From 08be93ad8760e5e055ea0b4238f718f15fdfd7b4 Mon Sep 17 00:00:00 2001 From: "Alex Pooley (@zuedev)" Date: Fri, 12 Jun 2026 00:03:23 +0100 Subject: add HelpBox caveat about on-disk vs runtime memory sizes --- Packages/dev.zue.vrcog/Editor/VRCog/FileStatTree.cs | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Packages/dev.zue.vrcog/Editor/VRCog/FileStatTree.cs b/Packages/dev.zue.vrcog/Editor/VRCog/FileStatTree.cs index 3929de5..6239b6e 100644 --- a/Packages/dev.zue.vrcog/Editor/VRCog/FileStatTree.cs +++ b/Packages/dev.zue.vrcog/Editor/VRCog/FileStatTree.cs @@ -36,6 +36,15 @@ public class FileStatTree : EditorWindow EditorGUILayout.Space(); + if (assetList.Count > 0) + { + EditorGUILayout.HelpBox( + "Sizes shown are on-disk file sizes and do not reflect runtime memory usage. " + + "A compressed texture may be small on disk but large in VRAM once decompressed, and vice versa. " + + "For accurate runtime figures, use the Memory Profiler package.", + MessageType.Info); + } + scrollPos = EditorGUILayout.BeginScrollView(scrollPos); foreach (var info in assetList) { -- cgit v1.2.3