/* * UAG_fnc_injectKetamine * * Injects the player with Ketamine. * * * Parameters: * 0: _player = player * * Return Value: * None * * examples: * _player call UAG_fnc_injectKetamine; */ params ["_player"]; // Actually make the Player Invulnerable for 60 seconds [_player] spawn { params ["_player"]; _player allowDamage false; _player setStamina ((getStamina _player) / 3); sleep 60; _player allowDamage true; };