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| author | Alex Pooley (@zuedev) <zuedev@gmail.com> | 2026-05-12 18:47:33 +0100 |
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| committer | Alex Pooley (@zuedev) <zuedev@gmail.com> | 2026-05-12 18:47:33 +0100 |
| commit | 3774d5dfd730ab947438ba45dced508602483324 (patch) | |
| tree | 83baafed9d2476e75bf43f84d3a98567943e600a /communities/red-right-hand/vitepress/markdown | |
| parent | 98ec34378c1a40803fcd04494518be9b80536355 (diff) | |
| download | unnamed-group-3774d5dfd730ab947438ba45dced508602483324.tar unnamed-group-3774d5dfd730ab947438ba45dced508602483324.tar.gz unnamed-group-3774d5dfd730ab947438ba45dced508602483324.tar.bz2 unnamed-group-3774d5dfd730ab947438ba45dced508602483324.tar.xz unnamed-group-3774d5dfd730ab947438ba45dced508602483324.zip | |
add red-right-hand community projects
Diffstat (limited to 'communities/red-right-hand/vitepress/markdown')
14 files changed, 383 insertions, 0 deletions
diff --git a/communities/red-right-hand/vitepress/markdown/databank/index.md b/communities/red-right-hand/vitepress/markdown/databank/index.md new file mode 100644 index 0000000..d0818b8 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/databank/index.md @@ -0,0 +1,5 @@ +# Databank + +Welcome to the Red Right Hand Vitepress Databank. This section serves as a repository for all the raw data, research, and reference materials that inform our operations. + +Due to the "bulk" nature of the content in the databank, we don't have a strict way to organize it in a human-readable way. Instead, we ask you to use the search function to find what you need. The databank is a living repository that will be updated regularly with new information, so check back often for the latest data and insights. diff --git a/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/heavy.md b/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/heavy.md new file mode 100644 index 0000000..25cf2bd --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/heavy.md @@ -0,0 +1,12 @@ +# Heavy Loadout + +- **Undersuit:** [Stoneskin Undersuit](https://starcitizen.tools/Stoneskin_Undersuit) +- **Helmet:** [Morozov-SH Helmet](https://starcitizen.tools/Morozov-SH_Helmet) +- **Armor:** [Morozov-SH Core](https://starcitizen.tools/Morozov-SH_Core) +- **Arms:** [Morozov-SH Arms](https://starcitizen.tools/Morozov-SH_Arms) +- **Legs:** [Morozov-SH Legs](https://starcitizen.tools/Morozov-SH_Legs) +- **Weapons:** + - [Pulverizer LMG](https://starcitizen.tools/Pulverizer_LMG) + - [TripleDown Shotgun Pistol](https://starcitizen.tools/TripleDown_Shotgun_Pistol) + +<img src="https://media.starcitizen.tools/c/c4/Morozov-SH_Suit_-_SCT_BG.png" height="500" /> diff --git a/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/scout.md b/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/scout.md new file mode 100644 index 0000000..eccadde --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/scout.md @@ -0,0 +1,12 @@ +# Scout Loadout + +- **Undersuit:** [Stoneskin Undersuit](https://starcitizen.tools/Stoneskin_Undersuit) +- **Helmet:** [Arden-SL Helmet](https://starcitizen.tools/Arden-SL_Helmet) +- **Armor:** [Arden-SL Core](https://starcitizen.tools/Arden-SL_Core) +- **Arms:** [Arden-SL Arms](https://starcitizen.tools/Arden-SL_Arms) +- **Legs:** [Arden-SL Legs](https://starcitizen.tools/Arden-SL_Legs) +- **Weapons:** + - [P6-LR Sniper Rifle](https://starcitizen.tools/P6-LR_Sniper_Rifle) + - [Yubarev Pistol](https://starcitizen.tools/Yubarev_Pistol) + +<img src="https://media.starcitizen.tools/e/ee/Arden-SL_-_Default.png" height="500" /> diff --git a/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/tactical.md b/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/tactical.md new file mode 100644 index 0000000..ceb02de --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/databank/loadouts/marines/tactical.md @@ -0,0 +1,12 @@ +# Tactical Loadout + +- **Undersuit:** [Stoneskin Undersuit](https://starcitizen.tools/Stoneskin_Undersuit) +- **Helmet:** [DustUp Helmet Tactical](https://starcitizen.tools/DustUp_Helmet_Tactical) +- **Armor:** [DustUp Core Tactical](https://starcitizen.tools/DustUp_Core_Tactical) +- **Arms:** [DustUp Arms Tactical](https://starcitizen.tools/DustUp_Arms_Tactical) +- **Legs:** [DustUp Legs Tactical](https://starcitizen.tools/DustUp_Legs_Tactical) +- **Weapons:** + - [Killshot Rifle](https://starcitizen.tools/Killshot_Rifle) + - [S-38 Pistol](https://starcitizen.tools/S-38_Pistol) + +<img