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+# Departments
+
+Departments govern specific gameplay loops and organisational activities across the group. Unlike divisions, which define a member's operational role, departments cut across divisional boundaries; a member belongs to both a division and a department. For example, an engineer holds a rank within the Auxiliary division but belongs to the Engineering department; a combat medic serves in the Marine division but belongs to the Medical department alongside dedicated medical officers in Auxiliary.
+
+- **Command:** Responsible for overall leadership, strategy, and decision-making.
+- **Operations:** Responsible for planning and executing missions.
+- **Human Resources:** Manages recruitment, training, and personnel welfare.
+- **Medical:** Responsible for the health and medical readiness of all personnel, including both field first aid and primary care.
+- **Engineering:** Responsible for the maintenance, repair, and construction of ships, equipment, and facilities.
+- **Logistics:** Manages supplies, equipment, and transportation.
+- **Mining:** Oversees resource extraction and management.