From 706d9c10c343955ac6ae107204c6d2b2a0bec80c Mon Sep 17 00:00:00 2001 From: "Alex Pooley (@zuedev)" Date: Thu, 14 May 2026 22:13:33 +0100 Subject: add fleet comp to handbook --- .../174bg.net/public/handbook/index.html | 281 +++++++++++++++++++++ 1 file changed, 281 insertions(+) diff --git a/communities/red-right-hand/174bg.net/public/handbook/index.html b/communities/red-right-hand/174bg.net/public/handbook/index.html index db4536f..69140d2 100644 --- a/communities/red-right-hand/174bg.net/public/handbook/index.html +++ b/communities/red-right-hand/174bg.net/public/handbook/index.html @@ -294,6 +294,287 @@ + +
+

Fleet Composition

+ +
+

Design Principles

+

+ The fleet composition must adhere to the following design principles: +

+
    +
  • + Self-Sufficiency: We are disconnected from UEE + supply lines, so we need to be able to maintain and repair our ships + independently. +
  • +
  • + Versatility: Our fleet must be capable of handling + a wide range of missions, from combat to exploration to trade. +
  • +
  • + Quality over Quantity: We will prioritize + maintaining a smaller fleet of high-quality, well-maintained ships + over a larger fleet of lower-quality vessels. +
  • +
+
+ +
+

Standard Issue Ships

+

+ Though we may have access to a variety of ships, the following are the + standard issue ships that we will maintain in our fleet: +

+ +
+

Space Superiority Fighter

+

+ A fast and agile fighter designed for space combat, capable of + engaging enemy ships and screening for larger vessels. +

+
    +
  • + Primary Ship: + Scorpius +
  • +
  • + Vanduul Variant: + Glaive (replica) + — For missions where we need to blend in with Vanduul forces or + operate in Vanduul-controlled space. +
  • +
+
+ +
+

Anti-Capital Fighter

+

+ A heavily armed fighter designed to take on larger capital ships, + equipped with powerful weapons such as torpedoes able to penetrate + heavy armor. +

+ +
+ +
+

Ground Bomber

+

+ A ship designed to deliver powerful ordnance against ground targets. +

+
    +
  • + Primary Ship: + A1 Spirit +
  • +
  • + Scorched-Earth Variant: + A2 Hercules Starlifter + — For missions where we need to deny the enemy access to resources + or territory, capable of delivering powerful area-of-effect + weapons to destroy infrastructure and resources. +
  • +
+
+ +
+

Dropship

+

+ A ship designed to transport troops and equipment to and from the + battlefield whilst providing close air support and protection, + capable of deploying forces directly into combat zones without the + need for an escort or support. +

+
    +
  • + Primary Ship: + Asgard +
  • +
+
+ +
+

Boarding Ship

+

+ A ship designed to transport boarding parties and equipment for + boarding operations, able to quickly and efficiently deploy forces + onto enemy vessels or structures. +

+ +
+ +
+

Ship of the Line

+

+ A heavily armed and armored capital ship designed to serve as the + backbone of our fleet, capable of engaging enemy capital ships and + providing support for smaller vessels. +

+ +
+ +
+

Command Ship

+

+ A ship designed to serve as the command center for our fleet, + equipped with advanced communication and sensor systems to + coordinate fleet operations and provide situational awareness as + well as dedicated medical facilities to support our personnel during + extended missions. +

+
    +
  • + Primary Ship: + Idris-K +
  • +
  • + Patrol Variant: + Polaris — A + lighter and more agile variant designed for reconnaissance and + patrol missions, capable of operating independently or as part of + a larger fleet. +
  • +
+
+ +
+

Carrier

+

+ A ship designed to serve as a mobile staging point for our fleet, + capable of launching and recovering smaller vessels and providing + support for extended missions. +

+
    +
  • + Primary Ship: + Kraken +
  • +
+
+ +
+

Interdictor

+

+ A ship designed to disrupt enemy communications and sensor systems, + capable of jamming or hacking enemy vessels to gain an advantage in + combat or reconnaissance. +

+ +
+ +
+

Ambulance

+

+ A ship designed to provide medical support and evacuation for our + personnel, equipped with advanced medical facilities and capable of + transporting injured personnel to safety. +

+
    +
  • + Primary Ship: + Terrapin Medic +
  • +
  • + Rescue Variant: + Cutlass Red — + For search and rescue operations, capable of quickly reaching and + extracting personnel from dangerous situations. +
  • +
  • + Field Hospital Variant: + Apollo Medivac + — For advanced medical care during extended missions, equipped + with state-of-the-art medical facilities and staffed by highly + trained medical personnel. +
  • +
+
+ +
+

Minelayer

+

+ A ship designed to deploy mines and other area-denial weapons, + capable of creating defensive perimeters or disrupting enemy + movements. +

+ +
+ +
+

Snub Fighter

+

+ A small and agile fighter designed for hit-and-run tactics, capable + of quickly engaging and disengaging from enemy forces. +

+
    +
  • + Primary Ship: + Fury +
  • +
  • + Snub Bomber Variant: + Fury MX — Designed + to deliver overwhelming missile firepower against enemy targets, + capable of quickly engaging and disengaging from combat while + delivering devastating strikes. +
  • +
+
+ +
+

Anti-Swarm Ship

+

+ A ship designed to engage and destroy smaller aerospace threats such + as enemy fighters and ordnance, equipped with multiple rapid-fire + weapons and advanced targeting systems to effectively counter many + targets in parallel as well as providing overwhelming suppression + against ground targets. +

+ +
+
+