src="https://media.starcitizen.tools/0/03/DustUp_Tactical_armor_set.jpg" height="500" /> diff --git a/communities/red-right-hand/vitepress/markdown/databank/loadouts/navy/crew.md b/communities/red-right-hand/vitepress/markdown/databank/loadouts/navy/crew.md new file mode 100644 index 0000000..661efe9 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/databank/loadouts/navy/crew.md @@ -0,0 +1,11 @@ +# Crew Loadout + +- **Undersuit:** [Stoneskin Undersuit](https://starcitizen.tools/Stoneskin_Undersuit) +- **Helmet:** [Calico Helmet Tactical](https://starcitizen.tools/Calico_Helmet_Tactical) +- **Armor:** [Calico Core Tactical](https://starcitizen.tools/Calico_Core_Tactical) +- **Arms:** [Calico Arms Tactical](https://starcitizen.tools/Calico_Arms_Tactical) +- **Legs:** [Calico Legs Tactical](https://starcitizen.tools/Calico_Legs_Tactical) +- **Weapons:** + - [Arclight Pistol](https://starcitizen.tools/Arclight_Pistol) + +<img src="https://media.starcitizen.tools/9/9d/Calico_Tactical_armor_set.jpg" height="500" /> diff --git a/communities/red-right-hand/vitepress/markdown/handbook/behind-the-name.md b/communities/red-right-hand/vitepress/markdown/handbook/behind-the-name.md new file mode 100644 index 0000000..92b48b4 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/handbook/behind-the-name.md @@ -0,0 +1,42 @@ +# Historical Brief: Designation "174" + +**Subject:** Origin and Significance of the 174th Battle Group Designation +**Clearance:** RESTRICTED // UNIT EYES ONLY + +## I. The Official Cover (The Shield of Boredom) + +To the Admiralty, the logistics corps, and enemy intelligence, the designation "174th Battle Group" is deliberately unremarkable. It falls within a numerical range typically reserved for mid-level support flotillas, convoy escorts, or reserve battle groups. + +It possesses no single-digit prestige (e.g., 1st Battle Group) that draws attention, nor does it bear an ominous "black operations" identifier (e.g., Task Force 666 or Omega Section). + +**Strategic Value:** The number 174 allows the unit to be transferred between Fleetseets (e.g., from 2nd Fleet to 5th Fleet) without raising alarms. On a manifest, the transfer of the "174th" looks like a routine administrative reshuffling of support assets, masking the movement of a Tier-1 Kinetic Asset. + +## II. The True Origin (The Miltonic Cipher) + +The unit's moniker, "Red Right Hand," is not merely a description of violence; it is a literary reference. Consequently, the numerical designation is a direct citation of that origin. + +The name is derived from John Milton's epic poem, _Paradise Lost_ (1667). The specific phrase appears in Book II, Line 174. + +In the poem, the fallen demon Belial is arguing against waging a new war on Heaven. He speaks of the terror they felt when God (the ultimate authority) struck them down. He fears that if they attack again, they will provoke: + +> "...What if the breath that kindled those grim fires, +> Awaked, should blow them into sevenfold rage, +> And plunge us in the flames; or from above +> Should intermitted vengeance arm again +> His red right hand to plague us?" +> +> — _Paradise Lost_, Book II, Lines 170-174-174 + +## III. Philosophical Application + +By adopting the number 174, the Battle Group acknowledges its role as the physical manifestation of that fear. + +**"Intermitted Vengeance":** The quote speaks of vengeance that has paused ("intermitted") but can be "armed again" at any moment. The 174th Battle Group is that dormant weapon. We wait until the State requires the fire to be awoken. + +**"To Plague Us":** The enemies of the State are the fallen.len. We are not the heroes; we are the plague sent to break them. We are the "Red Right Hand" that Belial feared more than the fires of Hell itself. + +--- + +## Summary + +When an operative wears the patch of the 174th, they are not wearing a random logistical number. They are wearing a citation. They are the living embodiment of Line 174. diff --git a/communities/red-right-hand/vitepress/markdown/handbook/charter.md b/communities/red-right-hand/vitepress/markdown/handbook/charter.md new file mode 100644 index 0000000..a8a7449 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/handbook/charter.md @@ -0,0 +1,33 @@ +# 174th Battle Group "Red Right Hand" Charter + +This Charter governs the conduct, discipline, and soul of every operative of the 174th Battle Group. Violation of these articles results in immediate