- window.open(imgSrc, "_blank");
- });
- });
- </script>
-</html>
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