From 2ed624552f7808edb7561072a7922ed4495c6c06 Mon Sep 17 00:00:00 2001 From: "Alex Pooley (@zuedev)" Date: Fri, 12 Jun 2026 00:15:51 +0100 Subject: qualify Object as UnityEngine.Object to resolve CS0104 ambiguity --- Packages/dev.zue.vrcog/Editor/VRCog/PoiyomiFinder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Packages/dev.zue.vrcog/Editor') diff --git a/Packages/dev.zue.vrcog/Editor/VRCog/PoiyomiFinder.cs b/Packages/dev.zue.vrcog/Editor/VRCog/PoiyomiFinder.cs index 9c53eb0..662be12 100644 --- a/Packages/dev.zue.vrcog/Editor/VRCog/PoiyomiFinder.cs +++ b/Packages/dev.zue.vrcog/Editor/VRCog/PoiyomiFinder.cs @@ -51,7 +51,7 @@ namespace Zue.VRCog.Editor GUILayout.Label($"Found {results.Count} objects:", EditorStyles.helpBox); if (GUILayout.Button("Select All", GUILayout.Width(80))) { - Selection.objects = results.Select(r => (Object)r.gameObject).ToArray(); + Selection.objects = results.Select(r => (UnityEngine.Object)r.gameObject).ToArray(); } EditorGUILayout.EndHorizontal(); -- cgit v1.2.3