termination. + +## ARTICLE I: THE LAW OF ANONYMITY + +> "The Hand Has No Name." + +From the moment of induction, the operative ceases to exist as an individual. You have no past. You have no future outside the unit. You are a number, a callsign, a weapon. You will seek no glory, claim no credit, and leave no trace. Your face is the face of the unit; your voice is the sound of the mission. To be known is to fail. + +## ARTICLE II: THE LAW OF ABSOLUTE RESOLVE + +> "The Grip Does Not Yield." + +Once an objective is engaged, it must be completed. There is no retreat, no surrender, and no failure. Obstacles are not reasons to stop; they are variables to be eliminated. If the primary plan fails, the hand makes a fist and smashes through. The mission ends only when the target is neutralized or the operative is dead. + +## ARTICLE III: THE LAW OF DENIABILITY + +> "Blood Washes Off." + +If captured, the operative is alone. The State will not acknowledge you. The Unit will not save you. You carry the means to ensure you are never interrogated. The secrets of the Right Hand are more valuable than the life of any single finger. You will protect the silence with your final breath. + +## ARTICLE IV: THE LAW OF BROTHERHOOD + +> "One Pulse, One Vein." + +Internal conflict is the death of the unit. Loyalty to the operative beside you is absolute, second only to the mission. We share the burden of the blood we spill. No operative is left behind, dead or alive, unless their recovery compromises the existence of the Unit itself. + +## ARTICLE V: THE LAW OF RETRIBUTION + +> "Dextera Sanguinea Vindictae." + +We do not strike in anger, but we strike with devastating finality. Violence is our currency, and we pay in full. When we are unleashed, we ensure that the threat is not just stopped, but dismantled so thoroughly that it can never rise again. diff --git a/communities/red-right-hand/vitepress/markdown/handbook/fleet-composition.md b/communities/red-right-hand/vitepress/markdown/handbook/fleet-composition.md new file mode 100644 index 0000000..424a4ef --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/handbook/fleet-composition.md @@ -0,0 +1,97 @@ +# Fleet Composition + +## Design Principles + +The fleet composition must adhere to the following design principles: + +- **Self-Sufficiency:** We are disconnected from UEE supply lines, so we need to be able to maintain and repair our ships independently. +- **Versatility:** Our fleet must be capable of handling a wide range of missions, from combat to exploration to trade. +- **Quality over Quantity:** We will prioritize maintaining a smaller fleet of high-quality, well-maintained ships over a larger fleet of lower-quality vessels. + +## Standard Issue Ships + +Though we may have access to a variety of ships, the following are the standard issue ships that we will maintain in our fleet: + +### Space Superiority Fighter + +A fast and agile fighter designed for space combat, capable of engaging enemy ships and screening for larger vessels. + +- **Primary Ship:** [Scorpius](https://starcitizen.tools/Scorpius) +- **Vanduul Variant:** [Glaive (replica)](<https://starcitizen.tools/Glaive_(replica)>) — For missions where we need to blend in with Vanduul forces or operate in Vanduul-controlled space. + +### Anti-Capital Fighter + +A heavily armed fighter designed to take on larger capital ships, equipped with powerful weapons such as torpedoes able to penetrate heavy armor. + +- **Primary Ship:** [Eclipse](https://starcitizen.tools/Eclipse) + +### Ground Bomber + +A ship designed to deliver powerful ordnance against ground targets. + +- **Primary Ship:** [A1 Spirit](https://starcitizen.tools/A1_Spirit) +- **Scorched-Earth Variant:** [A2 Hercules Starlifter](https://starcitizen.tools/A2_Hercules_Starlifter) — For missions where we need to deny the enemy access to resources or territory, capable of delivering powerful area-of-effect weapons to destroy infrastructure and resources. + +### Dropship + +A ship designed to transport troops and equipment to and from the battlefield whilst providing close air support and protection, capable of deploying forces directly into combat zones without the need for an escort or support. + +- **Primary Ship:** [Asgard](https://starcitizen.tools/Asgard) + +### Boarding Ship + +A ship designed to transport boarding parties and equipment for boarding operations, able to quickly and efficiently deploy forces onto enemy vessels or structures. + +- **Primary Ship:** [Prowler](https://starcitizen.tools/Prowler) + +### Ship of the Line + +A heavily armed and armored capital ship designed to serve as the backbone of our fleet, capable of engaging enemy capital ships and providing support for smaller vessels. + +- **Primary Ship:** [Perseus](https://starcitizen.tools/Perseus) + +### Command Ship + +A ship designed to serve as the command center for our fleet, equipped with advanced communication and sensor systems to coordinate fleet operations and provide situational awareness as well as dedicated medical facilities to support our personnel during extended missions. + +- **Primary Ship:** [Idris-K](https://starcitizen.tools/Idris-K) +- **Patrol Variant:** [Polaris](https://starcitizen.tools/Polaris) — A lighter and more agile variant designed for reconnaissance and patrol missions, capable of operating independently or as part of a larger fleet. + +### Carrier + +A ship designed to serve as a mobile staging point for our fleet, capable of launching and recovering smaller vessels and providing support for extended missions. + +- **Primary Ship:** [Kraken](https://starcitizen.tools/Kraken) + +### Interdictor + +A ship designed to disrupt enemy communications and sensor systems, capable of jamming or hacking enemy vessels to gain an advantage in combat or reconnaissance. + +- **Primary Ship:** [Vanguard Sentinel](https://starcitizen.tools/Vanguard_Sentinel) + +### Ambulance + +A ship designed to provide medical support and evacuation for our personnel, equipped with advanced medical facilities and capable of transporting injured personnel to safety. + +- **Primary Ship:** [Terrapin Medic](https://starcitizen.tools/Terrapin_Medic) +- **Rescue Variant:** [Cutlass Red](https://starcitizen.tools/Cutlass_Red) — For search and rescue operations, capable of quickly reaching and extracting personnel from dangerous situations. +- **Field Hospital Variant:** [Apollo Medivac](https://starcitizen.tools/Apollo_Medivac) — For advanced medical care during extended missions, equipped with state-of-the-art medical facilities and staffed by highly trained medical personnel. + +### Minelayer + +A ship designed to deploy mines and other area-denial weapons, capable of creating defensive perimeters or disrupting enemy movements. + +- **Primary Ship:** [Nautilus](https://starcitizen.tools/Nautilus) + +### Snub Fighter + +A small and agile fighter designed for hit-and-run tactics, capable of quickly engaging and disengaging from enemy forces. + +- **Primary Ship:** [Fury](https://starcitizen.tools/Fury) +- **Snub Bomber Variant:** [Fury MX](https://starcitizen.tools/Fury_MX) — Designed to deliver overwhelming missile firepower against enemy targets, capable of quickly engaging and disengaging from combat while delivering devastating strikes. + +### Anti-Swarm Ship + +A ship designed to engage and destroy smaller aerospace threats such as enemy fighters and ordnance, equipped with multiple rapid-fire weapons and advanced targeting systems to effectively counter many targets in parallel as well as providing overwhelming suppression against ground targets. + +- **Primary Ship:** [Hammerhead](https://starcitizen.tools/Hammerhead) diff --git a/communities/red-right-hand/vitepress/markdown/handbook/index.md b/communities/red-right-hand/vitepress/markdown/handbook/index.md new file mode 100644 index 0000000..83fc83d --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/handbook/index.md @@ -0,0 +1,5 @@ +# 174th Battle Group "Red Right Hand" Handbook + +> The book that governs the 174th Battle Group "Red Right Hand" organisation. + +This handbook contains the rules, guidelines, and structure that members of the 174th Battle Group "Red Right Hand" organisation in Star Citizen should follow to ensure a cohesive and enjoyable experience for all. diff --git a/communities/red-right-hand/vitepress/markdown/handbook/manifesto.md b/communities/red-right-hand/vitepress/markdown/handbook/manifesto.md new file mode 100644 index 0000000..615a530 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/handbook/manifesto.md @@ -0,0 +1,27 @@ +# 174th Battle Group "Red Right Hand" Manifesto + +**Motto:** Dextera Sanguinea Vindictae + +## PREAMBLE: The Necessity of the Shadow + +Civilization is built by the Left Hand. The Left Hand writes laws, signs treaties, shakes hands, and builds walls to keep the darkness out. But the Left Hand is bound by the very rules it creates. It is slow. It is public. It is merciful. + +But there are threats that do not respect laws, treaties, or walls. There are evils that hide in the blind spots of justice. When the Left Hand is tied, the Right Hand must act. + +## I. WE ARE THE CORRECTION + +The world is an equation that constantly unbalances. Terror, anarchy, and corruption seek to tip the scales toward chaos. We are the weight on the other side. We do not seek war, but we finish it. We are the red ink on the ledger of history, balancing the debt of blood with blood. + +## II. WE ARE THE INSTRUMENT, NOT THE MASTER + +A hand does not think; it acts according to the will of the body. We have no politics. We have no personal vendettas. We are the kinetic manifestation of the State’s will. Where the State points, we strike. We are not judges; we are the executioners. + +## III. THE DOCTRINE OF TOTALITY + +There is no half-measure in survival. When the Red Right Hand is deployed, the objective is not negotiation or containment. The objective is erasure. We do not wound; we excise. We paint the final line so that others may live within the margins of safety. + +## IV. THE PRICE OF SILENCE + +We walk in the dark so that the light remains untainted by our deeds. We accept that our victories will never be celebrated, our sacrifices never mourned, and our names never known. We are the sins of the State, buried deep, so the public may sleep with a clear conscience. + +**We are the long reach of justice and the bloody hand of fate.** diff --git a/communities/red-right-hand/vitepress/markdown/handbook/ranks.md b/communities/red-right-hand/vitepress/markdown/handbook/ranks.md new file mode 100644 index 0000000..6324011 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/handbook/ranks.md @@ -0,0 +1,66 @@ +# Ranks + +Red Right Hand uses a rank system to denote hierarchy and roles within its divisions. Below is a breakdown of the ranks for each division: + +| - | Description | Naval | Marine | +| ------ | ------------------- | ------------------------- | ----------------------- | +| Rank 0 | Entry-level | [Cadet](#cadet) | [Private](#private) | +| Rank 1 | Proven experience | [Ensign](#ensign) | [Corporal](#corporal) | +| Rank 2 | Specialised role | [Lieutenant](#lieutenant) | [Sergeant](#sergeant) | +| Rank 3 | Tactical leadership | [Captain](#captain) | [Major](#major) | +| Rank 4 | Leads leadership | [Commodore](#commodore) | [Commander](#commander) | +| Rank 5 | Strategic command | [Admiral](#admiral) | [General](#general) | + +Each rank comes with its own set of responsibilities and expectations, contributing to the overall effectiveness and discipline of the Red Right Hand. + +## Naval Ranks + +### Cadet + +The entry-level rank for new recruits in the Naval division. Cadets undergo rigorous training to prepare for their roles and must demonstrate commitment and discipline through their training period before advancing to Ensign. They are usually assigned to basic duties and learning tasks aboard ships. + +### Ensign + +Ensigns are officers who have completed their initial training and demonstrated competence in basic naval operations. They take on more responsibility than Cadets and are often assigned to specific departments aboard ships. Ensigns are expected to lead small teams and contribute to mission planning and execution. + +### Lieutenant + +Lieutenants are experienced officers with specialized skills in areas such as navigation, engineering, tactical operations, or communications. They serve as department heads or senior advisors on vessels and are responsible for training and mentoring junior officers. Lieutenants play a crucial role in operational effectiveness. + +### Captain + +Captains hold tactical leadership positions and typically command individual vessels or small task forces. They are responsible for mission execution, crew welfare, and tactical decision-making in combat situations. Captains must demonstrate exceptional judgment, leadership, and technical proficiency. + +### Commodore + +Commodores lead groups of Captains and coordinate multi-vessel operations. They are responsible for strategic planning at the squadron or fleet level and serve as senior advisors to the Admiral. Commodores ensure that tactical leaders have the resources and guidance needed to accomplish their missions. + +### Admiral + +Admirals hold the highest rank in the Naval division and are responsible for strategic command and overall fleet operations. They set long-term objectives, allocate resources across the division, and represent the Naval forces in high-level organizational decisions. Admirals shape the future direction of naval operations. + +## Marine Ranks + +### Private + +The entry-level rank for new recruits in the Marine division. Privates undergo basic training to prepare for their roles and must demonstrate commitment and discipline through their training period before advancing to Corporal. They are usually assigned to fundamental duties and learning tasks within the Marine Corps. + +### Corporal + +Corporals are Marines who have proven their abilities in the field and demonstrated leadership potential. They often serve as team leaders for small units and are responsible for the training and welfare of Privates. Corporals are expected to lead by example and maintain high standards of discipline and performance. + +### Sergeant + +Sergeants are non-commissioned officers with specialized skills in areas such as infantry tactics, logistics, reconnaissance, or heavy weapons. They serve as squad leaders or technical experts and are responsible for mission planning at the unit level. Sergeants bridge the gap between enlisted personnel and commissioned officers. + +### Major + +Majors hold tactical leadership positions and typically command platoons or companies. They are responsible for coordinating multiple squads in combat operations and ensuring that their units are properly trained and equipped. Majors must demonstrate strong tactical acumen and the ability to make critical decisions under pressure. + +### Commander + +Commanders lead groups of Majors and coordinate battalion-level or larger operations. They are responsible for operational planning, resource allocation, and ensuring that tactical leaders can execute their missions effectively. Commanders serve as the link between tactical and strategic leadership. + +### General + +Generals hold the highest rank in the Marine division and are responsible for strategic command and overall Marine Corps operations. They establish doctrine, set long-term objectives, and represent the Marine forces in organizational leadership. Generals shape the identity and capabilities of the entire Marine division. diff --git a/communities/red-right-hand/vitepress/markdown/index.md b/communities/red-right-hand/vitepress/markdown/index.md new file mode 100644 index 0000000..8ed5647 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/index.md @@ -0,0 +1,27 @@ +--- +# https://vitepress.dev/reference/default-theme-home-page +layout: home + +hero: + name: "Red Right Hand" + text: "VitePress" + tagline: "Documentation for the 174th Battle Group" + image: + src: /logo.png + alt: VitePress + actions: + - theme: brand + text: Handbook + link: /handbook + - theme: alt + text: Databank + link: /databank + +# features: +# - title: Feature A +# details: Lorem ipsum dolor sit amet, consectetur adipiscing elit +# - title: Feature B +# details: Lorem ipsum dolor sit amet, consectetur adipiscing elit +# - title: Feature C +# details: Lorem ipsum dolor sit amet, consectetur adipiscing elit +--- diff --git a/communities/red-right-hand/vitepress/markdown/public/logo.png b/communities/red-right-hand/vitepress/markdown/public/logo.png Binary files differnew file mode 100644 index 0000000..f07c86c --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/public/logo.png diff --git a/communities/red-right-hand/vitepress/markdown/team.md b/communities/red-right-hand/vitepress/markdown/team.md new file mode 100644 index 0000000..a9d7466 --- /dev/null +++ b/communities/red-right-hand/vitepress/markdown/team.md @@ -0,0 +1,34 @@ +--- +layout: page +--- + +<script setup> +import { + VPTeamPage, + VPTeamPageTitle, + VPTeamMembers +} from 'vitepress/theme'; + +const members = [ + { + avatar: 'https://robertsspaceindustries.com/media/7lw2abfargyozr/heap_infobox/Ezgif-4-6671ae942950.png', + name: 'bayla', + desc: "Project Manager", + title: "Admiral", + org: 'Red Right Hand', + orgLink: 'https://robertsspaceindustries.com/orgs/UNNAMEDGRP', + } +]; +</script> + +<VPTeamPage> + <VPTeamPageTitle> + <template #title> + Our Team + </template> + <template #lead> + The development of this site is guided by an international team, some of whom are listed below. We are always looking for new members to join our ranks, so if you are interested in contributing, please reach out to us on our Discord server. + </template> + </VPTeamPageTitle> + <VPTeamMembers :members /> +</VPTeamPage> |
